Hiding the Fl_X class under WIN32 (STR #2522).
Applied Manolo's patch, modified to use FL_INTERNALS for explicit request in user code to expose class Fl_X. Also changed X11 and Mac OS to use FL_INTERNALS. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8289 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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6
FL/mac.H
6
FL/mac.H
@ -3,7 +3,7 @@
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//
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// Mac header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2010 by Bill Spitzak and others.
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// Copyright 1998-2011 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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@ -53,7 +53,7 @@ typedef void* Fl_Bitmask; // this is really a CGImageRef
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#define MAC_OS_X_VERSION_10_6 1060
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#endif
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#ifndef FL_LIBRARY // this part is used when compiling an application program
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#if !(defined(FL_LIBRARY) || defined(FL_INTERNALS)) // this part is used when compiling an application program
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typedef void* Fl_Region;
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typedef void* Fl_CGContextRef;
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@ -163,7 +163,7 @@ extern struct Fl_XMap {
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} *fl_current_xmap;
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extern FL_EXPORT Window fl_window;
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#endif // FL_LIBRARY
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#endif // FL_LIBRARY || FL_INTERNALS
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extern FL_EXPORT Fl_CGContextRef fl_gc;
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extern FL_EXPORT class Fl_Sys_Menu_Bar *fl_sys_menu_bar;
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36
FL/win32.H
36
FL/win32.H
@ -3,7 +3,7 @@
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//
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// WIN32 header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2010 by Bill Spitzak and others.
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// Copyright 1998-2011 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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@ -35,6 +35,12 @@
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#endif // !Fl_X_H
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#include <windows.h>
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typedef HRGN Fl_Region;
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typedef HWND Window;
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// this part is included only when compiling the FLTK library or if requested explicitly
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#if defined(FL_LIBRARY) || defined(FL_INTERNALS)
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// In some of the distributions, the gcc header files are missing some stuff:
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#ifndef LPMINMAXINFO
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#define LPMINMAXINFO MINMAXINFO*
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@ -45,14 +51,9 @@
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#define VK_APPS 0x5D
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#endif
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#include <FL/Fl_Device.H>
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// some random X equivalents
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typedef HWND Window;
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typedef POINT XPoint;
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struct XRectangle {int x, y, width, height;};
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typedef HRGN Fl_Region;
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FL_EXPORT void fl_clip_region(Fl_Region);
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extern Fl_Region XRectangleRegion(int x, int y, int w, int h);
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inline void XDestroyRegion(Fl_Region r) {DeleteObject(r);}
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inline void XClipBox(Fl_Region r,XRectangle* rect) {
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@ -66,7 +67,7 @@ inline void XClipBox(Fl_Region r,XRectangle* rect) {
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#define XMapWindow(a,b) ShowWindow(b, SW_RESTORE)
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#define XUnmapWindow(a,b) ShowWindow(b, SW_HIDE)
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#include "Fl_Window.H"
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#include <FL/Fl_Window.H>
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// this object contains all win32-specific stuff about a window:
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// Warning: this object is highly subject to change!
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class FL_EXPORT Fl_X {
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@ -94,10 +95,17 @@ public:
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};
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extern FL_EXPORT HCURSOR fl_default_cursor;
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extern FL_EXPORT UINT fl_wake_msg;
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inline Window fl_xid(const Fl_Window*w) {Fl_X *temp = Fl_X::i(w); return temp ? temp->xid : 0;}
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FL_EXPORT Fl_Window* fl_find(Window xid);
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extern FL_EXPORT char fl_override_redirect; // hack into Fl_Window::make_xid()
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extern FL_EXPORT int fl_background_pixel; // hack into Fl_Window::make_xid()
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extern FL_EXPORT HPALETTE fl_palette; // non-zero only on 8-bit displays!
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extern FL_EXPORT void fl_release_dc(HWND w, HDC dc);
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extern FL_EXPORT void fl_save_dc( HWND w, HDC dc);
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#endif // FL_LIBRARY || FL_INTERNALS
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extern FL_EXPORT Window fl_xid(const Fl_Window*w);
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FL_EXPORT Fl_Window* fl_find(Window xid);
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FL_EXPORT void fl_clip_region(Fl_Region);
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// most recent fl_color() or fl_rgbcolor() points at one of these:
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extern FL_EXPORT struct Fl_XMap {
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@ -113,19 +121,15 @@ FL_EXPORT HBRUSH fl_brush_action(int); // now does the real work
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extern FL_EXPORT HINSTANCE fl_display;
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extern FL_EXPORT Window fl_window;
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extern FL_EXPORT HDC fl_gc;
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extern FL_EXPORT HPALETTE fl_palette; // non-zero only on 8-bit displays!
