Get rid of "member X hidden by variable X" warnings...
Fix strcasecmp() detection... git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1337 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
parent
a45a6308d0
commit
7d432ff92c
@ -1,7 +1,7 @@
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dnl -*- sh -*-
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dnl the "configure" script is made from this by running GNU "autoconf"
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dnl
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dnl "$Id: configure.in,v 1.33.2.19 2000/11/20 15:44:17 easysw Exp $"
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dnl "$Id: configure.in,v 1.33.2.20 2000/11/20 19:02:19 easysw Exp $"
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dnl
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dnl Configuration script for the Fast Light Tool Kit (FLTK).
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dnl
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@ -137,8 +137,8 @@ AC_CHECK_FUNC(snprintf,
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else
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AC_DEFINE(HAVE_SNPRINTF)
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fi)
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AC_CHECK_FUNC(vsprintf)
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AC_CHECK_FUNC(strcasecmp)
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AC_CHECK_FUNCS(vsprintf)
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AC_CHECK_FUNCS(strcasecmp)
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AC_PATH_XTRA
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dnl# echo "Ignoring libraries \"$X_PRE_LIBS\" requested by configure."
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@ -279,5 +279,5 @@ AC_CONFIG_HEADER(config.h:configh.in)
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AC_OUTPUT(makeinclude)
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dnl
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dnl End of "$Id: configure.in,v 1.33.2.19 2000/11/20 15:44:17 easysw Exp $".
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dnl End of "$Id: configure.in,v 1.33.2.20 2000/11/20 19:02:19 easysw Exp $".
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dnl
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@ -1,5 +1,5 @@
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//
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// "$Id: Fl.cxx,v 1.24.2.33 2000/11/20 02:49:40 easysw Exp $"
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// "$Id: Fl.cxx,v 1.24.2.34 2000/11/20 19:02:20 easysw Exp $"
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//
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// Main event handling code for the Fast Light Tool Kit (FLTK).
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//
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@ -48,7 +48,7 @@ int Fl::damage_,
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Fl::e_clicks,
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Fl::e_is_click,
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Fl::e_keysym;
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char *Fl::e_text = "";
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char *Fl::e_text = (char *)"";
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int Fl::e_length;
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//
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@ -734,5 +734,5 @@ void Fl_Window::flush() {
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}
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//
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// End of "$Id: Fl.cxx,v 1.24.2.33 2000/11/20 02:49:40 easysw Exp $".
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// End of "$Id: Fl.cxx,v 1.24.2.34 2000/11/20 19:02:20 easysw Exp $".
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//
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@ -1,5 +1,5 @@
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//
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// "$Id: Fl_Chart.cxx,v 1.5.2.4 2000/06/05 21:20:49 mike Exp $"
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// "$Id: Fl_Chart.cxx,v 1.5.2.5 2000/11/20 19:02:20 easysw Exp $"
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//
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// Forms-compatible chart widget for the Fast Light Tool Kit (FLTK).
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//
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@ -357,9 +357,9 @@ void Fl_Chart::replace(int index,double val, const char *str, uchar col) {
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redraw();
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}
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void Fl_Chart::bounds(double min, double max) {
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this->min = min;
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this->max = max;
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void Fl_Chart::bounds(double mymin, double mymax) {
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this->min = mymin;
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this->max = mymax;
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redraw();
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}
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@ -378,5 +378,5 @@ void Fl_Chart::maxsize(int m) {
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}
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//
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// End of "$Id: Fl_Chart.cxx,v 1.5.2.4 2000/06/05 21:20:49 mike Exp $".
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// End of "$Id: Fl_Chart.cxx,v 1.5.2.5 2000/11/20 19:02:20 easysw Exp $".
