Make Fl_Graphics_Driver::newMainGraphicsDriver() public rather than private.

An FLTK app may be interested in calling it.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12991 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy 2018-07-10 10:51:02 +00:00
parent 305e5dd21e
commit 99cf1dd858

View File

@ -146,11 +146,9 @@ private:
// some platforms may need to reimplement this
virtual void set_current_();
float scale_; // scale between FLTK and drawing coordinates: drawing = FLTK * scale_
// The following function creates the graphics driver that is required
// for core operations. It must be implemented as a member of Fl_Graphics_Driver,
// but located in the device driver module that is linked to the core library.
static Fl_Graphics_Driver *newMainGraphicsDriver();
public:
/** Creates the graphics driver that is used for core operations. */
static Fl_Graphics_Driver *newMainGraphicsDriver();
/** A 2D coordinate transformation matrix */
struct matrix {double a, b, c, d, x, y;};
/** Features that a derived class may possess. */