Adding keyboard shortcut to Fl_Value_Input and Fl_Text_Editor
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6111 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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3
CHANGES
3
CHANGES
@ -1,6 +1,7 @@
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CHANGES IN FLTK 1.3.0
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- added support for shortcuts for Fl_Input_ derived
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- added support for shortcuts for Fl_Input_,
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Fl_Value_Input, and Fl_Text_Display derived
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widgets (STR #1770)
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- initial setup (STR #1904)
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@ -119,6 +119,9 @@ class FL_EXPORT Fl_Text_Display: public Fl_Group {
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int position_style(int lineStartPos, int lineLen, int lineIndex,
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int dispIndex);
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int shortcut() const {return shortcut_;}
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void shortcut(int s) {shortcut_ = s;}
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Fl_Font textfont() const {return (Fl_Font)textfont_;}
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void textfont(uchar s) {textfont_ = s;}
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uchar textsize() const {return textsize_;}
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@ -280,6 +283,8 @@ class FL_EXPORT Fl_Text_Display: public Fl_Group {
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int display_insert_position_hint;
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struct { int x, y, w, h; } text_area;
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int shortcut_;
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uchar textfont_;
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uchar textsize_;
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unsigned textcolor_;
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@ -47,6 +47,9 @@ public:
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void soft(char s) {soft_ = s;}
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char soft() const {return soft_;}
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int shortcut() const {return input.shortcut();}
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void shortcut(int s) {input.shortcut(s);}
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Fl_Font textfont() const {return input.textfont();}
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void textfont(uchar s) {input.textfont(s);}
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uchar textsize() const {return input.textsize();}
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@ -78,6 +78,7 @@ class.
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<LI><A HREF="#Fl_Text_Editor.kf_up">kf_up</A></LI>
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<LI><A HREF="#Fl_Text_Editor.remove_all_key_bindings">remove_all_key_bindings</A></LI>
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<LI><A HREF="#Fl_Text_Editor.remove_key_binding">remove_key_binding</A></LI>
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<LI><A href="#Fl_Text_Editor.shortcut">shortcut</A></LI>
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</UL></TD></TR>
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</TABLE>
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@ -217,5 +218,10 @@ void remove_key_binding(int key, int state);</A></H4>
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<P>Removes a single key binding from the text editor or list.
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<H4><A name="Fl_Text_Editor.shortcut">ulong Fl_Text_Editor::shortcut() const
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<BR> void Fl_Text_Editor::shortcut(ulong key)</A></H4>
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The first form returns the current shortcut key for the editor.
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<P>The second form sets the shortcut key to <TT>key</TT>.
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</BODY>
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</HTML>
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@ -59,6 +59,7 @@ ALT="Fl_Value_Input widget."></P>
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<LI><A href="#Fl_Value_Input.Fl_Value_Input">Fl_Value_Input</A></LI>
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<LI><A href="#Fl_Value_Input.~Fl_Value_Input">~Fl_Value_Input</A></LI>
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<LI><A href="#Fl_Value_Input.cursor_color">cursor_color</A></LI>
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<LI><A href="#Fl_Value_Input.shortcut">shortcut</A></LI>
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<LI><A href="#Fl_Value_Input.soft">soft</A></LI>
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<LI><A href="#Fl_Value_Input.textcolor">textcolor</A></LI>
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<LI><A href="#Fl_Value_Input.textfont">textfont</A></LI>
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@ -85,6 +86,23 @@ void Fl_Value_Input::cursor_color(Fl_Color)</A></H4>
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<P>Get or set the color of the text cursor. The text cursor is
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black by default.
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<H4><A name="Fl_Value_Input.shortcut">ulong Fl_Value_Input::shortcut() const
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<BR> void Fl_Value_Input::shortcut(ulong key)</A></H4>
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The first form returns the current shortcut key for the Input.
