macOS platform + GLUT: fix crash with glut_test - cont'd
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@ -242,7 +242,7 @@ void Fl_Cocoa_Gl_Window_Driver::delete_gl_context(GLContext context) {
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void Fl_Cocoa_Gl_Window_Driver::make_overlay_current() {
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// this is not very useful, but unfortunately, Apple decided
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// that front buffer drawing can no longer (OS X 10.4) be supported on their platforms.
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pWindow->make_current();
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if (pWindow->shown()) pWindow->make_current();
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}
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void Fl_Cocoa_Gl_Window_Driver::redraw_overlay() {
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