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//
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@ -1,5 +1,5 @@
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//
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// "$Id: Fl_Double_Window.cxx,v 1.12.2.2 2000/06/05 21:20:50 mike Exp $"
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// "$Id: Fl_Double_Window.cxx,v 1.12.2.3 2000/11/20 19:02:20 easysw Exp $"
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//
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// Double-buffered window code for the Fast Light Tool Kit (FLTK).
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//
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@ -104,62 +104,62 @@ void Fl_Double_Window::flush() {flush(0);}
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void Fl_Double_Window::flush(int eraseoverlay) {
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make_current(); // make sure fl_gc is non-zero
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Fl_X *i = Fl_X::i(this);
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if (!i->other_xid) {
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Fl_X *myi = Fl_X::i(this);
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if (!myi->other_xid) {
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#if USE_XDBE
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if (can_xdbe()) i->other_xid =
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if (can_xdbe()) myi->other_xid =
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XdbeAllocateBackBufferName(fl_display, fl_xid(this), XdbeUndefined);
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else
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#endif
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i->other_xid = fl_create_offscreen(w(), h());
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myi->other_xid = fl_create_offscreen(w(), h());
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clear_damage(FL_DAMAGE_ALL);
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}
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#if USE_XDBE
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if (use_xdbe) {
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// if this is true, copy rather than swap so back buffer is preserved:
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int copy = (i->region || eraseoverlay);
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if (i->backbuffer_bad) { // make sure we do a complete redraw...
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if (i->region) {XDestroyRegion(i->region); i->region = 0;}
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int copy = (myi->region || eraseoverlay);
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if (myi->backbuffer_bad) { // make sure we do a complete redraw...
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if (myi->region) {XDestroyRegion(myi->region); myi->region = 0;}
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clear_damage(FL_DAMAGE_ALL);
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}
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if (damage()) {
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fl_clip_region(i->region); i->region = 0;
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fl_window = i->other_xid;
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fl_clip_region(myi->region); myi->region = 0;
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fl_window = myi->other_xid;
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draw();
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fl_window = i->xid;
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fl_window = myi->xid;
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}
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if (!copy) {
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XdbeSwapInfo s;
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s.swap_window = fl_xid(this);
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s.swap_action = XdbeUndefined;
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XdbeSwapBuffers(fl_display, &s, 1);
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i->backbuffer_bad = 1;
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myi->backbuffer_bad = 1;
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return;
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}
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// otherwise just use normal copy from back to front:
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i->backbuffer_bad = 0; // which won't destroy the back buffer...
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myi->backbuffer_bad = 0; // which won't destroy the back buffer...
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} else
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#endif
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if (damage() & ~FL_DAMAGE_EXPOSE) {
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fl_clip_region(i->region); i->region = 0;
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fl_clip_region(myi->region); myi->region = 0;
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#ifdef WIN32
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HDC _sgc = fl_gc;
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fl_gc = fl_makeDC(i->other_xid);
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fl_gc = fl_makeDC(myi->other_xid);
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fl_restore_clip(); // duplicate region into new gc
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draw();
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DeleteDC(fl_gc);
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fl_gc = _sgc;
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#else // X:
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fl_window = i->other_xid;
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fl_window = myi->other_xid;
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draw();
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fl_window = i->xid;
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fl_window = myi->xid;
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#endif
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}
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if (eraseoverlay) fl_clip_region(0);
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// on Irix (at least) it is faster to reduce the area copied to
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// the current clip region:
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int X,Y,W,H; fl_clip_box(0,0,w(),h(),X,Y,W,H);
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fl_copy_offscreen(X, Y, W, H, i->other_xid, X, Y);
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fl_copy_offscreen(X, Y, W, H, myi->other_xid, X, Y);
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}
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void Fl_Double_Window::resize(int X,int Y,int W,int H) {
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@ -169,20 +169,20 @@ void Fl_Double_Window::resize(int X,int Y,int W,int H) {
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#if USE_XDBE
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if (use_xdbe) return;
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#endif
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Fl_X* i = Fl_X::i(this);
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if (i && i->other_xid && (ow != w() || oh != h())) {
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fl_delete_offscreen(i->other_xid);
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i->other_xid = 0;
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Fl_X* myi = Fl_X::i(this);
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if (myi && myi->other_xid && (ow != w() || oh != h())) {
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fl_delete_offscreen(myi->other_xid);
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myi->other_xid = 0;
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}
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}
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void Fl_Double_Window::hide() {
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Fl_X* i = Fl_X::i(this);
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if (i && i->other_xid) {
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Fl_X* myi = Fl_X::i(this);
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if (myi && myi->other_xid) {
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#if USE_XDBE
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if (!use_xdbe)
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#endif
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fl_delete_offscreen(i->other_xid);
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fl_delete_offscreen(myi->other_xid);
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}
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Fl_Window::hide();
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}
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@ -192,5 +192,5 @@ Fl_Double_Window::~Fl_Double_Window() {
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}
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//
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// End of "$Id: Fl_Double_Window.cxx,v 1.12.2.2 2000/06/05 21:20:50 mike Exp $".
