Fix: Wayland sends wrong events after an FL_DRAG of a top window - cont'd (#983)
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@ -87,7 +87,6 @@ public:
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// next length of marked text after current marked text will have been replaced
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static int next_marked_length;
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static compositor_name compositor; // identifies the used Wayland compositor
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static bool in_xdg_toplevel_move; // true when performing interactive window move
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// static member functions
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static void insertion_point_location(int x, int y, int height);
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@ -96,7 +96,6 @@ static struct wl_surface *gtk_shell_surface = NULL;
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Fl_Wayland_Screen_Driver::compositor_name Fl_Wayland_Screen_Driver::compositor =
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Fl_Wayland_Screen_Driver::unspecified;
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bool Fl_Wayland_Screen_Driver::in_xdg_toplevel_move = false;
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extern "C" {
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bool fl_libdecor_using_weston(void) {
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@ -231,11 +230,6 @@ static void pointer_enter(void *data, struct wl_pointer *wl_pointer, uint32_t se
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set_event_xy(win);
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Fl::handle(FL_ENTER, win);
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//fprintf(stderr, "pointer_enter window=%p\n", win);
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if (Fl_Wayland_Screen_Driver::in_xdg_toplevel_move) {
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Fl::pushed(NULL);
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Fl::e_state = 0;
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Fl_Wayland_Screen_Driver::in_xdg_toplevel_move = false;
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}
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seat->pointer_focus = surface;
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}
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@ -1856,7 +1856,8 @@ void Fl_Wayland_Window_Driver::resize(int X, int Y, int W, int H) {
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Fl_Wayland_Screen_Driver *scr_driver = (Fl_Wayland_Screen_Driver*)Fl::screen_driver();
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if (Fl::e_state == FL_BUTTON1) {
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xdg_toplevel_move(xdg_toplevel(), scr_driver->seat->wl_seat, scr_driver->seat->serial);
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Fl_Wayland_Screen_Driver::in_xdg_toplevel_move = true;
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Fl::pushed(NULL);
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Fl::e_state = 0;
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}
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} else if (fl_win->kind == SUBWINDOW && fl_win->subsurface) {
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wl_subsurface_set_position(fl_win->subsurface, pWindow->x() * f, pWindow->y() * f);
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