Glut emulation turns mousewheel back into mouse buttons 3 and 4, for

compatability with glut. Suggested by Joerg Schmalzl <joergs@earth.uni-muenster.de>


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3111 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Bill Spitzak 2003-10-14 05:19:41 +00:00
parent 01ceac46e9
commit 84932815df

View File

@ -1,5 +1,5 @@
//
// "$Id: glut_compatability.cxx,v 1.4.2.5.2.5 2003/01/30 21:44:34 easysw Exp $"
// "$Id: glut_compatability.cxx,v 1.4.2.5.2.6 2003/10/14 05:19:41 spitzak Exp $"
//
// GLUT emulation routines for the Fast Light Tool Kit (FLTK).
//
@ -93,6 +93,13 @@ int Fl_Glut_Window::handle(int event) {
if (motion) return 1;
break;
case FL_MOUSEWHEEL:
button = Fl::event_dy();
while (button < 0) {mouse(3,GLUT_DOWN,ex,ey); ++button;}
while (button > 0) {mouse(4,GLUT_DOWN,ex,ey); --button;}
return 1;
break;
case FL_RELEASE:
for (button = 0; button < 3; button++) if (mouse_down & (1<<button)) {
if (mouse) mouse(button,GLUT_UP,ex,ey);
@ -406,5 +413,5 @@ int glutLayerGet(GLenum type) {
#endif
//
// End of "$Id: glut_compatability.cxx,v 1.4.2.5.2.5 2003/01/30 21:44:34 easysw Exp $".
// End of "$Id: glut_compatability.cxx,v 1.4.2.5.2.6 2003/10/14 05:19:41 spitzak Exp $".
//