Rewrite fl_encoding_mac_roman.cxx under the driver model.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11600 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -177,6 +177,9 @@ public:
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// the implementations of local_to_latin1() and latin1_to_local() are in fl_encoding_latin1.cxx
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virtual const char *local_to_latin1(const char *t, int n);
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virtual const char *latin1_to_local(const char *t, int n);
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// the implementations of local_to_mac_roman() and mac_roman_to_local() are in fl_encoding_mac_roman.cxx
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virtual const char *local_to_mac_roman(const char *t, int n);
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virtual const char *mac_roman_to_local(const char *t, int n);
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};
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#endif // FL_SYSTEM_DRIVER_H
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@ -61,6 +61,8 @@ public:
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const char *application);
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virtual const char *local_to_latin1(const char *t, int n);
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virtual const char *latin1_to_local(const char *t, int n);
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virtual const char *local_to_mac_roman(const char *t, int n);
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virtual const char *mac_roman_to_local(const char *t, int n);
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};
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#endif // FL_DARWIN_SYSTEM_DRIVER_H
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@ -3,7 +3,7 @@
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//
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// Convert MSWindows-1252 (Latin-1) encoded text to the local encoding.
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//
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// Copyright 1998-2010 by Bill Spitzak and others.
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// Copyright 1998-2016 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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@ -3,7 +3,7 @@
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//
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// Convert Mac Roman encoded text to the local encoding.
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//
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// Copyright 1998-2010 by Bill Spitzak and others.
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// Copyright 1998-2016 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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@ -16,38 +16,38 @@
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// http://www.fltk.org/str.php
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//
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#include "config_lib.h"
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#include <FL/fl_draw.H>
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#include <FL/Fl_System_Driver.H>
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#include <FL/Fl.H>
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#include <FL/Enumerations.H>
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#include <stdlib.h>
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#include "flstring.h"
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// These function assume a western code page. If you need to support
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// scripts that are not part of this code page, you might want to
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// take a look at FLTK2, which uses utf8 for text encoding.
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// These function assume a western code page.
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//
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// By keeping these conversion tables in their own module, they will not
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// be statically linked (by a smart linker) unless actually used.
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//
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// On Mac OS X, nothing need to be converted. We simply return the
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// On Mac OS X, nothing need to be converted. We simply return the
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// original pointer.
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//
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// MSWindows and X11 render text in ISO or Latin-1 for western settings. The
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// lookup tables below will convert all common character codes and replace
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// unknown characters with an upsidedown question mark.
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#ifdef __APPLE__ // PORTME: Fl_Screen_Driver - platform text encoding
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#ifdef FL_CFG_WIN_COCOA
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const char *fl_mac_roman_to_local(const char *t, int)
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# include "drivers/Darwin/Fl_Darwin_System_Driver.H"
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const char *Fl_Darwin_System_Driver::mac_roman_to_local(const char *t, int)
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{
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return t;
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}
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const char *fl_local_to_mac_roman(const char *t, int)
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const char *Fl_Darwin_System_Driver::local_to_mac_roman(const char *t, int)
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{
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return t;
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}
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#else
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#endif
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// This table converts MSWindows-1252/Latin 1 into MacRoman encoding
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static uchar latin2roman[128] = {
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@ -76,7 +76,7 @@ static uchar roman2latin[128] = {
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static char *buf = 0;
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static int n_buf = 0;
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const char *fl_local_to_mac_roman(const char *t, int n)
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const char *Fl_System_Driver::local_to_mac_roman(const char *t, int n)
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{
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if (n==-1) n = (int) strlen(t);
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if (n<=n_buf) {
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@ -97,7 +97,7 @@ const char *fl_local_to_mac_roman(const char *t, int n)
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return buf;
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}
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const char *fl_mac_roman_to_local(const char *t, int n)
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const char *Fl_System_Driver::mac_roman_to_local(const char *t, int n)
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{
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if (n==-1) n = (int) strlen(t);
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if (n<=n_buf) {
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@ -118,7 +118,13 @@ const char *fl_mac_roman_to_local(const char *t, int n)
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return buf;
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}
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#endif
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const char *fl_local_to_mac_roman(const char *t, int n) {
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return Fl::system_driver()->local_to_mac_roman(t, n);
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}
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const char *fl_mac_roman_to_local(const char *t, int n) {
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return Fl::system_driver()->mac_roman_to_local(t, n);
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}
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//
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// End of "$Id$".
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