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extern FL_EXPORT HDC fl_GetDC(Window);
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extern FL_EXPORT MSG fl_msg;
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extern FL_EXPORT void fl_release_dc(HWND w, HDC dc);
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extern FL_EXPORT void fl_save_dc( HWND w, HDC dc);
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extern FL_EXPORT HDC fl_GetDC(Window);
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extern FL_EXPORT HDC fl_makeDC(HBITMAP);
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// off-screen pixmaps: create, destroy, draw into, copy to window
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typedef HBITMAP Fl_Offscreen;
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#define fl_create_offscreen(w, h) \
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CreateCompatibleBitmap( (fl_gc ? fl_gc : fl_GetDC(0) ) , w, h)
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extern FL_EXPORT HDC fl_makeDC(HBITMAP);
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# define fl_begin_offscreen(b) \
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HDC _sgc=fl_gc; Window _sw=fl_window; \
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Fl_Surface_Device *_ss = fl_surface; fl_display_device->set_current(); \
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@ -137,7 +141,7 @@ extern FL_EXPORT HDC fl_makeDC(HBITMAP);
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FL_EXPORT void fl_copy_offscreen(int x,int y,int w,int h,HBITMAP pixmap,int srcx,int srcy);
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FL_EXPORT void fl_copy_offscreen_with_alpha(int x,int y,int w,int h,HBITMAP pixmap,int srcx,int srcy);
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#define fl_delete_offscreen(bitmap) DeleteObject(bitmap);
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#define fl_delete_offscreen(bitmap) DeleteObject(bitmap)
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// Bitmap masks
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typedef HBITMAP Fl_Bitmask;
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8
FL/x.H
8
FL/x.H
@ -3,7 +3,7 @@
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//
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// X11 header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2010 by Bill Spitzak and others.
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// Copyright 1998-2011 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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@ -105,7 +105,7 @@ extern FL_EXPORT Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data);
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extern FL_EXPORT Fl_Bitmask fl_create_alphamask(int w, int h, int d, int ld, const uchar *data);
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extern FL_EXPORT void fl_delete_bitmask(Fl_Bitmask bm);
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#ifdef FL_LIBRARY
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#if defined(FL_LIBRARY) || defined(FL_INTERNALS)
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extern FL_EXPORT Window fl_message_window;
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extern FL_EXPORT void *fl_xftfont;
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FL_EXPORT Fl_Region XRectangleRegion(int x, int y, int w, int h); // in fl_rect.cxx
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@ -138,7 +138,7 @@ extern FL_EXPORT Fl_XFont_On_Demand fl_xfont;
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// this object contains all X-specific stuff about a window:
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// Warning: this object is highly subject to change!
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// FL_LIBRARY must be defined to access this class.
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// FL_LIBRARY or FL_INTERNALS must be defined to access this class.
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class FL_EXPORT Fl_X {
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public:
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Window xid;
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@ -163,7 +163,7 @@ public:
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extern FL_EXPORT char fl_override_redirect; // hack into Fl_X::make_xid()
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extern FL_EXPORT int fl_background_pixel; // hack into Fl_X::make_xid()
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#endif // FL_LIBRARY
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#endif // FL_LIBRARY || FL_INTERNALS
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// convert xid <-> Fl_Window:
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Window fl_xid(const Fl_Window*w);
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@ -368,7 +368,7 @@ MyWindow::~MyWindow() {
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}
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\endcode
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\note Access to the Fl_X hidden class requires to \#define FL_LIBRARY
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\note Access to the Fl_X hidden class requires to \#define FL_INTERNALS
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before compilation.
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\subsection osissues_x_icon Setting the Icon of a Window
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@ -1933,6 +1933,11 @@ Fl_Region XRectangleRegion(int x, int y, int w, int h) {
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return CreatePolygonRgn(pt, 4, ALTERNATE);
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}
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Window fl_xid(const Fl_Window *w) {
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Fl_X *temp = Fl_X::i(w);
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return temp ? temp->xid : 0;
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}
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#ifdef USE_PRINT_BUTTON
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// to test the Fl_Printer class creating a "Print front window" button in a separate window
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// contains also preparePrintFront call above
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