Fix line number alignment in Fl_Text_Display/Editor (STR #3363).
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12170 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -42,13 +42,14 @@ Changes in FLTK 1.4.0 Released: ??? ?? 2017
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Other Improvements
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Other Improvements
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- (add here)
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- (add new items here)
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- Many documentation fixes, clarifications, and enhancements.
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- Many documentation fixes, clarifications, and enhancements.
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Bug Fixes
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Bug Fixes
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- (add here)
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- (add new items here)
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- Fix line number alignment in Fl_Text_Display/Editor (STR #3363).
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- Fix ignored buffer pre-allocation (requestedSize) in Fl_Text_Buffer.
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- Fix ignored buffer pre-allocation (requestedSize) in Fl_Text_Buffer.
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See fltk.general "Fl_Text_Buffer constructor bug" on Dec 5, 2016.
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See fltk.general "Fl_Text_Buffer constructor bug" on Dec 5, 2016.
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- Fix build with configure --enable-cairo --enable-cairoext,
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- Fix build with configure --enable-cairo --enable-cairoext,
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@ -2914,7 +2914,7 @@ void Fl_Text_Display::draw_line_numbers(bool /*clearAll*/) {
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// Take scrollbars and positions into account.
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// Take scrollbars and positions into account.
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int hscroll_h = mHScrollBar->visible() ? mHScrollBar->h() : 0;
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int hscroll_h = mHScrollBar->visible() ? mHScrollBar->h() : 0;
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int xoff = Fl::box_dx(box());
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int xoff = Fl::box_dx(box());
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int yoff = Fl::box_dy(box()) + ((scrollbar_align()&FL_ALIGN_TOP)?hscroll_h:0);
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int yoff = text_area.y - y();
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#ifndef LINENUM_LEFT_OF_VSCROLL
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#ifndef LINENUM_LEFT_OF_VSCROLL
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int vscroll_w = mVScrollBar->visible() ? mVScrollBar->w() : 0;
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int vscroll_w = mVScrollBar->visible() ? mVScrollBar->w() : 0;
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@ -2951,7 +2951,7 @@ void Fl_Text_Display::draw_line_numbers(bool /*clearAll*/) {
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if (lineStart != -1 && (lineStart==0 || buffer()->char_at(lineStart-1)=='\n')) {
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if (lineStart != -1 && (lineStart==0 || buffer()->char_at(lineStart-1)=='\n')) {
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sprintf(lineNumString, linenumber_format(), line);
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sprintf(lineNumString, linenumber_format(), line);
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int xx = x() + xoff + 3,
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int xx = x() + xoff + 3,
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yy = Y + 3,
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yy = Y,
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ww = mLineNumWidth - (3*2),
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ww = mLineNumWidth - (3*2),
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hh = lineHeight;
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hh = lineHeight;
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fl_draw(lineNumString, xx, yy, ww, hh, linenumber_align(), 0, 0);
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fl_draw(lineNumString, xx, yy, ww, hh, linenumber_align(), 0, 0);
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