Document NULL item behavior, small code mods for same.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8449 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Greg Ercolano 2011-02-19 22:40:31 +00:00
parent 5ecca683a3
commit 723fe666cf
3 changed files with 59 additions and 55 deletions

View File

@ -231,11 +231,11 @@ public:
Fl_Tree_Item* insert(Fl_Tree_Item *item, const char *name, int pos);
/// Remove the specified \p item from the tree.
/// \p item may not be NULL.
/// If it has children, all those are removed too.
/// \returns 0 if done, -1 if 'item' not found.
///
int remove(Fl_Tree_Item *item) {
if ( !item ) return(0);
if ( item == _root ) {
clear();
} else {
@ -254,6 +254,8 @@ public:
delete _root; _root = 0;
}
/// Clear all the children of a particular node in the tree specified by \p item.
/// Item may not be NULL.
///
void clear_children(Fl_Tree_Item *item) {
if ( item->has_children() ) {
item->clear_children();
@ -301,12 +303,11 @@ public:
/// The callback can use callback_item() and callback_reason() respectively to determine
/// the item changed and the reason the callback was called.
///
/// \param[in] item -- the item to be opened
/// \param[in] item -- the item to be opened. Must not be NULL.
/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
/// - 0 - callback() is not invoked
/// - 1 - callback() is invoked if item changed,
/// callback_reason() will be FL_TREE_REASON_OPENED
///
/// \returns
/// - 1 -- item was opened
/// - 0 -- item was already open, no change
@ -335,7 +336,6 @@ public:
/// - 0 - callback() is not invoked
/// - 1 - callback() is invoked if item changed,
/// callback_reason() will be FL_TREE_REASON_OPENED
///
/// \returns
/// - 1 -- OK: item opened
/// - 0 -- OK: item was already open, no change
@ -355,7 +355,7 @@ public:
/// The callback can use callback_item() and callback_reason() respectively to determine
/// the item changed and the reason the callback was called.
///
/// \param[in] item -- the item to be opened
/// \param[in] item -- the item whose open state is to be toggled. Must not be NULL.
/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
/// - 0 - callback() is not invoked
/// - 1 - callback() is invoked, callback_reason() will be either
@ -377,12 +377,11 @@ public:
/// The callback can use callback_item() and callback_reason() respectively to determine
/// the item changed and the reason the callback was called.
///
/// \param[in] item -- the item to be closed
/// \param[in] item -- the item to be closed. Must not be NULL.
/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
/// - 0 - callback() is not invoked
/// - 1 - callback() is invoked if item changed,
/// callback_reason() will be FL_TREE_REASON_CLOSED
///
/// \returns
/// - 1 -- item was closed
/// - 0 -- item was already closed, no change
@ -410,7 +409,6 @@ public:
/// - 0 - callback() is not invoked
/// - 1 - callback() is invoked if item changed,
/// callback_reason() will be FL_TREE_REASON_CLOSED
///
/// \returns
/// - 1 -- OK: item closed
/// - 0 -- OK: item was already closed, no change
@ -428,8 +426,7 @@ public:
/// Items that are 'open' are themselves not necessarily visible;
/// one of the item's parents might be closed.
///
/// \param[in] item -- the item to be tested
///
/// \param[in] item -- the item to be tested. Must not be NULL.
/// \returns
/// - 1 : item is open
/// - 0 : item is closed
@ -443,7 +440,6 @@ public:
/// one of the item's parents might be closed.
///
/// \param[in] path -- the tree item's pathname (eg. "Flintstones/Fred")
///
/// \returns
/// - 1 - OK: item is open
/// - 0 - OK: item is closed
@ -456,8 +452,7 @@ public:
}
/// See if the specified \p item is closed.
///
/// \param[in] item -- the item to be tested
///
/// \param[in] item -- the item to be tested. Must not be NULL.
/// \returns
/// - 1 : item is open
/// - 0 : item is closed
@ -468,7 +463,6 @@ public:
/// See if item specified by \p path (eg: "Parent/child/item") is closed.
///
/// \param[in] path -- the tree item's pathname (eg. "Flintstones/Fred")
///
/// \returns
/// - 1 - OK: item is closed
/// - 0 - OK: item is open
@ -487,12 +481,11 @@ public:
/// The callback can use callback_item() and callback_reason() respectively to determine
/// the item changed and the reason the callback was called.
