Added config.h files for Cygnus and MingW32 development environments.

git-svn-id: file:///fltk/svn/fltk/trunk@23 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Michael R Sweet 1998-10-20 14:43:42 +00:00
parent 8606d7508c
commit 89ba91ad37
2 changed files with 104 additions and 0 deletions

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makefiles/config.cygnus Normal file
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/* config.h
This is a replacement for the file ../config.h which is produced by
the GNU configure script on Unix systems. Most of these symbols
cannot be turned on as they will turn on X-specific code. Some
should work, however. */
/* Thickness of FL_UP_BOX and FL_DOWN_BOX. Current 1,2, and 3 are
supported. 3 is the historic fltk look. 2 looks more like windoze
(and KDE and Qt). 1 is a plausible future evolution... Notice
that this may be simulated at runtime by redefining the boxtypes
using Fl::set_boxtype() */
#define BORDER_WIDTH 2
/* Do you have OpenGL?
Set this to 0 if you don't plan to use OpenGL, and fltk will be smaller */
#define HAVE_GL 1
/* Turn this on if your GL card has overlay hardware: */
#define HAVE_GL_OVERLAY 1
/* Turning this on causes fltk to use it's own palette on 8-bit displays.
Currently the result is similar to the X version with Fl::own_colormap,
in that it may produce colormap flashing if only one palette is
supported at a time (I could not test this because my driver supports
a very large number of palettes!).
Current bugs:
Fl::set_color() does not work after first window shown()
Probably causes colormap flashing.
Turning this off will save a chunk of code, and it will still "sort of"
work on an 8-bit display (you get dithering) */
#define USE_COLORMAP 1
/* X specific, leave off: */
#define HAVE_XDBE 0
#define USE_XDBE 0
/* X specific, leave off: */
#define HAVE_OVERLAY 0
/* Byte order of your machine: (not used by win32 code) */
#define WORDS_BIGENDIAN 0
/* Types that are 32 bits and 16 bits long. Used by fl_draw_image only: */
#define U16 unsigned short
#define U32 unsigned
/* #undef U64 */
/* Where is <dirent.h> (used only by fl_file_chooser and scandir): */
#define HAVE_DIRENT_H 1
#define HAVE_SYS_NDIR_H 0
#define HAVE_SYS_DIR_H 0
#define HAVE_NDIR_H 0
#define HAVE_SCANDIR 0

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makefiles/config.mingw32 Normal file
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/* config.h
This is a replacement for the file ../config.h which is produced by
the GNU configure script on Unix systems. Most of these symbols
cannot be turned on as they will turn on X-specific code. Some
should work, however. */
/* Thickness of FL_UP_BOX and FL_DOWN_BOX. Current 1,2, and 3 are
supported. 3 is the historic fltk look. 2 looks more like windoze
(and KDE and Qt). 1 is a plausible future evolution... Notice
that this may be simulated at runtime by redefining the boxtypes
using Fl::set_boxtype() */
#define BORDER_WIDTH 2
/* Do you have OpenGL?
Set this to 0 if you don't plan to use OpenGL, and fltk will be smaller */
#define HAVE_GL 1
/* Turn this on if your GL card has overlay hardware: */
#define HAVE_GL_OVERLAY 1
/* Turning this on causes fltk to use it's own palette on 8-bit displays.
Currently the result is similar to the X version with Fl::own_colormap,
in that it may produce colormap flashing if only one palette is
supported at a time (I could not test this because my driver supports
a very large number of palettes!).
Current bugs:
Fl::set_color() does not work after first window shown()
Probably causes colormap flashing.
Turning this off will save a chunk of code, and it will still "sort of"
work on an 8-bit display (you get dithering) */
#define USE_COLORMAP 1
/* X specific, leave off: */
#define HAVE_XDBE 0
#define USE_XDBE 0
/* X specific, leave off: */
#define HAVE_OVERLAY 0
/* Byte order of your machine: (not used by win32 code) */
#define WORDS_BIGENDIAN 0
/* Types that are 32 bits and 16 bits long. Used by fl_draw_image only: */
#define U16 unsigned short
#define U32 unsigned
/* #undef U64 */
/* Where is <dirent.h> (used only by fl_file_chooser and scandir): */
#define HAVE_DIRENT_H 1
#define HAVE_SYS_NDIR_H 0
#define HAVE_SYS_DIR_H 0
#define HAVE_NDIR_H 0
#define HAVE_SCANDIR 0