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// End of "$Id: Fl_Double_Window.cxx,v 1.12.2.3 2000/11/20 19:02:20 easysw Exp $".
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//
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@ -1,5 +1,5 @@
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//
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// "$Id: Fl_Menu.cxx,v 1.18.2.10 2000/07/30 00:31:44 spitzak Exp $"
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// "$Id: Fl_Menu.cxx,v 1.18.2.11 2000/11/20 19:02:20 easysw Exp $"
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//
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// Menu code for the Fast Light Tool Kit (FLTK).
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//
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@ -208,15 +208,15 @@ menuwindow::menuwindow(const Fl_Menu_Item* m, int X, int Y, int Wp, int Hp,
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}
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color(button ? button->color() : FL_GRAY);
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selected = -1;
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{int i = 0;
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if (m) for (const Fl_Menu_Item* m1=m; ; m1 = m1->next(), i++) {
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{int j = 0;
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if (m) for (const Fl_Menu_Item* m1=m; ; m1 = m1->next(), j++) {
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if (picked) {
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if (m1 == picked) {selected = i; picked = 0;}
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else if (m1 > picked) {selected = i-1; picked = 0; Wp = Hp = 0;}
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if (m1 == picked) {selected = j; picked = 0;}
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else if (m1 > picked) {selected = j-1; picked = 0; Wp = Hp = 0;}
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}
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if (!m1->text) break;
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}
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numitems = i;}
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numitems = j;}
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if (menubar) {
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itemheight = 0;
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@ -276,8 +276,8 @@ void menuwindow::position(int X, int Y) {
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}
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// scroll so item i is visible on screen
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void menuwindow::autoscroll(int i) {
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int Y = y()+Fl::box_dx(box())+2+i*itemheight;
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void menuwindow::autoscroll(int n) {
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int Y = y()+Fl::box_dx(box())+2+n*itemheight;
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if (Y <= Fl::y()) Y = Fl::y()-Y+10;
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else {
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Y = Y+itemheight-Fl::h()-Fl::y();
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@ -290,22 +290,22 @@ void menuwindow::autoscroll(int i) {
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////////////////////////////////////////////////////////////////
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void menuwindow::drawentry(const Fl_Menu_Item* m, int i, int erase) {
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void menuwindow::drawentry(const Fl_Menu_Item* m, int n, int erase) {
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if (!m) return; // this happens if -1 is selected item and redrawn
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int BW = Fl::box_dx(box());
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int x = BW;
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int W = this->w();
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int w = W-2*BW-1;
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int y = BW+1+i*itemheight;
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int y = BW+1+n*itemheight;
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int h = itemheight - LEADING;
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if (erase && i != selected) {
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if (erase && n != selected) {
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fl_color(button ? button->color() : FL_GRAY);
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fl_rectf(x+1, y-(LEADING-2)/2, w-2, h+(LEADING-2));
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}
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m->draw(x, y, w, h, button, i==selected);
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m->draw(x, y, w, h, button, n==selected);
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// the shortcuts and arrows assumme fl_color() was left set by draw():
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if (m->submenu()) {
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@ -337,8 +337,8 @@ void menuwindow::draw() {
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if (damage() != FL_DAMAGE_CHILD) { // complete redraw
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fl_draw_box(box(), 0, 0, w(), h(), color());
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if (menu) {
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const Fl_Menu_Item* m; int i;
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for (m=menu, i=0; m->text; i++, m = m->next()) drawentry(m, i, 0);
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const Fl_Menu_Item* m; int j;
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for (m=menu, j=0; m->text; j++, m = m->next()) drawentry(m, j, 0);
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}
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} else {
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if (damage() & FL_DAMAGE_CHILD && selected!=drawn_selected) { // change selection
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@ -349,8 +349,8 @@ void menuwindow::draw() {
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drawn_selected = selected;
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}
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void menuwindow::set_selected(int i) {
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if (i != selected) {selected = i; damage(FL_DAMAGE_CHILD);}