///
/// \param[in] item -- the item to be selected
/// \param[in] item -- the item to be selected. Must not be NULL.
/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
/// - 0 - the callback() is not invoked
/// - 1 - the callback() is invoked if item changed state,
/// callback_reason() will be FL_TREE_REASON_SELECTED
///
/// \returns
/// - 1 - item's state was changed
/// - 0 - item was already selected, no change was made
@ -521,7 +514,6 @@ public:
/// - 0 - the callback() is not invoked
/// - 1 - the callback() is invoked if item changed state,
/// callback_reason() will be FL_TREE_REASON_SELECTED
///
/// \returns
/// - 1 : OK: item's state was changed
/// - 0 : OK: item was already selected, no change was made
@ -539,7 +531,7 @@ public:
/// The callback can use callback_item() and callback_reason() respectively to determine
/// the item changed and the reason the callback was called.
///
/// \param[in] item -- the item to be selected
/// \param[in] item -- the item to be selected. Must not be NULL.
/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
/// - 0 - the callback() is not invoked
/// - 1 - the callback() is invoked, callback_reason() will be
@ -561,15 +553,14 @@ public:
/// The callback can use callback_item() and callback_reason() respectively to determine
/// the item changed and the reason the callback was called.
///
/// \param[in] item -- the item to be selected
/// \param[in] item -- the item to be selected. Must not be NULL.
/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
/// - 0 - the callback() is not invoked
/// - 1 - the callback() is invoked if item changed state,
/// callback_reason() will be FL_TREE_REASON_DESELECTED
///
/// \returns
/// - 0 - item was already deselected, no change was made
/// - 1 - item's state was changed
/// - 0 - item was already deselected, no change was made
/// - 1 - item's state was changed
///
int deselect(Fl_Tree_Item *item, int docallback=1) {
if ( item->is_selected() ) {
@ -595,7 +586,6 @@ public:
/// - 0 - the callback() is not invoked
/// - 1 - the callback() is invoked if item changed state,
/// callback_reason() will be FL_TREE_REASON_DESELECTED
///
/// \returns
/// - 1 - OK: item's state was changed
/// - 0 - OK: item was already deselected, no change was made
@ -614,7 +604,7 @@ public:
/// See if the specified \p item is selected.
///
/// \param[in] item -- the item to be tested
/// \param[in] item -- the item to be tested. Must not be NULL.
///
/// \return
/// - 1 : item selected
@ -626,7 +616,6 @@ public:
/// See if item specified by \p path (eg: "Parent/child/item") is selected.
///
/// \param[in] path -- the tree item's pathname (eg. "Flintstones/Fred")
///
/// \returns
/// - 1 : item selected
/// - 0 : item deselected

View File

@ -126,6 +126,8 @@ Fl_Tree_Item* Fl_Tree::add(const char *path) {
}
/// Inserts a new item above the specified Fl_Tree_Item, with the label set to 'name'.
/// \param[in] above -- the item above which to insert the new item. Must not be NULL.
/// \param[in] name -- the name of the new item
/// \returns the item that was added, or 0 if 'above' could not be found.
///
Fl_Tree_Item* Fl_Tree::insert_above(Fl_Tree_Item *above, const char *name) {
@ -134,21 +136,21 @@ Fl_Tree_Item* Fl_Tree::insert_above(Fl_Tree_Item *above, const char *name) {
/// Insert a new item into a tree-item's children at a specified position.
///
/// \param[in] item The existing item to insert new child into
/// \param[in] item The existing item to insert new child into. Must not be NULL.
/// \param[in] name The label for the new item
/// \param[in] pos The position of the new item in the child list
///
/// \returns the item that was added.
///
Fl_Tree_Item* Fl_Tree::insert(Fl_Tree_Item *item, const char *name, int pos) {
return(item->insert(_prefs, name, pos));
}
/// Add a new child to a tree-item.
///
/// \param[in] item The existing item to add new child to
/// \param[in] item The existing item to add new child to. Must not be NULL.
/// \param[in] name The label for the new item
///
/// \returns the item that was added.
///
Fl_Tree_Item* Fl_Tree::add(Fl_Tree_Item *item, const char *name) {
return(item->add(_prefs, name));
}
@ -160,12 +162,12 @@ Fl_Tree_Item* Fl_Tree::add(Fl_Tree_Item *item, const char *name) {
/// to do lookups without causing compiler errors.
