Fixed a name conflict with new (VC 2008 Express) winsock2.h versions

(POLLIN, POLLOUT, POLLERR) and another conflict (FORCE_POSITION flag) that
produced compile errors with VC 2008 (STR #2301).

Removed remaining code of the obsolete WSAAsyncSelect call from Fl_win32.cxx.

Removed some obsolete html tags from FL/Fl_Window.H and fixed some typos.


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6980 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Albrecht Schlosser 2009-12-24 11:40:26 +00:00
parent 954fba25c8
commit 9a505ef44c
3 changed files with 160 additions and 117 deletions

View File

@ -1,5 +1,8 @@
CHANGES IN FLTK 1.3.0
- Fixed a name conflict with new (VC 2008 Express) winsock2.h
versions and another conflict that produced compile errors
with VC 2008 (STR #2301).
- Widgets now remove stale entries from the default callback
queue when they are deleted (STR #2302)
- Moved OS X code base to the more moder Cocoa toolkit thanks

View File

@ -43,15 +43,17 @@ class Fl_X;
window, with a border and title and all the window management controls,
or a "subwindow" inside a window. This is controlled by whether or not
the window has a parent().
<P>Once you create a window, you usually add children Fl_Widget
's to it by using window-&gt;add(child) for each new widget. See Fl_Group for more information
on how to add and remove children. </P>
<P>There are several subclasses of Fl_Window that provide
double-buffering, overlay, menu, and OpenGL support. </P>
<P>The window's callback is done if the user tries to close a window
using the window manager and
Fl::modal() is zero or equal to the window. Fl_Window
has a default callback that calls Fl_Window::hide().
Once you create a window, you usually add children Fl_Widget
's to it by using window->add(child) for each new widget.
See Fl_Group for more information on how to add and remove children.
There are several subclasses of Fl_Window that provide
double-buffering, overlay, menu, and OpenGL support.
The window's callback is done if the user tries to close a window
using the window manager and Fl::modal() is zero or equal to the
window. Fl_Window has a default callback that calls Fl_Window::hide().
*/
class FL_EXPORT Fl_Window : public Fl_Group {
@ -77,20 +79,42 @@ class FL_EXPORT Fl_Window : public Fl_Group {
protected:
/** Stores the last window that was made current. See current() const */
/** Stores the last window that was made current. See current() const */
static Fl_Window *current_;
virtual void draw();
/** Forces the window to be drawn, this window is also made current and calls draw(). */
virtual void flush();
/**
Sets an internal flag that tells FLTK and the window manager to
honor position requests.
This is used internally and should not be needed by user code.
\param[in] force 1 to set the FORCE_POSITION flag, 0 to clear it
*/
void force_position(int force) {
if (force) set_flag(FORCE_POSITION);
else clear_flag(FORCE_POSITION);
}
/**
Returns the internal state of the window's FORCE_POSITION flag.
\retval 1 if flag is set
\retval 0 otherwise
\see force_position(int)
*/
int force_position() const { return ((flags() & FORCE_POSITION)?1:0); }
public:
/**
Creates a window from the given size and title.
If Fl_Group::current() is not NULL, the window is created as a
subwindow of the parent window.</p>
subwindow of the parent window.
<p>The first form of the constructor creates a top-level window
The first form of the constructor creates a top-level window
and asks the window manager to position the window. The second
form of the constructor either creates a subwindow or a
top-level window at the specified location (x,y) , subject to window
@ -99,28 +123,31 @@ public:
or allow the user to pick a location. Use position(x,y)
or hotspot() before calling show() to request a
position on the screen. See Fl_Window::resize()
for some more details on positioning windows.</p>
for some more details on positioning windows.
<p>Top-level windows initially have visible() set to 0
Top-level windows initially have visible() set to 0
and parent() set to NULL. Subwindows initially
have visible() set to 1 and parent() set to
the parent window pointer.</p>
the parent window pointer.
<P>Fl_Widget::box() defaults to FL_FLAT_BOX. If you
plan to completely fill the window with children widgets you should
Fl_Widget::box() defaults to FL_FLAT_BOX. If you plan to
completely fill the window with children widgets you should
change this to FL_NO_BOX. If you turn the window border off
you may want to change this to FL_UP_BOX.
\see Fl_Window(int x, int y, int w, int h, const char* title = 0)
*/