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<P>The second form sets the shortcut key to <TT>key</TT>. Setting this
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overrides the use of '&' in the <TT>label()</TT>. The value is a bitwise
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OR of a key and a set of shift flags, for example <CODE>FL_ALT | 'a'</CODE>
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, <CODE>FL_ALT | (FL_F + 10)</CODE>, or just <CODE>'a'</CODE>. A value
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of 0 disables the shortcut. </P>
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<P>The key can be any value returned by <A href="Fl.html#Fl.event_key">
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<TT>Fl::event_key()</TT></A>, but will usually be an ASCII letter. Use
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a lower-case letter unless you require the shift key to be held down. </P>
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<P>The shift flags can be any set of values accepted by <A href="Fl.html#Fl.event_state">
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<TT>Fl::event_state()</TT></A>. If the bit is on that shift key must
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be pushed. Meta, Alt, Ctrl, and Shift must be off if they are not in
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the shift flags (zero for the other bits indicates a "don't care"
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setting). </P>
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<H4><A name="Fl_Value_Input.soft">uchar Fl_Value_Input::soft() const<BR>
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void Fl_Value_Input::soft(uchar)</A></H4>
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@ -37,6 +37,8 @@
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#include <FL/fl_message.H>
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#include <FL/Fl_Menu_.H>
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#include <FL/Fl_Button.H>
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#include <FL/Fl_Value_Input.H>
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#include <FL/Fl_Text_Display.H>
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#include "../src/flstring.h"
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#include <stdio.h>
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#include <stdlib.h>
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@ -589,14 +591,19 @@ int Shortcut_Button::handle(int e) {
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void shortcut_in_cb(Shortcut_Button* i, void* v) {
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if (v == LOAD) {
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if ( !current_widget->is_button() && !current_widget->is_input() ) {
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i->hide(); return;
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}
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i->show();
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if (current_widget->is_button())
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i->svalue = ((Fl_Button*)(current_widget->o))->shortcut();
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else if (current_widget->is_input())
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i->svalue = ((Fl_Input_*)(current_widget->o))->shortcut();
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else if (current_widget->is_value_input())
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i->svalue = ((Fl_Value_Input*)(current_widget->o))->shortcut();
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else if (current_widget->is_text_display())
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i->svalue = ((Fl_Text_Display*)(current_widget->o))->shortcut();
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else {
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i->hide();
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return;
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}
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i->show();
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i->redraw();
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} else {
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int mod = 0;
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@ -606,11 +613,18 @@ void shortcut_in_cb(Shortcut_Button* i, void* v) {
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if (b->shortcut()!=i->svalue) mod = 1;
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b->shortcut(i->svalue);
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if (o->is_menu_item()) ((Fl_Widget_Type*)o)->redraw();
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}
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else if (o->selected && o->is_input()) {
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} else if (o->selected && o->is_input()) {
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Fl_Input_* b = (Fl_Input_*)(((Fl_Widget_Type*)o)->o);
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if (b->shortcut()!=i->svalue) mod = 1;
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b->shortcut(i->svalue);
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} else if (o->selected && o->is_value_input()) {
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Fl_Value_Input* b = (Fl_Value_Input*)(((Fl_Widget_Type*)o)->o);
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if (b->shortcut()!=i->svalue) mod = 1;
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b->shortcut(i->svalue);
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} else if (o->selected && o->is_text_display()) {
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Fl_Text_Display* b = (Fl_Text_Display*)(((Fl_Widget_Type*)o)->o);
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if (b->shortcut()!=i->svalue) mod = 1;
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b->shortcut(i->svalue);
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}
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if (mod) set_modflag(1);
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}
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@ -629,6 +629,8 @@ int Fl_Type::is_valuator() const {return 0;}
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int Fl_Type::is_spinner() const {return 0;}
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int Fl_Type::is_button() const {return 0;}
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int Fl_Type::is_input() const {return 0;}
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int Fl_Type::is_value_input() const {return 0;}
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int Fl_Type::is_text_display() const {return 0;}
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int Fl_Type::is_menu_item() const {return 0;}
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int Fl_Type::is_menu_button() const {return 0;}
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int Fl_Type::is_group() const {return 0;}
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@ -132,6 +132,8 @@ public:
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virtual int is_widget() const;
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virtual int is_button() const;
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virtual int is_input() const;
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virtual int is_value_input() const;
