o Added tab_cell_nav() method to control Tab/Shift-Tab navigation of table cells.
o Added move_cursor(R,C,shiftflag). Needed allow Shift-Tab not to create a reverse selection. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9841 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -210,6 +210,12 @@ private:
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#if FLTK_ABI_VERSION >= 10301
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int _scrollbar_size;
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#endif
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#if FLTK_ABI_VERSION >= 10303
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enum {
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TABCELLNAV = 1<<0, ///> tab cell navigation flag
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};
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unsigned int flags_;
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#endif
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// An STL-ish vector without templates
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class FL_EXPORT IntVector {
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@ -823,6 +829,7 @@ public:
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int is_selected(int r, int c); // selected cell
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void get_selection(int &row_top, int &col_left, int &row_bot, int &col_right);
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void set_selection(int row_top, int col_left, int row_bot, int col_right);
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int move_cursor(int R, int C, int shiftselect);
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int move_cursor(int R, int C);
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/**
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@ -1107,6 +1114,36 @@ public:
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_scrollbar_size = newSize;
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}
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#endif
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#if FLTK_ABI_VERSION >= 10303
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/**
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Flag to control if Tab navigates table cells or not.
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If on, Tab key navigates table cells.
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If off, Tab key navigates fltk widget focus. (default)
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As of fltk 1.3, the default behavior of the Tab key is to navigate focus off
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the current widget, and on to the next one. But in some applications,
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it's useful for Tab to be used to navigate cells in the Fl_Table.
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\param [in] val If \p val is 1, Tab key navigates cells in table, not fltk widgets.<BR>
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If \p val is 0, Tab key will advance focus to the next fltk widget (default), and does not navigate cells in table.
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*/
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void tab_cell_nav(int val) {
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if ( val ) flags_ |= TABCELLNAV;
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else flags_ &= ~TABCELLNAV;
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}
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/**
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Get state of fltk widget tab navigation flag.
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\returns 1 if Tab configured to navigate widget focus (default) or 0 for Tab to navigate table cells.
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\see tab_cell_nav(int)
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*/
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int tab_cell_nav() const {
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return(flags_ & TABCELLNAV ? 1 : 0);
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}
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#endif
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};
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#endif /*_FL_TABLE_H*/
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@ -130,6 +130,9 @@ Fl_Table::Fl_Table(int X, int Y, int W, int H, const char *l) : Fl_Group(X,Y,W,H
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select_col = -1;
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#if FLTK_ABI_VERSION >= 10301
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_scrollbar_size = 0;
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#endif
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#if FLTK_ABI_VERSION >= 10303
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flags_ = 0; // TABCELLNAV off
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#endif
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box(FL_THIN_DOWN_FRAME);
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@ -674,7 +677,7 @@ void Fl_Table::damage_zone(int r1, int c1, int r2, int c2, int r3, int c3) {
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redraw_range(R1, R2, C1, C2);
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}
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int Fl_Table::move_cursor(int R, int C) {
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int Fl_Table::move_cursor(int R, int C, int shiftselect) {
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if (select_row == -1) R++;
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if (select_col == -1) C++;
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R += select_row;
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@ -687,7 +690,7 @@ int Fl_Table::move_cursor(int R, int C) {
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damage_zone(current_row, current_col, select_row, select_col, R, C);
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select_row = R;
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select_col = C;
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if (!Fl::event_state(FL_SHIFT)) {
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if (!shiftselect || !Fl::event_state(FL_SHIFT)) {
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current_row = R;
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current_col = C;
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}
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@ -696,6 +699,10 @@ int Fl_Table::move_cursor(int R, int C) {
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return 1;
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}
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int Fl_Table::move_cursor(int R, int C) {
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return move_cursor(R,C,1);
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}
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//#define DEBUG 1
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#ifdef DEBUG
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#include <FL/names.h>
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@ -1020,10 +1027,13 @@ int Fl_Table::handle(int event) {
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ret = move_cursor(1, 0);
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break;
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case FL_Tab:
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#if FLTK_ABI_VERSION >= 10303
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if ( !tab_cell_nav() ) break; // not navigating cells? let fltk handle it (STR#2862)
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#endif
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if ( _event_state & FL_SHIFT ) {
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ret = move_cursor(0, -1); // shift-tab -> left
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ret = move_cursor(0, -1, 0); // shift-tab -> left
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} else {
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ret = move_cursor(0, 1); // tab -> right
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ret = move_cursor(0, 1, 0); // tab -> right
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}
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break;
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}
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