Remove useless statement.
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@ -2285,7 +2285,6 @@ static FLTextInputContext* fltextinputcontext_instance = nil;
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BOOL retval = [super did_view_resolution_change];
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if (retval) {
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[self viewFrameDidChange];
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[(FLWindow*)[self window] getFl_Window]->redraw();
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[self setNeedsDisplay:YES];
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}
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return retval;
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