Fix Visual Studio (MSVC) compiler warnings
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2527632054
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8b1ec4c531
@ -120,9 +120,9 @@ static void zoom(bool out) {
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// Note: deliberately no range check (use key 'N' to reset)
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static const double f = 1.05;
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if (out)
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animgif.resize((double)W/f, (double)H/f);
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animgif.resize(int(W/f), int(H/f));
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else
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animgif.resize(f*W, f*H);
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animgif.resize(int(f*W), int(f*H));
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}
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static void change_speed(int dir_) {
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@ -175,7 +175,7 @@ int main(int argc, char *argv[]) {
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// set initial size to fit into window
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double ratio = orig->valid() ? (double)orig->w() / orig->h() : 1;
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int W = win.w() - 40;
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int H = (double)W / ratio;
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int H = int(W / ratio);
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printf("original size: %d x %d\n", orig->w(), orig->h());
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win.size(W, H);
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Fl::add_handler(events);
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@ -18,6 +18,7 @@
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#include <FL/Fl_GIF_Image.H>
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#include <FL/Fl_Shared_Image.H>
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#include <FL/Fl_Graphics_Driver.H>
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#include <FL/fl_string_functions.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <errno.h>
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@ -198,8 +199,8 @@ void Fl_Anim_GIF_Image::FrameInfo::copy(const FrameInfo& fi) {
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double scale_factor_x = (double)canvas_w / (double)fi.canvas_w;
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double scale_factor_y = (double)canvas_h / (double)fi.canvas_h;
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if (fi.optimize_mem) {
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frames[i].x = lround(fi.frames[i].x * scale_factor_x);
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frames[i].y = lround(fi.frames[i].y * scale_factor_y);
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frames[i].x = (unsigned short)lround(fi.frames[i].x * scale_factor_x);
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frames[i].y = (unsigned short)lround(fi.frames[i].y * scale_factor_y);
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int new_w = (int)lround(fi.frames[i].w * scale_factor_x);
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int new_h = (int)lround(fi.frames[i].h * scale_factor_y);
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frames[i].w = new_w;
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@ -402,8 +403,8 @@ void Fl_Anim_GIF_Image::FrameInfo::resize(int W, int H) {
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double scale_factor_y = (double)H / (double)canvas_h;
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for (int i=0; i < frames_size; i++) {
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if (optimize_mem) {
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frames[i].x = lround(frames[i].x * scale_factor_x);
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frames[i].y = lround(frames[i].y * scale_factor_y);
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frames[i].x = (unsigned short)lround(frames[i].x * scale_factor_x);
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frames[i].y = (unsigned short)lround(frames[i].y * scale_factor_y);
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int new_w = (int)lround(frames[i].w * scale_factor_x);
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int new_h = (int)lround(frames[i].h * scale_factor_y);
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frames[i].w = new_w;
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@ -745,7 +746,7 @@ Fl_Image *Fl_Anim_GIF_Image::copy(int W, int H) const /* override */ {
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delete gif;
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}
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if (name_) copied->name_ = strdup(name_);
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if (name_) copied->name_ = fl_strdup(name_);
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copied->flags_ = flags_;
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copied->frame_ = frame_;
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copied->speed_ = speed_;
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@ -820,8 +821,8 @@ void Fl_Anim_GIF_Image::draw(int x, int y, int w, int h,
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Fl_RGB_Image *rgb = fi_->frames[f].rgb;
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if (rgb) {
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float s = Fl_Graphics_Driver::default_driver().scale();
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rgb->scale(s*fi_->frames[f].w, s*fi_->frames[f].h, 0, 1);
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rgb->draw(x + s*fi_->frames[f].x, y + s*fi_->frames[f].y, w, h, cx, cy);
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rgb->scale(int(s*fi_->frames[f].w), int(s*fi_->frames[f].h), 0, 1);
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rgb->draw(int(x + s*fi_->frames[f].x), int(y + s*fi_->frames[f].y), w, h, cx, cy);
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}
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}
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}
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@ -1040,7 +1041,7 @@ bool Fl_Anim_GIF_Image::load(const char *name, const unsigned char *imgdata /* =
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DEBUG(("\nFl_Anim_GIF_Image::load '%s'\n", name));
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clear_frames();
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free(name_);
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name_ = name ? strdup(name) : 0;
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name_ = name ? fl_strdup(name) : 0;
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// as load() can be called multiple times
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// we have to replicate the actions of the pixmap destructor here
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