///
/// \param[in] path -- the tree item's pathname to be found (eg. "Flintstones/Fred")
/// \returns the item, or NULL if not found.
///
/// \returns the item, or 0 if not found.
/// \see item_pathname()
///
Fl_Tree_Item *Fl_Tree::find_item(const char *path) {
if ( ! _root ) return(0);
if ( ! _root ) return(NULL);
char **arr = parse_path(path);
Fl_Tree_Item *item = _root->find_item(arr);
free_path(arr);
@ -174,7 +176,7 @@ Fl_Tree_Item *Fl_Tree::find_item(const char *path) {
/// A const version of Fl_Tree::find_item(const char *path)
const Fl_Tree_Item *Fl_Tree::find_item(const char *path) const {
if ( ! _root ) return(0);
if ( ! _root ) return(NULL);
char **arr = parse_path(path);
const Fl_Tree_Item *item = _root->find_item(arr);
free_path(arr);
@ -288,7 +290,6 @@ void Fl_Tree::draw() {
///
/// \param[in] item The item above/below which we'll find the next visible item
/// \param[in] dir The direction to search. Can be FL_Up or FL_Down.
///
/// \returns The item found, or 0 if there's no visible items above/below the specified \p item.
///
Fl_Tree_Item *Fl_Tree::next_visible_item(Fl_Tree_Item *item, int dir) {
@ -329,7 +330,7 @@ void Fl_Tree::set_item_focus(Fl_Tree_Item *item) {
/// \returns the item clicked, or 0 if no item was under the current event.
///
const Fl_Tree_Item* Fl_Tree::find_clicked() const {
if ( ! _root ) return(0);
if ( ! _root ) return(NULL);
return(_root->find_clicked(_prefs));
}
@ -368,8 +369,7 @@ Fl_Tree_Item* Fl_Tree::first() {
/// }
/// \endcode
///
/// \param[in] item The item to use to find the next item. If NULL, returns NULL
///
/// \param[in] item The item to use to find the next item. If NULL, returns 0.
/// \returns Next item in tree, or 0 if at last item.
///
/// \see first(),next(),last(),prev()
@ -389,8 +389,7 @@ Fl_Tree_Item *Fl_Tree::next(Fl_Tree_Item *item) {
/// }
/// \endcode
///
/// \param[in] item The item to use to find the previous item. If NULL, returns NULL
///
/// \param[in] item The item to use to find the previous item. If NULL, returns 0.
/// \returns Previous item in tree, or 0 if at first item.
///
/// \see first(),next(),last(),prev()
@ -450,7 +449,6 @@ Fl_Tree_Item *Fl_Tree::first_selected_item() {
/// \endcode
///
/// \param[in] item The item to use to find the next selected item. If NULL, first() is used.
///
/// \returns The next selected item, or 0 if there are no more selected items.
///
Fl_Tree_Item *Fl_Tree::next_selected_item(Fl_Tree_Item *item) {
@ -685,7 +683,8 @@ int Fl_Tree::handle(int e) {
/// The callback can use callback_item() and callback_reason() respectively to determine
/// the item changed and the reason the callback was called.
///
/// \param[in] item The item that will be deselected (along with all its children)
/// \param[in] item The item that will be deselected (along with all its children).
/// If NULL, first() is used.
/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
/// - 0 - the callback() is not invoked
/// - 1 - the callback() is invoked for each item that changed state,
@ -717,12 +716,11 @@ int Fl_Tree::deselect_all(Fl_Tree_Item *item, int docallback) {
/// the item changed and the reason the callback was called.
///
/// \param[in] item The item that will be selected (along with all its children).
/// If NULL, first() is assumed.
/// If NULL, first() is used.
/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
/// - 0 - the callback() is not invoked
/// - 1 - the callback() is invoked for each item that changed state,
/// callback_reason() will be FL_TREE_REASON_SELECTED
///
/// \returns count of how many items were actually changed to the selected state.
///
int Fl_Tree::select_all(Fl_Tree_Item *item, int docallback) {
@ -754,7 +752,6 @@ int Fl_Tree::select_all(Fl_Tree_Item *item, int docallback) {
/// - 1 - the callback() is invoked for each item that changed state,
/// callback_reason() will be either FL_TREE_REASON_SELECTED or
/// FL_TREE_REASON_DESELECTED
///
/// \returns the number of items whose selection states were changed, if any.
