Simplify and improve "oxy" arrow drawing functions
- change drawing arrows from lines to polygons - remove superfluous functions - add more comments
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102
src/fl_oxy.cxx
102
src/fl_oxy.cxx
@ -1,7 +1,7 @@
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//
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//
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// "Oxy" Scheme drawing routines for the Fast Light Tool Kit (FLTK).
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// "Oxy" Scheme drawing routines for the Fast Light Tool Kit (FLTK).
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//
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//
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// Copyright 2011 by Dmitrij K. e-mail: kdiman at live dot ru
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// Copyright 2011 by Dmitrij K. aka "kdiman"
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// Copyright 2012-2022 by Bill Spitzak and others.
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// Copyright 2012-2022 by Bill Spitzak and others.
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//
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//
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// This library is free software. Distribution and use rights are outlined in
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// This library is free software. Distribution and use rights are outlined in
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@ -22,30 +22,19 @@
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// Status of this scheme (to-do list):
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// Status of this scheme (to-do list):
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//
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//
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// This scheme works but is still work in progress:
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// This scheme works but is not yet perfect:
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//
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//
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// Some of the internal (static) and global functions in this file need fixes:
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// (1) Drawing on the X11 platform (w/o Cairo) can be asymmetric for some "arrows"
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// (1) parameter 'bool active' should not be necessary, the caller has to set up the colors
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// (2) Arrows are not always centered perfectly
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// (2) parameter 'Fl_Color hcol' is currently not set up by the caller in fl_draw_arrow()
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// (3) oxy_arrow(bb, t, o, col) (4 parameters) duplicates 'col' for 'col' and 'hcol'
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// when calling oxy_arrow(bb, t, o, true, col, col) (6 parameters)
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// (4) drawing arrows with adjacent lines does not scale well (ctrl/+/-),
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// we should draw polygons instead, see fl_draw_check() for an example.
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#define GROFF 0.45f // gradients offset
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#define GROFF 0.45f // gradients offset
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static void arrow_begin(bool active, Fl_Color col, Fl_Color hcol, float av) {
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// Draw a single arrow
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Fl_Color col1 = fl_color_average(col, hcol, av);
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static void single_arrow(Fl_Rect bb, Fl_Orientation o, Fl_Color col) {
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fl_color(active ? col1 : fl_inactive(col1));
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fl_begin_line();
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}
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static void arrow_end() {
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fl_color(col);
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fl_end_line();
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fl_line_style(FL_SOLID, 1);
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}
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fl_push_matrix();
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static void single_arrow(Fl_Rect bb, Fl_Orientation o,
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bool active, Fl_Color col, Fl_Color hcol) {
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int x1 = bb.x();
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int x1 = bb.x();
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int y1 = bb.y();
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int y1 = bb.y();
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@ -57,54 +46,49 @@ static void single_arrow(Fl_Rect bb, Fl_Orientation o,
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if (dx > 4) dx = 4;
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if (dx > 4) dx = 4;
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else if (dx < 2) dx = 2;
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else if (dx < 2) dx = 2;
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// this is for "single" arrows (Fl_Arrow_Type FL_ARROW_SINGLE) only !
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float angle = int(o) * 45.0f;
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float angle = int(o) * 45.0f;
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int tx = x1 + (w1 + 1)/2;
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int tx = x1 + (w1 + 1)/2;
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int ty = y1 + (h1 + 1)/2;
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int ty = y1 + (h1 + 1)/2;
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fl_push_matrix();
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const int lw = 2; // arrow line width: n means n+1 pixels
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fl_translate(tx, ty);
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if (o & 1) // up or down arrow
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fl_translate(tx, ty - (lw+1)/2);
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else // left or right arrow
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fl_translate(tx - lw/2 + 1, ty);
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fl_rotate(angle);
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fl_rotate(angle);
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int x0 = -(dx+1)/2;
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int x0 = -(dx)/2;
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fl_begin_complex_polygon();
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arrow_begin(active, col, hcol, 0.38f);
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fl_vertex(x0, -dx);
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fl_vertex(x0, -dx);
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fl_vertex(x0 + dx, 0);
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fl_vertex(x0 + dx, 0);
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fl_vertex(x0, dx);
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fl_vertex(x0, dx);
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arrow_end();
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arrow_begin(active, col, hcol, 0.58f);
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fl_vertex(x0 + lw, dx);
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fl_vertex(x0, -dx + 1);
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fl_vertex(x0 + lw + dx, 0);
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fl_vertex(x0 + dx - 1, 0);
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fl_vertex(x0 + lw, -dx);
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fl_vertex(x0, dx - 1);
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arrow_end();
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arrow_begin(active, col, hcol, 0.78f);
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fl_end_complex_polygon();
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fl_vertex(x0 + 1, -dx);
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fl_vertex(x0 + dx + 1, 0);
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fl_vertex(x0 + 1, dx);
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arrow_end();
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fl_pop_matrix();
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fl_pop_matrix();
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fl_line_style(0);
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}
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}
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/**
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/**
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Draw an "arrow" GUI element for the 'oxy' scheme.
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Draw an "arrow" GUI element for the 'oxy' scheme.
