Android version compiles and links. Won't run yet.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11344 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -254,8 +254,8 @@
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* Do we have POSIX locale support?
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*/
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#define HAVE_LOCALE_H 1
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#define HAVE_LOCALECONV 1
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//#undef HAVE_LOCALE_H
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//#undef HAVE_LOCALECONV
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/*
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* HAVE_SYS_SELECT_H:
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@ -24,6 +24,18 @@ LOCAL_MODULE := native-activity
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LOCAL_C_INCLUDES := $(TOP_PATH)
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LOCAL_SRC_FILES := \
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src/flstring.c \
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src/scandir.c \
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src/numericsort.c \
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src/vsnprintf.c \
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src/xutf8/is_right2left.c \
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src/xutf8/is_spacing.c \
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src/xutf8/case.c \
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src/xutf8/utf8Input.c \
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src/xutf8/utf8Utils.c \
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src/xutf8/utf8Wrap.c \
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src/xutf8/keysym2Ucs.c \
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src/fl_utf.c \
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src/Fl.cxx \
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src/Fl_Adjuster.cxx \
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src/Fl_Bitmap.cxx \
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@ -108,7 +120,6 @@ LOCAL_SRC_FILES := \
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src/Fl_Window_fullscreen.cxx \
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src/Fl_Window_hotspot.cxx \
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src/Fl_Window_iconize.cxx \
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src/Fl_Window_shape.cxx \
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src/Fl_Wizard.cxx \
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src/Fl_XBM_Image.cxx \
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src/Fl_XPM_Image.cxx \
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@ -88,6 +88,8 @@ double Fl_PicoAndroid_Screen_Driver::wait(double time_to_wait)
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* All this must be refactored into the driver system!
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*/
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Fl_Fontdesc* fl_fonts = NULL;
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/*
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The following symbols are not found if we naively compile the core modules and
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@ -156,6 +158,10 @@ Window fl_window;
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//void Fl_Image_Surface::translate(int x, int y) { }
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//void Fl_Image_Surface::untranslate() { }
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void Fl::add_fd(int, int, void (*)(int, void*), void*)
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{
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}
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void Fl::add_fd(int, void (*)(int, void*), void*)
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{
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}
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@ -174,6 +180,15 @@ int Fl_Window::decorated_w()
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return w();
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}
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// these pointers are set by the Fl::lock() function:
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static void nothing() {}
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void (*fl_lock_function)() = nothing;
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void (*fl_unlock_function)() = nothing;
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Fl_Font_Descriptor::~Fl_Font_Descriptor()
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{
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}
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//
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// End of "$Id: Fl_PicoAndroid_Screen_Driver.cxx 11253 2016-03-01 00:54:21Z matt $".
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@ -19,7 +19,7 @@
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* This file is required on all platforms for UTF-8 support
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*/
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#if !defined(WIN32) && !defined(__APPLE__)
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#if !defined(WIN32) && !defined(__APPLE__) && !defined(ANDROID)
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# include "../Xutf8.h"
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#endif /* !defined(WIN32) && !defined(__APPLE__) */
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@ -18,7 +18,7 @@
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* This file is required on all platforms for utf8 support
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*/
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#if !defined(WIN32) && !defined(__APPLE__)
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#if !defined(WIN32) && !defined(__APPLE__) && !defined(ANDROID)
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# include "../Xutf8.h"
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#endif /* !defined(WIN32) && !defined(__APPLE__) */
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