Glut emulation turns mousewheel back into mouse buttons 3 and 4, for
compatability with glut. Suggested by Joerg Schmalzl <joergs@earth.uni-muenster.de> git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3111 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -1,5 +1,5 @@
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//
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// "$Id: glut_compatability.cxx,v 1.4.2.5.2.5 2003/01/30 21:44:34 easysw Exp $"
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// "$Id: glut_compatability.cxx,v 1.4.2.5.2.6 2003/10/14 05:19:41 spitzak Exp $"
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//
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// GLUT emulation routines for the Fast Light Tool Kit (FLTK).
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//
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@ -93,6 +93,13 @@ int Fl_Glut_Window::handle(int event) {
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if (motion) return 1;
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break;
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case FL_MOUSEWHEEL:
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button = Fl::event_dy();
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while (button < 0) {mouse(3,GLUT_DOWN,ex,ey); ++button;}
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while (button > 0) {mouse(4,GLUT_DOWN,ex,ey); --button;}
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return 1;
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break;
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case FL_RELEASE:
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for (button = 0; button < 3; button++) if (mouse_down & (1<<button)) {
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if (mouse) mouse(button,GLUT_UP,ex,ey);
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@ -406,5 +413,5 @@ int glutLayerGet(GLenum type) {
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#endif
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//
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// End of "$Id: glut_compatability.cxx,v 1.4.2.5.2.5 2003/01/30 21:44:34 easysw Exp $".
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// End of "$Id: glut_compatability.cxx,v 1.4.2.5.2.6 2003/10/14 05:19:41 spitzak Exp $".
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//
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