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void menuwindow::set_selected(int n) {
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if (n != selected) {selected = n; damage(FL_DAMAGE_CHILD);}
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}
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////////////////////////////////////////////////////////////////
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@ -361,26 +361,26 @@ int menuwindow::find_selected(int mx, int my) {
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my -= y();
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if (my < 0 || my >= h()) return -1;
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if (!itemheight) { // menubar
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int x = 3; int i = 0;
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int x = 3; int n = 0;
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const Fl_Menu_Item* m = menu;
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for (; ; m = m->next(), i++) {
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for (; ; m = m->next(), n++) {
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if (!m->text) return -1;
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x += m->measure(0, button) + 16;
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if (x > mx) break;
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}
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return i;
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return n;
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}
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if (mx < Fl::box_dx(box()) || mx >= w()) return -1;
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int i = (my-Fl::box_dx(box())-1)/itemheight;
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if (i < 0 || i>=numitems) return -1;
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return i;
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int n = (my-Fl::box_dx(box())-1)/itemheight;
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if (n < 0 || n>=numitems) return -1;
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return n;
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}
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// return horizontal position for item i in a menubar:
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int menuwindow::titlex(int i) {
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// return horizontal position for item n in a menubar:
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int menuwindow::titlex(int n) {
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const Fl_Menu_Item* m;
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int x = 3;
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for (m=menu; i--; m = m->next()) x += m->measure(0, button) + 16;
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for (m=menu; n--; m = m->next()) x += m->measure(0, button) + 16;
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return x;
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}
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@ -497,11 +497,11 @@ int menuwindow::handle(int e) {
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}
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break;
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case FL_SHORTCUT: {
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for (int menu = p.nummenus; menu--;) {
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menuwindow &mw = *(p.p[menu]);
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for (int mymenu = p.nummenus; mymenu--;) {
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menuwindow &mw = *(p.p[mymenu]);
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int item; const Fl_Menu_Item* m = mw.menu->find_shortcut(&item);
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if (m) {
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setitem(m, menu, item);
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setitem(m, mymenu, item);
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if (!m->submenu()) p.state = DONE_STATE;
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return 1;
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}
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@ -511,16 +511,16 @@ int menuwindow::handle(int e) {
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case FL_DRAG: {
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int mx = Fl::event_x_root();
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int my = Fl::event_y_root();
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int item=0; int menu;
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for (menu = p.nummenus-1; ; menu--) {
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item = p.p[menu]->find_selected(mx, my);
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int item=0; int mymenu;
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for (mymenu = p.nummenus-1; ; mymenu--) {
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item = p.p[mymenu]->find_selected(mx, my);
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if (item >= 0) break;
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if (menu <= 0) break;
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if (mymenu <= 0) break;
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}
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setitem(menu, item);
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setitem(mymenu, item);
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if (e == FL_PUSH) {
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if (p.current_item && p.current_item->submenu() // this is a menu title
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&& item != p.p[menu]->selected // and it is not already on
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&& item != p.p[mymenu]->selected // and it is not already on
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&& !p.current_item->callback_) // and it does not have a callback
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p.state = MENU_PUSH_STATE;
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else
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@ -743,5 +743,5 @@ const Fl_Menu_Item* Fl_Menu_Item::test_shortcut() const {
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}
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//
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// End of "$Id: Fl_Menu.cxx,v 1.18.2.10 2000/07/30 00:31:44 spitzak Exp $".
