Updated README and intro.html for a complete discussion on setting
alternate compilers and options. git-svn-id: file:///fltk/svn/fltk/trunk@263 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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README
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README
@ -38,9 +38,14 @@ BUILDING AND INSTALLING FLTK UNDER UNIX
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The main things that the configure script will look for are the
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X11, OpenGL (or Mesa), and JPEG header and library files. Make
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sure that they are in the standard include/library locations. If
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they aren't you need to define the CXXFLAGS and LDFLAGS
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they aren't you need to define the CFLAGS, CXXFLAGS, and LDFLAGS
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environment variables.
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If you aren't using "gcc", "g++", "c++", or "CC" for your C++
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compiler, you'll also need to set the CXX environment variable.
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Similarly, if you aren't using "gcc" or "cc" for your C compiler
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you'll need to set the CC environment variable.
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You can run configure yourself to get the exact setup you need.
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Type "./configure <options>". Options include:
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@ -132,8 +132,9 @@ to set the <tt>CXX</tt> environment variable:
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CXX=xlC; export xlC
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setenv CXX "xlC"
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</PRE></UL>
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The <tt>CC</tt> environment variable can also be used to override the default
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C compiler, which is used for a few FLTK source files.
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The <tt>CC</tt> environment variable can also be used to override the
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default C compiler (<tt>cc</tt> or <tt>gcc</tt>), which is used for a
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few FLTK source files.
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<P>You can run configure yourself to get the exact setup you need. Type
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"./configure <options>", where options are: </P>
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<DL>
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