Fix light button drawing so that the glowing LED mode is only used when
Fl::scheme() is "plastic". git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5502 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -35,6 +35,7 @@
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#include <FL/Fl.H>
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#include <FL/Fl_Light_Button.H>
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#include <FL/fl_draw.H>
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#include "flstring.h"
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void Fl_Light_Button::draw() {
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if (box()) draw_box(this==Fl::pushed() ? fl_down(box()) : box(), color());
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@ -118,7 +119,7 @@ void Fl_Light_Button::draw() {
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int ww = W/2+1;
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int xx = dx;
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if (w()<ww+2*xx) xx = (w()-ww)/2;
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if (Fl::scheme()) {
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if (Fl::scheme() && !strcmp(Fl::scheme(), "plastic")) {
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col = active_r() ? selection_color() : fl_inactive(selection_color());
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fl_color(value() ? col : fl_color_average(col, FL_BLACK, 0.5f));
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fl_pie(x()+xx, y()+dy+1, ww, hh, 0, 360);
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