Fix cmake-based build under macOS with OPTION_APPLE_X11.

cmake now correctly finds GLU support when present.
This commit is contained in:
ManoloFLTK 2020-08-26 22:01:09 +02:00
parent 1ace96e470
commit 9a799da70a

View File

@ -74,9 +74,9 @@ if ((NOT APPLE OR OPTION_APPLE_X11) AND NOT WIN32)
endif ((NOT APPLE OR OPTION_APPLE_X11) AND NOT WIN32)
if (OPTION_APPLE_X11)
if (${CMAKE_SYSTEM_VERSION} VERSION_GREATER 16.9.0)
if (${CMAKE_SYSTEM_VERSION} VERSION_GREATER_EQUAL 17.0.0) # a.k.a. macOS version 10.13
list (APPEND FLTK_CFLAGS "-D_LIBCPP_HAS_THREAD_API_PTHREAD")
endif (${CMAKE_SYSTEM_VERSION} VERSION_GREATER 16.9.0)
endif (${CMAKE_SYSTEM_VERSION} VERSION_GREATER_EQUAL 17.0.0)
include_directories (AFTER SYSTEM /opt/X11/include/freetype2)
if (PATH_TO_XLIBS)
set (LDFLAGS "-L${PATH_TO_XLIBS} ${LDFLAGS}")
@ -193,7 +193,8 @@ if (OPTION_USE_GL)
if (OPTION_APPLE_X11)
set (OPENGL_FOUND TRUE)
set (OPENGL_LIBRARIES -L${PATH_TO_XLIBS} -lGLU -lGL)
find_file (HAVE_GL_GLU_H GL/glu.h PATHS /opt/X11/include)
find_file (TEMP_HAVE_GL_GLU_H GL/glu.h PATHS /opt/X11/include)
set (HAVE_GL_GLU_H ${TEMP_HAVE_GL_GLU_H})
elseif (OPTION_APPLE_SDL)
set (OPENGL_FOUND FALSE)
else()