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virtual int is_text_display() const;
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virtual int is_valuator() const;
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virtual int is_spinner() const;
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virtual int is_menu_item() const;
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@ -2162,30 +2162,26 @@ void Fl_Widget_Type::write_widget_code() {
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write_c("%s%s->type(%d);\n", indent(), var, o->type());
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if (o->box() != tplate->box() || subclass())
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write_c("%s%s->box(FL_%s);\n", indent(), var, boxname(o->box()));
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if (is_input()) {
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Fl_Input_* b = (Fl_Input_*)o;
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if (b->shortcut()) {
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int s = b->shortcut();
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if (use_FL_COMMAND && (s & (FL_CTRL|FL_META))) {
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write_c("%s%s->shortcut(FL_COMMAND|0x%x);\n", indent(), var, s & ~(FL_CTRL|FL_META));
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} else {
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write_c("%s%s->shortcut(0x%x);\n", indent(), var, s);
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}
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}
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// write shortcut command if needed
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int shortcut = 0;
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if (is_button()) shortcut = ((Fl_Button*)o)->shortcut();
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else if (is_input()) shortcut = ((Fl_Input_*)o)->shortcut();
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else if (is_value_input()) shortcut = ((Fl_Value_Input*)o)->shortcut();
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else if (is_text_display()) shortcut = ((Fl_Text_Display*)o)->shortcut();
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if (shortcut) {
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if (use_FL_COMMAND && (shortcut & (FL_CTRL|FL_META))) {
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write_c("%s%s->shortcut(FL_COMMAND|0x%x);\n", indent(), var, shortcut & ~(FL_CTRL|FL_META));
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} else {
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write_c("%s%s->shortcut(0x%x);\n", indent(), var, shortcut);
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}
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}
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if (is_button()) {
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Fl_Button* b = (Fl_Button*)o;
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if (b->down_box()) write_c("%s%s->down_box(FL_%s);\n", indent(), var,
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boxname(b->down_box()));
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if (b->value()) write_c("%s%s->value(1);\n", indent(), var);
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if (b->shortcut()) {
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int s = b->shortcut();
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if (use_FL_COMMAND && (s & (FL_CTRL|FL_META))) {
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write_c("%s%s->shortcut(FL_COMMAND|0x%x);\n", indent(), var, s & ~(FL_CTRL|FL_META));
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} else {
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write_c("%s%s->shortcut(0x%x);\n", indent(), var, s);
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}
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}
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} else if (!strcmp(type_name(), "Fl_Input_Choice")) {
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Fl_Input_Choice* b = (Fl_Input_Choice*)o;
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if (b->down_box()) write_c("%s%s->down_box(FL_%s);\n", indent(), var,
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@ -2348,6 +2344,14 @@ void Fl_Widget_Type::write_properties() {
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Fl_Input_* b = (Fl_Input_*)o;
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if (b->shortcut()) write_string("shortcut 0x%x", b->shortcut());
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}
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if (is_value_input()) {
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Fl_Value_Input* b = (Fl_Value_Input*)o;
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if (b->shortcut()) write_string("shortcut 0x%x", b->shortcut());
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}
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if (is_text_display()) {
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Fl_Text_Display* b = (Fl_Text_Display*)o;
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if (b->shortcut()) write_string("shortcut 0x%x", b->shortcut());
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}
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if (is_button()) {
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Fl_Button* b = (Fl_Button*)o;
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if (b->down_box()) {
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@ -2537,10 +2541,12 @@ void Fl_Widget_Type::read_property(const char *c) {
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hotspot(1);
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} else if (!strcmp(c,"class")) {
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subclass(read_word());
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} else if (is_button() && !strcmp(c,"shortcut")) {
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((Fl_Button*)o)->shortcut(strtol(read_word(),0,0));
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} else if (is_input() && !strcmp(c,"shortcut")) {
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((Fl_Input_*)o)->shortcut(strtol(read_word(),0,0));
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} else if (!strcmp(c,"shortcut")) {
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int shortcut = strtol(read_word(),0,0);
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if (is_button()) ((Fl_Button*)o)->shortcut(shortcut);
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else if (is_input()) ((Fl_Input_*)o)->shortcut(shortcut);
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else if (is_value_input()) ((Fl_Value_Input*)o)->shortcut(shortcut);
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else if (is_text_display()) ((Fl_Text_Display*)o)->shortcut(shortcut);
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} else {
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if (!strncmp(c,"code",4)) {
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int n = atoi(c+4);
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@ -2717,6 +2723,18 @@ void Fl_Widget_Type::copy_properties() {
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d->shortcut(s->shortcut());
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}
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// copy all attributes specific to widgets derived from Fl_Value_Input