///
int Fl_Tree::select_only(Fl_Tree_Item *selitem, int docallback) {
@ -785,6 +782,9 @@ int Fl_Tree::select_only(Fl_Tree_Item *selitem, int docallback) {
/// the value will be clipped. So if yoff=100, but scrollbar's max
/// is 50, then 50 will be used.
///
/// \param[in] item The item to be shown. Should not be NULL.
/// \param[in] yoff The pixel offset from the top for the displayed position.
///
/// \see show_item_top(), show_item_middle(), show_item_bottom()
///
void Fl_Tree::show_item(Fl_Tree_Item *item, int yoff) {
@ -800,42 +800,57 @@ void Fl_Tree::show_item(Fl_Tree_Item *item, int yoff) {
/// This can be used to detect if the item is scrolled off-screen.
/// Checks to see if the item's vertical position is within the top and bottom
/// edges of the display window. This does NOT take into account the hide()/show()
/// status of the item.
/// or open()/close() status of the item.
///
/// \param[in] item The item to be checked. If NULL, first() is used.
/// \returns 1 if displayed, 0 if scrolled off screen or no items are in tree.
///
int Fl_Tree::displayed(Fl_Tree_Item *item) {
return( (item->y() >= y() && item->y() <= (y()+h()-item->h())) ? 1 : 0);
item = item ? item : first();
if (!item) return(0);
return( (item->y() >= y()) && (item->y() <= (y()+h()-item->h())) ? 1 : 0);
}
/// Adjust the vertical scroll bar to show \p item at the top
/// of the display IF it is currently off-screen (eg. show_item_top()).
/// If it is already on-screen, no change is made.
///
/// \param[in] item The item to be shown. If NULL, first() is used.
///
/// \see show_item_top(), show_item_middle(), show_item_bottom()
///
void Fl_Tree::show_item(Fl_Tree_Item *item) {
item = item ? item : first();
if (!item) return;
if ( displayed(item) ) return;
show_item_top(item);
}
/// Adjust the vertical scrollbar so that \p item is at the top of the display.
///
/// \param[in] item The item to be shown. If NULL, first() is used.
///
void Fl_Tree::show_item_top(Fl_Tree_Item *item) {
item = item ? item : first();
if ( ! item ) return;
show_item(item, 0);
if (item) show_item(item, 0);
}
/// Adjust the vertical scrollbar so that \p item is in the middle of the display.
///
/// \param[in] item The item to be shown. If NULL, first() is used.
///
void Fl_Tree::show_item_middle(Fl_Tree_Item *item) {
item = item ? item : first();
if ( ! item ) return;
show_item(item, h()/2 - item->h()/2);
if (item) show_item(item, (h()/2)-(item->h()/2));
}
/// Adjust the vertical scrollbar so that \p item is at the bottom of the display.
///
/// \param[in] item The item to be shown. If NULL, first() is used.
///
void Fl_Tree::show_item_bottom(Fl_Tree_Item *item) {
item = item ? item : first();
if ( ! item ) return;
show_item(item, h() - item->h());
if (item) show_item(item, h()-item->h());
}
/// Returns the vertical scroll position as a pixel offset.
@ -863,11 +878,11 @@ void Fl_Tree::vposition(int pos) {
}
/// Displays \p item, scrolling the tree as necessary.
/// \param[in] item The item to be displayed.
/// \param[in] item The item to be displayed. If NULL, first() is used.
///
void Fl_Tree::display(Fl_Tree_Item *item) {
if ( ! item ) return;
show_item_middle(item);
item = item ? item : first();
if (item) show_item_middle(item);
}
/**

View File

@ -299,7 +299,7 @@ Fl_Tree_Item *Fl_Tree_Item::add(const Fl_Tree_Prefs &prefs, const char *new_labe
///
Fl_Tree_Item *Fl_Tree_Item::add(const Fl_Tree_Prefs &prefs, char **arr) {
int t = find_child(*arr);
Fl_Tree_Item *item;
Fl_Tree_Item *item = 0;
if ( t == -1 ) {
item = (Fl_Tree_Item*)add(prefs, *arr);
} else {