MacOS: move timer-related code from file Fl_cocoa.mm to file Fl_Cocoa_Screen_Driver.cxx

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12916 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy 2018-05-12 16:44:31 +00:00
parent 8b7f7c78b2
commit 6fd216d759
3 changed files with 157 additions and 153 deletions

View File

@ -486,7 +486,7 @@ static void processFLTKEvent(void) {
/*
* break the current event loop
*/
static void breakMacEventLoop()
void Fl_Cocoa_Screen_Driver::breakMacEventLoop()
{
NSEvent *event = [NSEvent otherEventWithType:NSApplicationDefined location:NSMakePoint(0,0)
modifierFlags:0 timestamp:0
@ -494,152 +494,6 @@ static void breakMacEventLoop()
[NSApp postEvent:event atStart:NO];
}
//
// MacOS X timers
//
struct MacTimeout {
Fl_Timeout_Handler callback;
void* data;
CFRunLoopTimerRef timer;
char pending;
CFAbsoluteTime next_timeout; // scheduled time for this timer
};
static MacTimeout* mac_timers;
static int mac_timer_alloc;
static int mac_timer_used;
static MacTimeout* current_timer; // the timer that triggered its callback function
static void realloc_timers()
{
if (mac_timer_alloc == 0) {
mac_timer_alloc = 8;
fl_open_display(); // needed because the timer creates an event
}
mac_timer_alloc *= 2;
MacTimeout* new_timers = new MacTimeout[mac_timer_alloc];
memset(new_timers, 0, sizeof(MacTimeout)*mac_timer_alloc);
memcpy(new_timers, mac_timers, sizeof(MacTimeout) * mac_timer_used);
if (current_timer) {
MacTimeout* newCurrent = new_timers + (current_timer - mac_timers);
current_timer = newCurrent;
}
MacTimeout* delete_me = mac_timers;
mac_timers = new_timers;
delete [] delete_me;
}
static void delete_timer(MacTimeout& t)
{
if (t.timer) {
CFRunLoopRemoveTimer(CFRunLoopGetCurrent(),
t.timer,
kCFRunLoopDefaultMode);
CFRelease(t.timer);
memset(&t, 0, sizeof(MacTimeout));
}
}
static void do_timer(CFRunLoopTimerRef timer, void* data)
{
fl_lock_function();
fl_intptr_t timerId = (fl_intptr_t)data;
current_timer = &mac_timers[timerId];
current_timer->pending = 0;
(current_timer->callback)(current_timer->data);
if (current_timer && current_timer->pending == 0)
delete_timer(*current_timer);
current_timer = NULL;
breakMacEventLoop();
fl_unlock_function();
}
void Fl_Cocoa_Screen_Driver::add_timeout(double time, Fl_Timeout_Handler cb, void* data)
{
// check, if this timer slot exists already
for (int i = 0; i < mac_timer_used; ++i) {
MacTimeout& t = mac_timers[i];
// if so, simply change the fire interval
if (t.callback == cb && t.data == data) {
t.next_timeout = CFAbsoluteTimeGetCurrent() + time;
CFRunLoopTimerSetNextFireDate(t.timer, t.next_timeout );
t.pending = 1;
return;
}
}
// no existing timer to use. Create a new one:
fl_intptr_t timer_id = -1;
// find an empty slot in the timer array
for (int i = 0; i < mac_timer_used; ++i) {
if ( !mac_timers[i].timer ) {
timer_id = i;
break;
}
}
// if there was no empty slot, append a new timer
if (timer_id == -1) {
// make space if needed
if (mac_timer_used == mac_timer_alloc) {
realloc_timers();
}
timer_id = mac_timer_used++;
}
// now install a brand new timer
MacTimeout& t = mac_timers[timer_id];
CFRunLoopTimerContext context = {0, (void*)timer_id, NULL,NULL,NULL};
CFRunLoopTimerRef timerRef = CFRunLoopTimerCreate(kCFAllocatorDefault,
CFAbsoluteTimeGetCurrent() + time,
1E30,
0,
0,
do_timer,
&context
);
if (timerRef) {
CFRunLoopAddTimer(CFRunLoopGetCurrent(),
timerRef,
kCFRunLoopDefaultMode);
t.callback = cb;
t.data = data;
t.timer = timerRef;
t.pending = 1;
t.next_timeout = CFRunLoopTimerGetNextFireDate(timerRef);
}
}
void Fl_Cocoa_Screen_Driver::repeat_timeout(double time, Fl_Timeout_Handler cb, void* data)
{
// k = how many times 'time' seconds after the last scheduled timeout until the future
double k = ceil( (CFAbsoluteTimeGetCurrent() - current_timer->next_timeout) / time);
if (k < 1) k = 1;
current_timer->next_timeout += k * time;
CFRunLoopTimerSetNextFireDate(current_timer->timer, current_timer->next_timeout );
current_timer->callback = cb;
current_timer->data = data;
current_timer->pending = 1;
}
int Fl_Cocoa_Screen_Driver::has_timeout(Fl_Timeout_Handler cb, void* data)
{
for (int i = 0; i < mac_timer_used; ++i) {
MacTimeout& t = mac_timers[i];
if (t.callback == cb && t.data == data && t.pending) {
return 1;
}
}
return 0;
}
void Fl_Cocoa_Screen_Driver::remove_timeout(Fl_Timeout_Handler cb, void* data)
{
for (int i = 0; i < mac_timer_used; ++i) {
MacTimeout& t = mac_timers[i];
if (t.callback == cb && ( t.data == data || data == NULL)) {
delete_timer(t);
}
}
}
@interface FLWindow : NSWindow {
Fl_Window *w;
@ -1527,7 +1381,7 @@ static FLWindowDelegate *flwindowdelegate_instance = nil;
fl_unlock_function();
if ( ! Fl::first_window() ) {
Fl::program_should_quit(1);
breakMacEventLoop(); // necessary when called through menu and in Fl::wait()
Fl_Cocoa_Screen_Driver::breakMacEventLoop(); // necessary when called through menu and in Fl::wait()
}
return NSTerminateCancel;
}
@ -2482,7 +2336,7 @@ static FLTextInputContext* fltextinputcontext_instance = nil;
update_e_xy_and_e_xy_root([self window]);
fl_dnd_target_window = target;
int ret = Fl::handle( FL_DND_ENTER, target );
breakMacEventLoop();
Fl_Cocoa_Screen_Driver::breakMacEventLoop();
fl_unlock_function();
Fl::flush();
return ret ? NSDragOperationCopy : NSDragOperationNone;
@ -2494,7 +2348,7 @@ static FLTextInputContext* fltextinputcontext_instance = nil;
update_e_xy_and_e_xy_root([self window]);
fl_dnd_target_window = target;
int ret = Fl::handle( FL_DND_DRAG, target );
breakMacEventLoop();
Fl_Cocoa_Screen_Driver::breakMacEventLoop();
fl_unlock_function();
// if the DND started in the same application, Fl::dnd() will not return until
// the DND operation is finished. The call below causes the drop indicator
@ -2508,7 +2362,7 @@ static FLTextInputContext* fltextinputcontext_instance = nil;
fl_lock_function();
Fl_Window *target = [(FLWindow*)[self window] getFl_Window];
if ( !Fl::handle( FL_DND_RELEASE, target ) ) {
breakMacEventLoop();
Fl_Cocoa_Screen_Driver::breakMacEventLoop();
fl_unlock_function();
return NO;
}
@ -2534,7 +2388,7 @@ static FLTextInputContext* fltextinputcontext_instance = nil;
convert_crlf(DragData, strlen(DragData));
}
else {
breakMacEventLoop();
Fl_Cocoa_Screen_Driver::breakMacEventLoop();
fl_unlock_function();
return NO;
}
@ -2547,7 +2401,7 @@ static FLTextInputContext* fltextinputcontext_instance = nil;
Fl::e_text = NULL;
Fl::e_length = 0;
fl_dnd_target_window = NULL;
breakMacEventLoop();
Fl_Cocoa_Screen_Driver::breakMacEventLoop();
fl_unlock_function();
return YES;
}