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if (is_value_input()) {
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Fl_Value_Input* d = (Fl_Value_Input*)live_widget, *s = (Fl_Value_Input*)o;
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d->shortcut(s->shortcut());
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}
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// copy all attributes specific to widgets derived from Fl_Text_Display
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if (is_text_display()) {
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Fl_Text_Display* d = (Fl_Text_Display*)live_widget, *s = (Fl_Text_Display*)o;
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d->shortcut(s->shortcut());
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}
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// copy all attributes specific to Fl_Valuator and derived classes
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if (is_valuator()) {
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Fl_Valuator* d = (Fl_Valuator*)live_widget, *s = (Fl_Valuator*)o;
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@ -533,6 +533,7 @@ public:
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if (w < 50) w = 50;
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}
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virtual const char *type_name() {return "Fl_Text_Display";}
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int is_text_display() const {return 1;}
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Fl_Widget *widget(int x,int y,int w,int h) {
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Fl_Text_Display *myo = new Fl_Text_Display(x,y,w,h);
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return myo;
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@ -573,6 +574,7 @@ public:
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if (w < 50) w = 50;
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}
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virtual const char *type_name() {return "Fl_Text_Editor";}
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int is_text_display() const {return 1;}
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Fl_Widget *widget(int x,int y,int w,int h) {
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Fl_Text_Editor *myo = new Fl_Text_Editor(x,y,w,h);
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return myo;
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@ -793,6 +795,7 @@ public:
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virtual const char *type_name() {return "Fl_Value_Input";}
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int textstuff(int w, Fl_Font& f, int& s, Fl_Color& c);
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int is_valuator() const {return 1;}
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int is_value_input() const {return 1;}
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Fl_Widget *widget(int x,int y,int w,int h) {
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Fl_Value_Input *myo = new Fl_Value_Input(x,y,w,h,"value:");
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return myo;
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@ -85,12 +85,14 @@ Fl_Text_Display::Fl_Text_Display(int X, int Y, int W, int H, const char* l)
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damage_range2_start = damage_range2_end = -1;
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dragPos = dragType = dragging = 0;
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display_insert_position_hint = 0;
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shortcut_ = 0;
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color(FL_BACKGROUND2_COLOR, FL_SELECTION_COLOR);
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box(FL_DOWN_FRAME);
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textsize((uchar)FL_NORMAL_SIZE);
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textcolor(FL_FOREGROUND_COLOR);
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textfont(FL_HELVETICA);
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set_flag(SHORTCUT_LABEL);
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text_area.x = 0;
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text_area.y = 0;
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@ -3261,6 +3263,14 @@ int Fl_Text_Display::handle(int event) {
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if (mHScrollBar->handle(event)) return 1;
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break;
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case FL_SHORTCUT:
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if (!(shortcut() ? Fl::test_shortcut(shortcut()) : test_shortcut()))
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return 0;
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if (Fl::visible_focus() && handle(FL_FOCUS))
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Fl::focus(this);
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return 1;
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}
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return 0;
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@ -482,6 +482,13 @@ int Fl_Text_Editor::handle(int event) {
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return 1;
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}
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break;
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case FL_SHORTCUT:
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if (!(shortcut() ? Fl::test_shortcut(shortcut()) : test_shortcut()))
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return 0;
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if (Fl::visible_focus() && handle(FL_FOCUS))
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Fl::focus(this);
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return 1;
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}
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return Fl_Text_Display::handle(event);
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@ -106,6 +106,8 @@ int Fl_Value_Input::handle(int event) {
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return 1;
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case FL_FOCUS:
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return input.take_focus();
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case FL_SHORTCUT:
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return input.handle(event);
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default:
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DEFAULT:
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input.type(((step() - floor(step()))>0.0 || step() == 0.0) ? FL_FLOAT_INPUT : FL_INT_INPUT);
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@ -126,6 +128,7 @@ Fl_Value_Input::Fl_Value_Input(int X, int Y, int W, int H, const char* l)
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selection_color(input.selection_color());
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align(FL_ALIGN_LEFT);
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value_damage();
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set_flag(SHORTCUT_LABEL);
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}
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//
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