Fl_Window(int w, int h, const char* title= 0);
/** Creates a window from the given position, size and title.
See Fl_Window::Fl_Window(int w, int h, const char *title = 0)
/** Creates a window from the given position, size and title.
\see Fl_Window::Fl_Window(int w, int h, const char *title = 0)
*/
Fl_Window(int x, int y, int w, int h, const char* title = 0);
/**
The destructor <I>also deletes all the children</I>. This allows a
whole tree to be deleted at once, without having to keep a pointer to
all the children in the user code. A kludge has been done so the
Fl_Window and all of it's children can be automatic (local)
Fl_Window and all of its children can be automatic (local)
variables, but you must declare the Fl_Window <I>first</I> so
that it is destroyed last.
*/
@ -129,16 +156,16 @@ public:
virtual int handle(int);
/**
Changes the size and position of the window. If shown() is
true, these changes are communicated to the window server (which may
Changes the size and position of the window. If shown() is true,
these changes are communicated to the window server (which may
refuse that size and cause a further resize). If shown() is
false, the size and position are used when show() is called.
See Fl_Group for the effect
of resizing on the child widgets.
<P>You can also call the Fl_Widget methods size(x,y)
and position(w,h), which are inline wrappers for this virtual
function. </P>
<P>A top-level window can not force, but merely suggest a position and
See Fl_Group for the effect of resizing on the child widgets.
You can also call the Fl_Widget methods size(x,y) and position(w,h),
which are inline wrappers for this virtual function.
A top-level window can not force, but merely suggest a position and
size to the operating system. The window manager may not be willing or
able to display a window at the desired position or with the given
dimensions. It is up to the application developer to verify window
@ -146,21 +173,21 @@ public:
*/
virtual void resize(int,int,int,int);
/**
Gets or sets whether or not the window manager border is around the
window. The default value is true. border(n) can be used to
turn the border on and off, and returns non-zero if the value has been
changed. <I>Under most X window managers this does not work after
show() has been called, although SGI's 4DWM does work.</I>
Sets whether or not the window manager border is around the
window. The default value is true. void border(int) can be
used to turn the border on and off. <I>Under most X window
managers this does not work after show() has been called,
although SGI's 4DWM does work.</I>
*/
void border(int b);
/**
Fast inline function to turn the border
Fast inline function to turn the window manager border
off. It only works before show() is called.
*/
void clear_border() {set_flag(NOBORDER);}
/** See int Fl_Window::border(int) */
/** See void Fl_Window::border(int) */
unsigned int border() const {return !(flags() & NOBORDER);}
/** Activate the flags NOBORDER|FL_OVERRIDE */
/** Activates the flags NOBORDER|FL_OVERRIDE */
void set_override() {set_flag(NOBORDER|OVERRIDE);}
/** Returns non zero if FL_OVERRIDE flag is set, 0 otherwise. */
unsigned int override() const { return flags()&OVERRIDE; }
@ -170,8 +197,7 @@ public:
remain on top of the other windows (if the X window manager supports
the "transient for" property). Several modal windows may be shown at
once, in which case only the last one shown gets events. You can see
which window (if any) is modal by calling
Fl::modal().
which window (if any) is modal by calling Fl::modal().
*/
void set_modal() {set_flag(MODAL);}
/** Returns true if this window is modal. */
@ -188,14 +214,14 @@ public:
/**
Marks the window as a menu window.
This is intended for internal use, but it can also be used if you
write your own menu handling. However, this is not recommended.
This flag is used for correct "parenting" of windows in communication
with the windowing system. Modern X window managers can use different
flags to distinguish menu and tooltip windows from normal windows.
This must be called before the window is shown and cannot be changed
later.
*/
@ -206,14 +232,14 @@ public:
/**
Marks the window as a tooltip window.
This is intended for internal use, but it can also be used if you
write your own tooltip handling. However, this is not recommended.
This flag is used for correct "parenting" of windows in communication
with the windowing system. Modern X window managers can use different
flags to distinguish menu and tooltip windows from normal windows.
This must be called before the window is shown and cannot be changed
later.
