diff --git a/documentation/src/forms.dox b/documentation/src/forms.dox
index 6060ac83e..c2379e983 100644
--- a/documentation/src/forms.dox
+++ b/documentation/src/forms.dox
@@ -45,7 +45,7 @@ C++ compiler. The FLTK library does not provide C bindings or header
files.
Although FLTK was designed to be compatible with the GL Forms
-library (version 0.3 or so), XForms has bloated severely and it's
+library (version 0.3 or so), XForms has bloated severely and its
interface is X-specific. Therefore, XForms compatibility is no longer
a goal of FLTK. Compatibility was limited to things that were free, or
that would add code that would not be linked in if the feature is
@@ -81,7 +81,7 @@ Replace "boxtype" with "box()".
const char * arguments to most FLTK methods are simply
stored, while Forms would \c strdup() the passed string. This is
-most noticable with the label of widgets. Your program must always
+most noticeable with the label of widgets. Your program must always
pass static data such as a string constant or malloc'd buffer to
\c label(). If you are using labels to display program output you
may want to try the Fl_Output widget.
@@ -94,7 +94,7 @@ fdesign outputs a setting of a "fdui" instance variable to the main
window. I did not emulate this because I wanted all instance variables
to be hidden. You can store the same information in the \c user_data()
field of a window. To do this, search through the fdesign output for all
-occurances of "->fdui" and edit to use "->user_data()"
+occurrences of "->fdui" and edit to use "->user_data()"
instead. This will require casts and is not trivial.
The prototype for the functions passed to \c fl_add_timeout()
diff --git a/documentation/src/glut.dox b/documentation/src/glut.dox
index 64ab5bbe6..83335588f 100644
--- a/documentation/src/glut.dox
+++ b/documentation/src/glut.dox
@@ -138,7 +138,7 @@ or make the window current.
window->make_current() is the same as \p glutSetWindow(number).
If the window has not had \p show() called on it yet, some functions
-that assumme an OpenGL context will not work.
+that assume an OpenGL context will not work.
If you do \p show() the window, call \p make_current()
again to set the context.
@@ -214,7 +214,7 @@ Fl_Glut_Window::Fl_Glut_Window(int w, int h, const char *title = 0)
The first constructor takes 4 int arguments to create the window with
a preset position and size. The second constructor with 2 arguments
will create the window with a preset size, but the window manager will
-choose the position according to it's own whims.
+choose the position according to its own whims.
virtual Fl_Glut_Window::~Fl_Glut_Window()