diff --git a/src/drivers/Wayland/Fl_Wayland_Graphics_Driver.cxx b/src/drivers/Wayland/Fl_Wayland_Graphics_Driver.cxx index 0ac74ed98..5c9539a8c 100644 --- a/src/drivers/Wayland/Fl_Wayland_Graphics_Driver.cxx +++ b/src/drivers/Wayland/Fl_Wayland_Graphics_Driver.cxx @@ -141,16 +141,20 @@ const struct wl_callback_listener *Fl_Wayland_Graphics_Driver::p_surface_frame_l // copy pixels in region r from the Cairo surface to the Wayland buffer static void copy_region(struct wld_window *window, cairo_region_t *r) { struct Fl_Wayland_Graphics_Driver::wld_buffer *buffer = window->buffer; - float f = Fl::screen_scale(window->fl_win->screen_num()) * - Fl_Wayland_Window_Driver::driver(window->fl_win)->wld_scale(); + float f = Fl::screen_scale(window->fl_win->screen_num()); + int d = Fl_Wayland_Window_Driver::driver(window->fl_win)->wld_scale(); int count = cairo_region_num_rectangles(r); cairo_rectangle_int_t rect; for (int i = 0; i < count; i++) { cairo_region_get_rectangle(r, i, &rect); - int left = rect.x * f; - int top = rect.y * f; - int width = ceil((rect.x + rect.width)*f) - left; - int height = ceil((rect.y + rect.height)*f) - top; + int left = d * int(rect.x * f); + int top = d * int(rect.y * f); + int right = d * ceil((rect.x + rect.width) * f); + if (right > d * int(window->fl_win->w() * f)) right = d * int(window->fl_win->w() * f); + int width = right - left; + int bottom = d * ceil((rect.y + rect.height) * f); + if (bottom > d * int(window->fl_win->h() * f)) bottom = d * int(window->fl_win->h() * f); + int height = bottom - top; int offset = top * buffer->draw_buffer.stride + 4 * left; int W4 = 4 * width; for (int l = 0; l < height; l++) {