@ -226,8 +252,8 @@ public:
unsigned int tooltip_window() const {return flags() & TOOLTIP_WINDOW;}
/**
Position the window so that the mouse is pointing at the
given position, or at the center of the given widget, which may be the
Positions the window so that the mouse is pointing at the given
position, or at the center of the given widget, which may be the
window itself. If the optional offscreen parameter is
non-zero, then the window is allowed to extend off the screen (this
does not work with some X window managers). \see position()
@ -237,43 +263,49 @@ public:
void hotspot(const Fl_Widget*, int offscreen = 0);
/** See void Fl_Window::hotspot(int x, int y, int offscreen = 0) */
void hotspot(const Fl_Widget& p, int offscreen = 0) {hotspot(&p,offscreen);}
/**
Undoes the effect of a previous resize() or show()
so that the next time show() is called the window manager is
free to position the window.
Undoes the effect of a previous resize() or show() so that the next time
show() is called the window manager is free to position the window.
This is for Forms compatibility only.
\deprecated please use force_position(0) instead
*/
void free_position() {clear_flag(FORCE_POSITION);}
/**
Set the allowable range the user can resize this window to. This only
works for top-level windows.
Sets the allowable range the user can resize this window to.
This only works for top-level windows.
<UL>
<LI>minw and minh are the smallest the window can
be. Either value must be greater than 0.</LI>
<LI>maxw and maxh are the largest the window can be.
If either is <I>equal</I> to the minimum then you cannot resize in
that direction. If either is zero then FLTK picks a maximum size in
that direction such that the window will fill the screen. </LI>
<LI>dw and dh are size increments. The window will
be constrained to widths of minw + N * dw, where N
is any non-negative integer. If these are less or equal to 1 they
are ignored. (this is ignored on WIN32)</LI>
<LI>aspect is a flag that indicates that the window should
preserve it's aspect ratio. This only works if both the maximum and
minimum have the same aspect ratio. (ignored on WIN32 and by many X
window managers)</LI>
<LI>minw and minh are the smallest the window can be.
Either value must be greater than 0.</LI>
<LI>maxw and maxh are the largest the window can be. If either is
<I>equal</I> to the minimum then you cannot resize in that direction.
If either is zero then FLTK picks a maximum size in that direction
such that the window will fill the screen.</LI>
<LI>dw and dh are size increments. The window will be constrained
to widths of minw + N * dw, where N is any non-negative integer.
If these are less or equal to 1 they are ignored (this is ignored
on WIN32).</LI>
<LI>aspect is a flag that indicates that the window should preserve its
aspect ratio. This only works if both the maximum and minimum have
the same aspect ratio (ignored on WIN32 and by many X window managers).
</LI>
</UL>
If this function is not called, FLTK tries to figure out the range
from the setting of resizable():
<UL>
<LI>If resizable() is NULL (this is the default)
then the window cannot be resized and the resize border and max-size
control will not be displayed for the window. </LI>
<LI>If either dimension of resizable() is less than 100,
then that is considered the minimum size. Otherwise the
resizable() has a minimum size of 100. </LI>
<LI>If either dimension of resizable() is zero, then that is
also the maximum size (so the window cannot resize in that direction). </LI>
<LI>If resizable() is NULL (this is the default) then the window cannot
be resized and the resize border and max-size control will not be
displayed for the window.</LI>
<LI>If either dimension of resizable() is less than 100, then that is
considered the minimum size. Otherwise the resizable() has a minimum
size of 100.</LI>
<LI>If either dimension of resizable() is zero, then that is also the
maximum size (so the window cannot resize in that direction).</LI>
</UL>
It is undefined what happens if the current size does not fit in the
constraints passed to size_range().
*/
@ -284,11 +316,11 @@ public:
const char* label() const {return Fl_Widget::label();}
/** See void Fl_Window::iconlabel(const char*) */
const char* iconlabel() const {return iconlabel_;}
/** Sets the window title bar label. */
/** Sets the window title bar label. */
void label(const char*);
/** Sets the icon label. */
void iconlabel(const char*);
/** Gets or sets the icon label. */
/** Sets the icon label. */
void label(const char* label, const char* iconlabel); // platform dependent
void copy_label(const char* a);