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// End of "$Id: Fl_Menu.cxx,v 1.18.2.11 2000/11/20 19:02:20 easysw Exp $".
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//
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|
@ -1,5 +1,5 @@
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//
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// "$Id: Fl_Menu_Window.cxx,v 1.8.2.3 2000/06/05 21:20:54 mike Exp $"
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// "$Id: Fl_Menu_Window.cxx,v 1.8.2.4 2000/11/20 19:02:20 easysw Exp $"
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//
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// Menu window code for the Fast Light Tool Kit (FLTK).
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//
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@ -63,12 +63,12 @@ void Fl_Menu_Window::show() {
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void Fl_Menu_Window::flush() {
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#if HAVE_OVERLAY
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if (!fl_overlay_visual || !overlay()) {Fl_Single_Window::flush(); return;}
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Fl_X *i = Fl_X::i(this);
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fl_window = i->xid;
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if (!gc) gc = XCreateGC(fl_display, i->xid, 0, 0);
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Fl_X *myi = Fl_X::i(this);
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fl_window = myi->xid;
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if (!gc) gc = XCreateGC(fl_display, myi->xid, 0, 0);
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fl_gc = gc;
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fl_overlay = 1;
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fl_clip_region(i->region); i->region = 0; current_ = this;
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fl_clip_region(myi->region); myi->region = 0; current_ = this;
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draw();
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fl_overlay = 0;
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#else
|
||||
@ -97,5 +97,5 @@ Fl_Menu_Window::~Fl_Menu_Window() {
|
||||
}
|
||||
|
||||
//
|
||||
// End of "$Id: Fl_Menu_Window.cxx,v 1.8.2.3 2000/06/05 21:20:54 mike Exp $".
|
||||
// End of "$Id: Fl_Menu_Window.cxx,v 1.8.2.4 2000/11/20 19:02:20 easysw Exp $".
|
||||
//
|
||||
|
@ -1,5 +1,5 @@
|
||||
//
|
||||
// "$Id: Fl_Menu_add.cxx,v 1.9.2.8 2000/10/17 07:39:06 spitzak Exp $"
|
||||
// "$Id: Fl_Menu_add.cxx,v 1.9.2.9 2000/11/20 19:02:20 easysw Exp $"
|
||||
//
|
||||
// Menu utilities for the Fast Light Tool Kit (FLTK).
