Fixes Fl_Text_Display line number calculation. (#1088)

This commit is contained in:
Matthias Melcher 2024-10-19 15:53:18 +02:00
parent 6ea450407b
commit 737137cf78
2 changed files with 5 additions and 2 deletions

View File

@ -572,7 +572,10 @@ protected:
int mCursorPreferredXPos; /* Pixel position for vert. cursor movement */
int mNVisibleLines; /* # of visible (displayed) lines. This is
also the size of the mLineStarts[] array. */
int mNBufferLines; /* # of newlines in the buffer */
int mNBufferLines; /* # of newlines in the buffer, or number of
wraps if line wrapping is enabled. Note that
partial lines at the end of the buffer are
not counted, so you may want to add 1. */
Fl_Text_Buffer* mBuffer; /* Contains text to be displayed */
Fl_Text_Buffer* mStyleBuffer; /* Optional parallel buffer containing
color and font information */

View File

@ -702,7 +702,7 @@ void Fl_Text_Display::recalc_display() {
scroll_(mTopLineNumHint, mHorizOffsetHint);
// everything will fit in the viewport
if (mNBufferLines < mNVisibleLines || mBuffer == NULL || mBuffer->length() == 0) {
if ((mNBufferLines+1 < mNVisibleLines) || (mBuffer == NULL) || (mBuffer->length() == 0)) {
scroll_(1, mHorizOffset);
/* if empty lines become visible, there may be an opportunity to
display more text by scrolling down */