Fix several compiler warnings
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@ -120,9 +120,9 @@ static cairo_surface_t * cairo_create_surface(void * gc, int W, int H) {
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cairo_t * Fl::cairo_make_current(void *gc) {
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int W=0,H=0;
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#if defined(USE_X11)
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//FIXME X11 get W,H
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// FIXME X11 get W,H
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// gc will be the window handle here
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# warning FIXME get W,H for cairo_make_current(void*)
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// # warning FIXME get W,H for cairo_make_current(void*)
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#elif defined(__APPLE_QUARTZ__)
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if (fl_window) {
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W = Fl_Window::current()->w();
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@ -1,9 +1,7 @@
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//
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// "$Id$"
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//
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// FLUID undo support for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2010 by Bill Spitzak and others.
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// Copyright 1998-2023 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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@ -60,8 +58,9 @@ static int undo_paused = 0; // Undo checkpointing paused?
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// Return the undo filename
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static char *undo_filename(int level, char *buf, int bufsize) {
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static char undo_path[FL_PATH_MAX] = ""; // Undo path
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// Undo path. Note: smaller than FL_PATH_MAX to silence compiler
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// warning and to prevent potential buffer overflow
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static char undo_path[FL_PATH_MAX-32] = "";
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if (!undo_path[0]) fluid_prefs.getUserdataPath(undo_path, sizeof(undo_path));
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@ -118,15 +118,15 @@ static const char *find_best_font(const char *fname, int size) {
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if (!list) return "fixed";
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// search for largest <= font size:
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char* name = list[0]; int ptsize = 0; // best one found so far
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char* name = list[0]; int ptsize = 0; // best one found so far
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int matchedlength = 32767;
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char namebuffer[1024]; // holds scalable font name
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static char namebuffer[1024]; // holds scalable font name
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int found_encoding = 0;
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int m = cnt; if (m<0) m = -m;
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for (int n=0; n < m; n++) {
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char* thisname = list[n];
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if (fl_correct_encoding(thisname)) {
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if (!found_encoding) ptsize = 0; // force it to choose this
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if (!found_encoding) ptsize = 0; // force it to choose this
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found_encoding = 1;
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} else {
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if (found_encoding) continue;
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@ -124,7 +124,9 @@ const char* Fl::get_font_name(Fl_Font fnum, int* ap) {
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// collect all the attribute words:
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for (int n = 3; n <= 6; n++) {
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// get the next word:
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if (*e) e++; x = e; e = fl_font_word(x,1);
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if (*e) e++;
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x = e;
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e = fl_font_word(x,1);
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int t = attribute(n,x);
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if (t < 0) {
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if (o < (f->fontname + ENDOFBUFFER - 1)) *o++ = ' ';
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@ -116,7 +116,8 @@ void gl_font(int fontid, int size) {
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gl_fontsize = fl_fontsize;
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}
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#ifndef __APPLE__
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#if !defined(__APPLE__)
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#if !(defined(USE_X11) || USE_XFT)
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static void get_list(int r) {
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gl_fontsize->glok[r] = 1;
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#if defined(USE_X11)
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@ -141,7 +142,8 @@ static void get_list(int r) {
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# error unsupported platform
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#endif
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} // get_list
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#endif
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#endif // !(defined(USE_X11) || USE_XFT)
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#endif // !defined(__APPLE__)
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void gl_remove_displaylist_fonts()
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{
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@ -191,7 +193,7 @@ static void gl_draw_textures(const char* str, int n);
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\see On the Mac OS X platform, see gl_texture_pile_height(int)
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*/
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void gl_draw(const char* str, int n) {
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#ifdef __APPLE__
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#ifdef __APPLE__
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gl_draw_textures(str, n);
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#else
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static unsigned short *buf = NULL;
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@ -203,7 +205,7 @@ void gl_draw(const char* str, int n) {
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wn = fl_utf8toUtf16(str, n, buf, l);
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}
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#if !( defined(USE_X11) || USE_XFT )
