Setting pointers in Fl_Preferences-destructor to zero. This should not be needed, but may help Cygwin figure it out correctly. I re-tested in Valgrind, and no members of deleted groups are ever accessed, just as I said. There is a slight p[ossibility of such false access if a C++ compiler does not conform to the standard and calls destructors in the fasle order.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5710 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Matthias Melcher 2007-02-23 15:37:53 +00:00
parent 769c6a8e50
commit 7696c64a46

View File

@ -118,6 +118,10 @@ Fl_Preferences::~Fl_Preferences()
{
if (!node->parent()) delete rootNode;
// DO NOT delete nodes! The root node will do that after writing the preferences
// zero all pointer to avoid memory errors, event though
// Valgrind does not complain (Cygwind does though)
node = 0L;
rootNode = 0L;
}
@ -573,7 +577,10 @@ Fl_Preferences::Name::Name( const char *format, ... )
// delete the name
Fl_Preferences::Name::~Name()
{
free(data_);
if (data_) {
free(data_);
data_ = 0L;
}
}
//-----------------------------------------------------------------------------
@ -737,13 +744,20 @@ Fl_Preferences::RootNode::~RootNode()
{
if ( prefs_->node->dirty() )
write();
if ( filename_ )
if ( filename_ ) {
free( filename_ );
if ( vendor_ )
filename_ = 0L;
}
if ( vendor_ ) {
free( vendor_ );
if ( application_ )
vendor_ = 0L;
}
if ( application_ ) {
free( application_ );
application_ = 0L;
}
delete prefs_->node;
prefs_ = 0L;
}
// read a preferences file and construct the group tree and with all entry leafs
@ -837,19 +851,30 @@ Fl_Preferences::Node::~Node()
nx = nd->next_;
delete nd;
}
child_ = 0L;
if ( entry )
{
for ( int i = 0; i < nEntry; i++ )
{
if ( entry[i].name )
if ( entry[i].name ) {
free( entry[i].name );
if ( entry[i].value )
entry[i].name = 0L;
}
if ( entry[i].value ) {
free( entry[i].value );
entry[i].value = 0L;
}
}
free( entry );
entry = 0L;
nEntry = 0;
}
if ( path_ )
if ( path_ ) {
free( path_ );
path_ = 0L;
}
next_ = 0L;
parent_ = 0L;
}
// recursively check if any entry is dirty (was changed after loading a fresh prefs file)