reworked doxygen comments for Fl::arg() and Fl::args() - part 2
added a note to examples.dox about the 'examples' directory updated Fl_arg.cxx to move the description of standard FLTK options to Fl::arg() and simplified/rationalized the Fl::args() description. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7731 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -13,6 +13,10 @@ Most of the example programs were created while testing a group of widgets.
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They are not meant to be great achievements in clean C++ programming, but
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merely a test platform to verify the functionality of the FLTK library.
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Note that extra example programs are also available in an additional
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'examples' directory, but these are \b NOT built automatically when
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you build FLTK, unlike those in the 'test' directory shown below.
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\section example_applications Example Applications
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<table width=100% border=0>
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179
src/Fl_arg.cxx
179
src/Fl_arg.cxx
@ -72,10 +72,69 @@ extern const char *fl_bg2;
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Returns the number of words eaten (1 or 2, or 0 if it is not
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recognized) and adds the same value to \p i.
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You can use this function if you prefer to control the incrementing
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through the standard FLTK switches yourself. If you want to handle
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additional switches, you will need to provide your own argument handler
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and pass it to Fl::args(int,char**,int&,Fl_Args_Handler) explicitly.
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This is the default argument handler used internally by Fl::args(...),
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but you can use this function if you prefer to step through the
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standard FLTK switches yourself.
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All standard FLTK switches except -bg2 may be abbreviated to just
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one letter and case is ignored:
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\li -bg color or -background color
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<br>
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Sets the background color using Fl::background().
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\li -bg2 color or -background2 color
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<br>
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Sets the secondary background color using Fl::background2().
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\li -display host:n.n
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<br>
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Sets the X display to use; this option is silently
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ignored under WIN32 and MacOS.
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\li -dnd and -nodnd
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<br>
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Enables or disables drag and drop text operations
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using Fl::dnd_text_ops().
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\li -fg color or -foreground color
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<br>
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Sets the foreground color using Fl::foreground().
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\li -geometry WxH+X+Y
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<br>
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Sets the initial window position and size according
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to the standard X geometry string.
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\li -iconic
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<br>
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Iconifies the window using Fl_Window::iconize().
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\li -kbd and -nokbd
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<br>
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Enables or disables visible keyboard focus for
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non-text widgets using Fl::visible_focus().
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\li -name string
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<br>
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Sets the window class using Fl_Window::xclass().
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\li -scheme string
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<br>
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Sets the widget scheme using Fl::scheme().
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\li -title string
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<br>
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Sets the window title using Fl_Window::label().
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\li -tooltips and -notooltips
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<br>
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Enables or disables tooltips using Fl_Tooltip::enable().
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If your program requires other switches in addition to the standard
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FLTK options, you will need to pass your own argument handler to
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Fl::args(int,char**,int&,Fl_Args_Handler) explicitly.
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*/
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int Fl::arg(int argc, char **argv, int &i) {
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arg_called = 1;
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@ -173,17 +232,11 @@ int Fl::arg(int argc, char **argv, int &i) {
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/**
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Parse command line switches using the \p cb argument handler.
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Returns 0 on error, or the number of words eaten.
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After the call returns, \p i will either point at the first word
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that does not start with '-', or the word that does not match a
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valid switch, or after a '--' denoting the end of the switches,
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or at \p argc. If your program does not take any additional
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arguments you can report an error if <tt>i < argc</tt>.
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Returns 0 on error, or the number of words processed.
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FLTK provides this as an <i>entirely optional</i> command line
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switch parser. You don't have to call it if you don't want to.
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Everything it can do can be done with other calls to FLTK
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Everything it can do can be done with other calls to FLTK.
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To use the switch parser, call Fl::args(...) near the start
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of your program. This does \b not open the display, instead
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@ -192,95 +245,43 @@ int Fl::arg(int argc, char **argv, int &i) {
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<tt>window->show(argc,argv)</tt>, which will do anything stored
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in the static variables.
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The \p cb argument handler lets you define your own switches.
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It is called with the same \p argc and \p argv, and with \p i
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the index of each word. The \p cb handler should return zero
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if the switch is unrecognized, and not change \p i. It should
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return non-zero if the switch is recognized, and add at least
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1 to \p i (it can add more to consume words after the switch).