/** See void Fl_Window::xclass(const char*) */
@ -301,36 +333,38 @@ public:
the second one if the first is 'x'. Thus "foo" turns into "foo, Foo",
and "xprog.1" turns into "xprog, XProg".</I> This only works if called <I>
before</I> calling show().
<P>Under Microsoft Windows this string is used as the name of the
Under Microsoft Windows this string is used as the name of the
WNDCLASS structure, though it is not clear if this can have any
visible effect. The passed pointer is stored unchanged. The string
is not copied.
*/
void xclass(const char* c) {xclass_ = c;}
/** Gets the current icon window target dependent data */
/** Gets the current icon window target dependent data. */
const void* icon() const {return icon_;}
/** Sets the current icon window target dependent data */
/** Sets the current icon window target dependent data. */
void icon(const void * ic) {icon_ = ic;}
/**
Returns non-zero if show() has been called (but not hide()
). You can tell if a window is iconified with (w-&gt;shown()
&!w-&gt;visible()).
). You can tell if a window is iconified with (w->shown()
&& !w->visible()).
*/
int shown() {return i != 0;}
/**
Put the window on the screen. Usually this has the side effect of
opening the display. The second form is used for top-level
windows and allow standard arguments to be parsed from the
Puts the window on the screen. Usually (on X) this has the side
effect of opening the display. The second form is used for top-level
windows and allows standard arguments to be parsed from the
command-line.
<P>If the window is already shown then it is restored and raised to the
If the window is already shown then it is restored and raised to the
top. This is really convenient because your program can call show()
at any time, even if the window is already up. It also means that
show() serves the purpose of raise() in other toolkits.
*/
virtual void show();
/**
Remove the window from the screen. If the window is already hidden or
Removes the window from the screen. If the window is already hidden or
has not been shown then this does nothing and is harmless.
*/
virtual void hide();
@ -353,11 +387,14 @@ public:
Iconifies the window. If you call this when shown() is false
it will show() it as an icon. If the window is already
iconified this does nothing.
<P>Call show() to restore the window. </P>
<P>When a window is iconified/restored (either by these calls or by the
Call show() to restore the window.
When a window is iconified/restored (either by these calls or by the
user) the handle() method is called with FL_HIDE and
FL_SHOW events and visible() is turned on and off. </P>
<P>There is no way to control what is drawn in the icon except with the
FL_SHOW events and visible() is turned on and off.
There is no way to control what is drawn in the icon except with the
string passed to Fl_Window::xclass(). You should not rely on
window managers displaying the icons.
*/
@ -368,13 +405,13 @@ public:
static Fl_Window *current();
/**
Sets things up so that the drawing functions in &lt;FL/fl_draw.H&gt; will go into this
window. This is useful for incremental update of windows, such as in an
idle callback, which will make your program behave much better if it
draws a slow graphic. <B>Danger: incremental update is very hard to
Sets things up so that the drawing functions in <FL/fl_draw.H> will go
into this window. This is useful for incremental update of windows, such
as in an idle callback, which will make your program behave much better
if it draws a slow graphic. <B>Danger: incremental update is very hard to
debug and maintain!</B>
<P>This method only works for the Fl_Window and
Fl_Gl_Window derived classes.
This method only works for the Fl_Window and Fl_Gl_Window derived classes.
*/
void make_current();
@ -382,14 +419,15 @@ public:
/**
Changes the cursor for this window. This always calls the system, if
you are changing the cursor a lot you may want to keep track of how
you set it in a static varaible and call this only if the new cursor
is different.
you set it in a static variable and call this only if the new cursor
is different.
<P>The type Fl_Cursor is an enumeration defined in &lt;Enumerations.H&gt;.
The type Fl_Cursor is an enumeration defined in <FL/Enumerations.H>.
(Under X you can get any XC_cursor value by passing
Fl_Cursor((XC_foo/2)+1)). The colors only work on X, they are
not implemented on WIN32.
<P> For back compatibility only.
For back compatibility only.
*/
void cursor(Fl_Cursor, Fl_Color=FL_BLACK, Fl_Color=FL_WHITE); // platform dependent
void default_cursor(Fl_Cursor, Fl_Color=FL_BLACK, Fl_Color=FL_WHITE);