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This draws one or two "arrows" depending on the arrow type \p t.
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\param[in] bb bounding box
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\param[in] bb bounding box
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\param[in] t arrow type
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\param[in] t arrow type
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\param[in] o orientation
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\param[in] o orientation
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\param[in] active widget is active (true) or inactive (false)
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\param[in] col arrow color
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\param[in] col arrow color
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\param[in] hcol "highlight" color
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*/
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*/
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void oxy_arrow(Fl_Rect bb, Fl_Arrow_Type t, Fl_Orientation o, Fl_Color col) {
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void oxy_arrow(Fl_Rect bb, Fl_Arrow_Type t, Fl_Orientation o,
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bool active, Fl_Color col, Fl_Color hcol) {
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switch(t) {
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switch(t) {
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@ -115,16 +99,16 @@ void oxy_arrow(Fl_Rect bb, Fl_Arrow_Type t, Fl_Orientation o,
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case FL_ORIENT_UP:
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case FL_ORIENT_UP:
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bb.y(bb.y() - 2); // shift upwards
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bb.y(bb.y() - 2); // shift upwards
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bb.h(bb.h() - 4); // reduce size
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bb.h(bb.h() - 4); // reduce size
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single_arrow(bb, o, active, col, hcol);
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single_arrow(bb, o, col);
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bb.y(bb.y() + 4); // shift down
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bb.y(bb.y() + 4); // shift down
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single_arrow(bb, o, active, col, hcol);
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single_arrow(bb, o, col);
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break;
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break;
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default:
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default:
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bb.x(bb.x() - 2); // shift left
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bb.x(bb.x() - 2); // shift left
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bb.w(bb.w() - 4); // reduce size
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bb.w(bb.w() - 4); // reduce size
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single_arrow(bb, o, active, col, hcol);
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single_arrow(bb, o, col);
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bb.x(bb.x() + 4); // shift right
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bb.x(bb.x() + 4); // shift right
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single_arrow(bb, o, active, col, hcol);
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single_arrow(bb, o, col);
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break;
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break;
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}
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}
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break;
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break;
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@ -133,34 +117,16 @@ void oxy_arrow(Fl_Rect bb, Fl_Arrow_Type t, Fl_Orientation o,
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bb.y(bb.y() - 2); // shift upwards
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bb.y(bb.y() - 2); // shift upwards
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bb.h(bb.h() - 4); // reduce size
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bb.h(bb.h() - 4); // reduce size
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single_arrow(bb, FL_ORIENT_DOWN, active, col, hcol);
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single_arrow(bb, FL_ORIENT_DOWN, col);
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bb.y(bb.y() + 4); // shift down
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bb.y(bb.y() + 4); // shift down
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single_arrow(bb, FL_ORIENT_DOWN, active, col, hcol);
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single_arrow(bb, FL_ORIENT_DOWN, col);
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break;
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break;
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default:
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default:
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single_arrow(bb, o, active, col, hcol);
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single_arrow(bb, o, col);
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break;
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break;
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}
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}
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}
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/**
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Draw an "arrow" GUI element for the 'oxy' scheme (simplified).
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\param[in] bb bounding box
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\param[in] t arrow type
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\param[in] o orientation
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\param[in] col arrow color
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*/
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void oxy_arrow(Fl_Rect bb, Fl_Arrow_Type t, Fl_Orientation o, Fl_Color col) {
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oxy_arrow(bb, t, o, true, col, col);
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}
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}
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10
src/fl_oxy.h
10
src/fl_oxy.h
@ -1,7 +1,7 @@
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//
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//
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// "Oxy" Scheme drawing routines for the Fast Light Tool Kit (FLTK).
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// "Oxy" Scheme drawing routines for the Fast Light Tool Kit (FLTK).
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//
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//
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// Copyright 2011 by Dmitrij K. e-mail: kdiman at live dot ru
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// Copyright 2011 by Dmitrij K. aka "kdiman"
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// Copyright 2012-2022 by Bill Spitzak and others.
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// Copyright 2012-2022 by Bill Spitzak and others.
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//
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//
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// This library is free software. Distribution and use rights are outlined in
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// This library is free software. Distribution and use rights are outlined in
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@ -21,17 +21,11 @@
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#include <FL/Fl.H>
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#include <FL/Fl.H>
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// draw an arrow GUI element for the 'oxy' scheme
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// draw an arrow GUI element for the 'oxy' scheme
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//
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// bb bounding box
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// bb bounding box
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// t arrow type
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// t arrow type
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// o orientation
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// o orientation
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// ac widget is active (true) or inactive (false)
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// c arrow color
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// c arrow color
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// hc "highlight" color
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extern FL_EXPORT void oxy_arrow(Fl_Rect bb,
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Fl_Arrow_Type t, Fl_Orientation o,
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bool ac,
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Fl_Color c, Fl_Color hc = FL_BLACK);
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extern FL_EXPORT void oxy_arrow(Fl_Rect bb,
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extern FL_EXPORT void oxy_arrow(Fl_Rect bb,
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Fl_Arrow_Type t, Fl_Orientation o,
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Fl_Arrow_Type t, Fl_Orientation o,
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