Mac OS: Enhanced the application bundle for the editor demo
so it is launchable by dropping any file on its icon. This is done both for the configure/make and the CMake build systems (the Xcode build system did that already). The editor demo is the only one calling fl_open_callback(). git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10981 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -132,6 +132,9 @@ macro(CREATE_EXAMPLE NAME SOURCES LIBRARIES)
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endif(NOT ${tname} STREQUAL "demo")
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set_target_properties(${tname} PROPERTIES RESOURCE ${RESOURCE_PATH})
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endif(APPLE AND DEFINED RESOURCE_PATH)
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if(${tname} STREQUAL "editor")
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set_target_properties("editor" PROPERTIES MACOSX_BUNDLE_INFO_PLIST "${PROJECT_SOURCE_DIR}/ide/Xcode4/plists/editor-Info.plist" )
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endif(${tname} STREQUAL "editor")
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target_link_libraries(${tname} ${LIBRARIES})
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@ -22,7 +22,7 @@
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</dict>
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</array>
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<key>CFBundleExecutable</key>
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<string>${EXECUTABLE_NAME}</string>
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<string>editor</string>
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<key>CFBundleGetInfoString</key>
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<string>Part of the FLTK library. Please visit www.fltk.org.</string>
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<key>CFBundleIdentifier</key>
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@ -342,6 +342,7 @@ editor$(EXEEXT): editor.o
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echo Linking $@...
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$(CXX) $(ARCHFLAGS) $(CXXFLAGS) $(LDFLAGS) editor.o -o $@ $(LINKFLTKIMG) $(LDLIBS)
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$(OSX_ONLY) ../fltk-config --post $@
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$(OSX_ONLY) cp -f ../ide/Xcode4/plists/editor-Info.plist editor.app/Contents/Info.plist
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fast_slow$(EXEEXT): fast_slow.o
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fast_slow.cxx: fast_slow.fl ../fluid/fluid$(EXEEXT)
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