Wayland: beef up documentation of custom cursor shapes

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ManoloFLTK 2023-02-17 21:51:04 +01:00
parent 2af43ef4c8
commit 7dbacbeec2

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@ -517,16 +517,52 @@ where \c XXXX is the 'gnome cursor theme' (default= Adwaita). For example, what
and the current \c Fl_Cursor value in member \c standard_cursor_ of the \c Fl_Wayland_Window_Driver
object.
Finally, function do_set_cursor() of file \c Fl_Wayland_Screen_Driver.cxx makes the system pointer use
the current \c wl_cursor object to draw its shape on screen. That's done with a call to
\c wl_pointer_set_cursor() and a few other functions.
Function <tt>Fl_Wayland_Window_Driver::set_cursor(const Fl_RGB_Image *rgb, int hotx, int hoty)</tt>
is used to create a custom cursor shape. This operation is relatively complex, specially because
it uses a non-public structure, <tt>struct cursor_image</tt>, defined in file \c wayland-cursor.c
of the Wayland project source code. A pointer to the resulting <tt>struct wl_cursor</tt> object
is stored in member \c custom_cursor of the window's \ref wld_window. Member function
is used to create a custom cursor shape. This operation uses a non-public type,
<tt>struct cursor_image</tt>, defined for FLTK in file \c Fl_Wayland_Window_Driver.cxx as copied from
file \c wayland-cursor.c of the Wayland project source code:
\code
struct cursor_image {
struct wl_cursor_image image;
struct wl_cursor_theme *theme;
struct wl_buffer *buffer;
int offset;
};
\endcode
This definition shows that a pointer to a \c cursor_image object can also be viewed as a pointer to the
embedded <tt>struct wl_cursor_image</tt> object, this one being part of the public Wayland API.
It also shows that a <tt>struct cursor_image</tt> object has an associated
<tt>struct wl_buffer</tt> object used to contain the cursor's graphics. Function \c set_cursor()
creates a \c cursor_image object, allocates the corresponding \c wl_buffer by a call to
\c create_shm_buffer() and draws into that buffer the cursor's shape using regular FLTK means.
The public type <tt>struct wl_cursor</tt> is essentially an array of \c wl_cursor_image objects
and a name:
\code
struct wl_cursor {
unsigned int image_count;
struct wl_cursor_image **images;
char *name;
};
\endcode
Function \c set_cursor() also creates a <tt>struct wl_cursor</tt> object containing a single
\c wl_cursor_image, which is in fact the \c cursor_image.
A pointer to this <tt>struct wl_cursor</tt> object is stored in member \c custom_cursor of the
window's \ref wld_window. Finally, function \c do_set_cursor() makes the system pointer use
the custom \c wl_cursor to draw its shape. That is how the custom cursor shape is constructed and used.
Member function
\c Fl_Wayland_Window_Driver::delete_cursor_() is used to delete any custom cursor shape. This
occurs when a window associated to a custom cursor is un-mapped and when such a window gets
associated to a standard cursor or to a new custom cursor.
\section wayland-text Text input
The "Mouse handling" topic above mentionned function \c seat_capabilities() that Wayland calls when