Less code is enough to start the OpenGL 3 window fullscreen.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13040 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy 2018-09-03 17:16:07 +00:00
parent ee3fbb849e
commit 9a105ea686

View File

@ -196,12 +196,7 @@ int main (int argc, char* argv[])
Fl::use_high_res_GL(true);
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA | FL_OPENGL3);
int W = 400, H = 400;
if (fullscreen) {
int X,Y;
Fl::screen_xywh(X,Y,W,H,0);
}
glutInitWindowSize(W, H);
glutInitWindowSize(400, 400);
glutCreateWindow("Triangle Test");
if (fullscreen) Fl::first_window()->fullscreen();
#ifndef __APPLE__