View File

@ -101,11 +101,10 @@
#endif
typedef int (WINAPI* fl_wsk_select_f)(int, fd_set*, fd_set*, fd_set*, const struct timeval*);
typedef int (WINAPI* fl_wsk_fd_is_set_f)(SOCKET, fd_set *);
typedef int (WINAPI* fl_wsk_async_select_f)(SOCKET,HWND,u_int,long);
static HMODULE s_wsock_mod = 0;
static fl_wsk_select_f s_wsock_select=0;
static fl_wsk_fd_is_set_f fl_wsk_fd_is_set=0;
static fl_wsk_async_select_f fl_wsk_async_select=0;
static HMODULE get_wsock_mod() {
if (!s_wsock_mod) {
@ -114,7 +113,6 @@ static HMODULE get_wsock_mod() {
Fl::fatal("FLTK Lib Error: %s file not found! Please check your winsock dll accessibility.\n",WSCK_DLL_NAME);
s_wsock_select = (fl_wsk_select_f) GetProcAddress(s_wsock_mod, "select");
fl_wsk_fd_is_set = (fl_wsk_fd_is_set_f) GetProcAddress(s_wsock_mod, "__WSAFDIsSet");
fl_wsk_async_select = (fl_wsk_async_select_f) GetProcAddress(s_wsock_mod, "WSAAsyncSelect");
}
return s_wsock_mod;
}
@ -229,14 +227,18 @@ static Fl_Window *track_mouse_win=0; // current TrackMouseEvent() window
//
// Microsoft provides the Berkeley select() call and an asynchronous
// select function that sends a WIN32 message when the select condition
// exists...
// exists. However, we don't try to use the asynchronous WSAAsyncSelect()
// any more for good reasons (see above).
//
// A.S. Dec 2009: We got reports that current winsock2.h files define
// POLLIN, POLLOUT, and POLLERR with conflicting values WRT what we
// used before (STR #2301). Therefore we must not use these values
// for our internal purposes, but use FL_READ, FL_WRITE, and
// FL_EXCEPT, as defined for use in Fl::add_fd().
//
static int maxfd = 0;
static fd_set fdsets[3];
# define POLLIN 1
# define POLLOUT 4
# define POLLERR 8
#if !defined(__GNUC__) || __GNUC__ >= 3
extern IDropTarget *flIDropTarget;
#endif // !__GNUC__ || __GNUC__ >= 3
@ -292,14 +294,14 @@ void Fl::add_fd(int n, int events, void (*cb)(int, void*), void *v) {
fd[i].cb = cb;
fd[i].arg = v;
if (events & POLLIN) FD_SET((unsigned)n, &fdsets[0]);
if (events & POLLOUT) FD_SET((unsigned)n, &fdsets[1]);
if (events & POLLERR) FD_SET((unsigned)n, &fdsets[2]);
if (events & FL_READ) FD_SET((unsigned)n, &fdsets[0]);
if (events & FL_WRITE) FD_SET((unsigned)n, &fdsets[1]);
if (events & FL_EXCEPT) FD_SET((unsigned)n, &fdsets[2]);
if (n > maxfd) maxfd = n;
}
void Fl::add_fd(int fd, void (*cb)(int, void*), void* v) {
Fl::add_fd(fd, POLLIN, cb, v);
Fl::add_fd(fd, FL_READ, cb, v);
}
void Fl::remove_fd(int n, int events) {
@ -318,9 +320,9 @@ void Fl::remove_fd(int n, int events) {
}
nfds = j;
if (events & POLLIN) FD_CLR(unsigned(n), &fdsets[0]);
if (events & POLLOUT) FD_CLR(unsigned(n), &fdsets[1]);
if (events & POLLERR) FD_CLR(unsigned(n), &fdsets[2]);
if (events & FL_READ) FD_CLR(unsigned(n), &fdsets[0]);
if (events & FL_WRITE) FD_CLR(unsigned(n), &fdsets[1]);
if (events & FL_EXCEPT) FD_CLR(unsigned(n), &fdsets[2]);
}
void Fl::remove_fd(int n) {
@ -374,9 +376,9 @@ int fl_wait(double time_to_wait) {
for (int i = 0; i < nfds; i ++) {
SOCKET f = fd[i].fd;
short revents = 0;
if (fl_wsk_fd_is_set(f, &fdt[0])) revents |= POLLIN;
if (fl_wsk_fd_is_set(f, &fdt[1])) revents |= POLLOUT;
if (fl_wsk_fd_is_set(f, &fdt[2])) revents |= POLLERR;
if (fl_wsk_fd_is_set(f, &fdt[0])) revents |= FL_READ;
if (fl_wsk_fd_is_set(f, &fdt[1])) revents |= FL_WRITE;
if (fl_wsk_fd_is_set(f, &fdt[2])) revents |= FL_EXCEPT;
if (fd[i].events & revents) fd[i].cb(f, fd[i].arg);
}
time_to_wait = 0.0; // just peek for any messages
@ -1292,7 +1294,7 @@ void Fl_Window::resize(int X,int Y,int W,int H) {
int resize_from_program = (this != resize_bug_fix);
if (!resize_from_program) resize_bug_fix = 0;
if (X != x() || Y != y()) {
set_flag(FORCE_POSITION);
force_position(1);
} else {
if (!is_a_resize) return;
flags |= SWP_NOMOVE;
@ -1474,7 +1476,7 @@ Fl_X* Fl_X::make(Fl_Window* w) {
wp += 2*bx;
hp += 2*by+bt;
}
if (!(w->flags() & Fl_Widget::FORCE_POSITION)) {
if (!w->force_position()) {
xp = yp = CW_USEDEFAULT;
} else {
if (!Fl::grab()) {