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#if !(defined(USE_X11) || USE_XFT)
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for (unsigned i = 0; i < wn; i++) {
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unsigned int r;
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r = (buf[i] & 0xFC00) >> 10;
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@ -215,7 +217,7 @@ void gl_draw(const char* str, int n) {
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}
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/**
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Draws n characters of the string in the current font at the given position
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Draws n characters of the string in the current font at the given position
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\see On the Mac OS X platform, see gl_texture_pile_height(int)
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*/
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void gl_draw(const char* str, int n, int x, int y) {
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@ -224,7 +226,7 @@ void gl_draw(const char* str, int n, int x, int y) {
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}
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/**
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Draws n characters of the string in the current font at the given position
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Draws n characters of the string in the current font at the given position
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\see On the Mac OS X platform, see gl_texture_pile_height(int)
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*/
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void gl_draw(const char* str, int n, float x, float y) {
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@ -241,7 +243,7 @@ void gl_draw(const char* str) {
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}
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/**
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Draws a nul-terminated string in the current font at the given position
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Draws a nul-terminated string in the current font at the given position
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\see On the Mac OS X platform, see gl_texture_pile_height(int)
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*/
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void gl_draw(const char* str, int x, int y) {
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@ -249,7 +251,7 @@ void gl_draw(const char* str, int x, int y) {
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}
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/**
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Draws a nul-terminated string in the current font at the given position
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Draws a nul-terminated string in the current font at the given position
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\see On the Mac OS X platform, see gl_texture_pile_height(int)
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*/
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void gl_draw(const char* str, float x, float y) {
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@ -410,7 +412,7 @@ void gl_texture_fifo::display_texture(int rank)
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float winw = gl_scale * Fl_Window::current()->w();
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float winh = gl_scale * Fl_Window::current()->h();
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// GL_COLOR_BUFFER_BIT for glBlendFunc, GL_ENABLE_BIT for glEnable / glDisable
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glPushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT | GL_COLOR_BUFFER_BIT);
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glPushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT | GL_COLOR_BUFFER_BIT);
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glDisable (GL_DEPTH_TEST); // ensure text is not removed by depth buffer test.
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glEnable (GL_BLEND); // for text fading
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glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); // ditto
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@ -433,13 +435,13 @@ void gl_texture_fifo::display_texture(int rank)
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glBegin (GL_QUADS);
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glTexCoord2f (0.0f, 0.0f); // draw lower left in world coordinates
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glVertex2f (bounds.origin.x, bounds.origin.y);
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glTexCoord2f (0.0f, height); // draw upper left in world coordinates
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glVertex2f (bounds.origin.x, bounds.origin.y + bounds.size.height);
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glTexCoord2f (fifo[rank].width, height); // draw upper right in world coordinates
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glVertex2f (bounds.origin.x + bounds.size.width, bounds.origin.y + bounds.size.height);
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glTexCoord2f (fifo[rank].width, 0.0f); // draw lower right in world coordinates
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glVertex2f (bounds.origin.x + bounds.size.width, bounds.origin.y);
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glEnd ();
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@ -448,13 +450,13 @@ void gl_texture_fifo::display_texture(int rank)
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glutStrokeString(GLUT_STROKE_ROMAN, (uchar*)fifo[rank].utf8);
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}
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glPopAttrib();
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// reset original matrices
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glPopMatrix(); // GL_MODELVIEW
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glMatrixMode (GL_PROJECTION);
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glPopMatrix();
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glMatrixMode (matrixMode);
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//set the raster position to end of string
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pos[0] += fifo[rank].width;
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GLdouble modelmat[16];
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@ -529,7 +531,7 @@ int gl_texture_fifo::already_known(const char *str, int n)
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static gl_texture_fifo *gl_fifo = NULL; // points to the texture pile class instance
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// draws a utf8 string using pre-computed texture if available
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static void gl_draw_textures(const char* str, int n)
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static void gl_draw_textures(const char* str, int n)
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{
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Fl_Gl_Window *gwin = Fl_Window::current()->as_gl_window();
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gl_scale = (gwin ? gwin->pixels_per_unit() : 1);
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