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This \p cb handler is called \i before any other tests, so
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Providing an argument handler callback \p cb lets you define
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your own switches. It is called with the same \p argc and \p argv,
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and with \p i set to the index of the switch to be processed.
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The \p cb handler should return zero if the switch is unrecognized,
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and not change \p i. It should return non-zero to indicate the
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number of words processed if the switch is recognized, i.e. 1 for
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just the switch, and more than 1 for the switch plus associated
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parameters. \p i should be incremented by the same amount.
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The \p cb handler is called \b before any other tests, so
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<i>you can also override any standard FLTK switch</i>
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(this is why FLTK can use very short switches instead of
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the long ones all other toolkits force you to use).
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See Fl::arg() for descriptions of the standard switches.
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On return \p i is set to the index of the first non-switch.
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This is either:
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- The first word that does not start with '-'.
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- The word '-' (used by many programs to name stdin as a file)
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- The first unrecognized switch (return value is 0).
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- \p argc
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\li The first word that does not start with '-'.
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\li The word '-' (used by many programs to name stdin as a file)
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\li The first unrecognized switch (return value is 0).
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\li \p argc
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The return value is \p i unless an unrecognized switch is found,
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in which case it is zero. If your program takes no arguments other
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in which case it is zero. If your program takes no arguments other
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than switches you should produce an error if the return value is less
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than \p argc.
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<P>All switches except -bg2 may be abbreviated one letter and case is ignored:
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<UL>
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<LI>-bg color or -background color
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<P>Sets the background color using Fl::background().</LI>
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<LI>-bg2 color or -background2 color
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<P>Sets the secondary background color using Fl::background2().</LI>
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<LI>-display host:n.n
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<P>Sets the X display to use; this option is silently
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ignored under WIN32 and MacOS.</LI>
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<LI>-dnd and -nodnd
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<P>Enables or disables drag and drop text operations
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using Fl::dnd_text_ops().</LI>
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<LI>-fg color or -foreground color
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<P>Sets the foreground color using Fl::foreground().</LI>
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<LI>-geometry WxH+X+Y
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<P>Sets the initial window position and size according
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to the standard X geometry string.</LI>
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<LI>-iconic
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<P>Iconifies the window using Fl_Window::iconize().</LI>
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<LI>-kbd and -nokbd
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<P>Enables or disables visible keyboard focus for
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non-text widgets using Fl::visible_focus().</LI>
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<LI>-name string
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<P>Sets the window class using Fl_Window::xclass().</LI>
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<LI>-scheme string
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<P>Sets the widget scheme using Fl::scheme().</LI>
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<LI>-title string
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<P>Sets the window title using Fl_Window::label().</LI>
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<LI>-tooltips and -notooltips
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<P>Enables or disables tooltips using Fl_Tooltip::enable().</LI>
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</UL>
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A usage string is displayed if Fl::args() detects an invalid argument
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on the command-line. You can change the message by setting the
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Fl::help pointer.
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A very simple command line parser can be found in <tt>examples/howto-parse-args.cxx</tt>
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The simpler Fl::args(int argc, char **argv) form is useful if your program
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does not have command line switches of its own. It parses all the switches,
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and if any are not recognized it calls Fl::abort(Fl::help).
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does not have command line switches of its own.
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*/
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int Fl::args(int argc, char** argv, int& i, Fl_Args_Handler cb) {
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@ -395,12 +396,12 @@ static const char * const helpmsg =
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const char * const Fl::help = helpmsg+13;
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/**
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* Parse all command line switches matching standard FLTK options only.
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*
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* This calls Fl::args(int,char**,int&,Fl_Args_Handler) with the
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* argument handler set to the Fl::arg(int,char**,int&) function.
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*
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* Note: an unexpected switch will cause an error message and program exit.
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Parse all command line switches matching standard FLTK options only.
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It parses all the switches, and if any are not recognized it calls
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Fl::abort(Fl::help), i.e. unlike the long form, an unrecognized
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switch generates an error message and causes the program to exit.
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*/
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void Fl::args(int argc, char **argv) {
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int i; if (Fl::args(argc,argv,i) < argc) Fl::error(helpmsg);
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