|
||||
//
|
||||
@ -98,11 +98,11 @@ static int compare(const char* a, const char* b) {
|
||||
// produce submenus (actually a totally unnecessary feature as you can
|
||||
// now add submenu titles directly by setting SUBMENU in the flags):
|
||||
int Fl_Menu_Item::add(
|
||||
const char *text,
|
||||
const char *mytext,
|
||||
int shortcut,
|
||||
Fl_Callback *cb,
|
||||
void *data,
|
||||
int flags
|
||||
int myflags
|
||||
) {
|
||||
Fl_Menu_Item *array = this;
|
||||
Fl_Menu_Item *m = this;
|
||||
@ -117,13 +117,13 @@ int Fl_Menu_Item::add(
|
||||
|
||||
/* fill in the buf with name, changing \x to x: */
|
||||
q = buf;
|
||||
for (p=text; *p && *p != '/'; *q++ = *p++) if (*p=='\\') p++;
|
||||
for (p=mytext; *p && *p != '/'; *q++ = *p++) if (*p=='\\') p++;
|
||||
*q = 0;
|
||||
|
||||
item = buf;
|
||||
if (*item == '_') {item++; flags1 = FL_MENU_DIVIDER;}
|
||||
if (*p != '/') break; /* not a menu title */
|
||||
text = p+1; /* point at item title */
|
||||
mytext = p+1; /* point at item title */
|
||||
|
||||
/* find a matching menu title: */
|
||||
for (; m->text; m = m->next())
|
||||
@ -147,7 +147,7 @@ int Fl_Menu_Item::add(
|
||||
|
||||
if (!m->text) { /* add a new menu item */
|
||||
int n = m-array;
|
||||
array = insert(array, size, n, item, flags|flags1);
|
||||
array = insert(array, size, n, item, myflags|flags1);
|
||||
size++;
|
||||
if (flags & FL_SUBMENU) { // add submenu delimiter
|
||||
array = insert(array, size, n+1, 0, 0);
|
||||
@ -160,7 +160,7 @@ int Fl_Menu_Item::add(
|
||||
m->shortcut_ = shortcut;
|
||||
m->callback_ = cb;
|
||||
m->user_data_ = data;
|
||||
m->flags = flags|flags1;
|
||||
m->flags = myflags|flags1;
|
||||
|
||||
if (array == local_array) local_array_size = size;
|
||||
return m-array;
|
||||
@ -253,5 +253,5 @@ void Fl_Menu_::remove(int i) {
|
||||
}
|
||||
|
||||
//
|
||||
// End of "$Id: Fl_Menu_add.cxx,v 1.9.2.8 2000/10/17 07:39:06 spitzak Exp $".
|
||||
// End of "$Id: Fl_Menu_add.cxx,v 1.9.2.9 2000/11/20 19:02:20 easysw Exp $".
|
||||
//
|
||||
|
@ -1,5 +1,5 @@
|
||||
//
|
||||
// "$Id: Fl_Overlay_Window.cxx,v 1.7.2.3 2000/06/05 21:20:55 mike Exp $"
|
||||
// "$Id: Fl_Overlay_Window.cxx,v 1.7.2.4 2000/11/20 19:02:20 easysw Exp $"
|
||||
//
|
||||
// Overlay window code for the Fast Light Tool Kit (FLTK).
|
||||
//
|
||||
@ -108,9 +108,9 @@ void _Fl_Overlay::flush() {
|
||||
fl_gc = gc;
|
||||
fl_overlay = 1;
|
||||
Fl_Overlay_Window *w = (Fl_Overlay_Window *)parent();
|
||||
Fl_X *i = Fl_X::i(this);
|
||||
Fl_X *myi = Fl_X::i(this);
|
||||
if (damage() != FL_DAMAGE_EXPOSE) XClearWindow(fl_display, fl_xid(this));
|
||||
fl_clip_region(i->region); i->region = 0;
|
||||
fl_clip_region(myi->region); myi->region = 0;
|
||||
w->draw_overlay();
|
||||
fl_overlay = 0;
|
||||
}
|
||||
@ -140,5 +140,5 @@ void Fl_Overlay_Window::redraw_overlay() {
|
||||
#endif
|
||||
|
||||
//
|
||||
// End of "$Id: Fl_Overlay_Window.cxx,v 1.7.2.3 2000/06/05 21:20:55 mike Exp $".
|
||||
// End of "$Id: Fl_Overlay_Window.cxx,v 1.7.2.4 2000/11/20 19:02:20 easysw Exp $".
|
||||
//
|
||||
|
@ -1,5 +1,5 @@
|
||||
//
|
||||
// "$Id: Fl_arg.cxx,v 1.5.2.5 2000/06/08 12:30:36 mike Exp $"
|
||||
// "$Id: Fl_arg.cxx,v 1.5.2.6 2000/11/20 19:02:20 easysw Exp $"
|
||||
//
|
||||
// Optional argument initialization code for the Fast Light Tool Kit (FLTK).
|
||||
//
|
||||
@ -176,15 +176,15 @@ void Fl_Window::show(int argc, char **argv) {
|
||||
|
||||
#ifndef WIN32
|
||||
// set the command string, used by state-saving window managers:
|
||||
int i;
|
||||
int n=0; for (i=0; i<argc; i++) n += strlen(argv[i])+1;
|
||||
int j;
|
||||
int n=0; for (j=0; j<argc; j++) n += strlen(argv[j])+1;
|
||||
#ifdef __GNUC__
|
||||
char buffer[n];
|
||||
#else
|
||||
char *buffer = new char[n];
|
||||
#endif
|
||||
char *p = buffer;
|
||||
for (i=0; i<argc; i++) for (const char *q = argv[i]; (*p++ = *q++););
|
||||
for (j=0; j<argc; j++) for (const char *q = argv[j]; (*p++ = *q++););
|
||||
XChangeProperty(fl_display, fl_xid(this), XA_WM_COMMAND, XA_STRING, 8, 0,
|
||||
(unsigned char *)buffer, p-buffer-1);
|
||||
#ifndef __GNUC__
|
||||
@ -352,5 +352,5 @@ int XParseGeometry(const char* string, int* x, int* y,
|
||||
#endif // ifdef WIN32
|
||||
|
||||
//
|
||||
// End of "$Id: Fl_arg.cxx,v 1.5.2.5 2000/06/08 12:30:36 mike Exp $".
|
||||
// End of "$Id: Fl_arg.cxx,v 1.5.2.6 2000/11/20 19:02:20 easysw Exp $".
|
||||
//
|
||||
|
15
src/Fl_x.cxx
15
src/Fl_x.cxx
@ -1,5 +1,5 @@
|
||||
//
|
||||
// "$Id: Fl_x.cxx,v 1.24.2.21 2000/11/20 02:49:40 easysw Exp $"
|
||||
// "$Id: Fl_x.cxx,v 1.24.2.22 2000/11/20 19:02:20 easysw Exp $"
|
||||
//
|
||||
// X specific code for the Fast Light Tool Kit (FLTK).
|
||||
//
|
||||
@ -242,10 +242,14 @@ static Atom wm_delete_window;
|
||||
static Atom wm_protocols;
|
||||
static Atom _motif_wm_hints;
|
||||
|
||||
extern "C" {
|
||||
static void fd_callback(int,void *) {do_queued_events();}
|
||||
static void fd_callback(int,void *) {
|
||||
do_queued_events();
|
||||
}
|
||||
|
||||
static int io_error_handler(Display*) {Fl::fatal("X I/O error"); return 0;}
|
||||
extern "C" {
|
||||
static int io_error_handler(Display*) {
|
||||
Fl::fatal("X I/O error");
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int xerror_handler(Display* d, XErrorEvent* e) {
|
||||
@ -256,6 +260,7 @@ static int xerror_handler(Display* d, XErrorEvent* e) {
|
||||
Fl::warning("%s: %s 0x%lx", buf2, buf1, e->resourceid);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
void fl_open_display() {
|
||||
if (fl_display) return;
|
||||
@ -898,5 +903,5 @@ void Fl_Window::make_current() {
|
||||
#endif
|
||||
|
||||
//
|
||||
// End of "$Id: Fl_x.cxx,v 1.24.2.21 2000/11/20 02:49:40 easysw Exp $".
|
||||
// End of "$Id: Fl_x.cxx,v 1.24.2.22 2000/11/20 19:02:20 easysw Exp $".
|
||||
//
|
||||
|
Loading…
Reference in New Issue
Block a user