View File

@ -56,6 +56,7 @@ protected:
public:
Fl_Cocoa_Screen_Driver();
static int next_marked_length; // next length of marked text after current marked text will have been replaced
static void breakMacEventLoop();
// --- display management
// --- screen configuration
virtual void init();

View File

@ -31,6 +31,8 @@
extern "C" void NSBeep(void);
extern void (*fl_lock_function)();
extern void (*fl_unlock_function)();
int Fl_Cocoa_Screen_Driver::next_marked_length = 0;
@ -398,6 +400,153 @@ Fl_RGB_Image *Fl_Cocoa_Screen_Driver::read_win_rectangle(int X, int Y, int w, in
return rgb;
}
//
// MacOS X timers
//
struct MacTimeout {
Fl_Timeout_Handler callback;
void* data;
CFRunLoopTimerRef timer;
char pending;
CFAbsoluteTime next_timeout; // scheduled time for this timer
};
static MacTimeout* mac_timers;
static int mac_timer_alloc;
static int mac_timer_used;
static MacTimeout* current_timer; // the timer that triggered its callback function
static void realloc_timers()
{
if (mac_timer_alloc == 0) {
mac_timer_alloc = 8;
fl_open_display(); // needed because the timer creates an event
}
mac_timer_alloc *= 2;
MacTimeout* new_timers = new MacTimeout[mac_timer_alloc];
memset(new_timers, 0, sizeof(MacTimeout)*mac_timer_alloc);
memcpy(new_timers, mac_timers, sizeof(MacTimeout) * mac_timer_used);
if (current_timer) {
MacTimeout* newCurrent = new_timers + (current_timer - mac_timers);
current_timer = newCurrent;
}
MacTimeout* delete_me = mac_timers;
mac_timers = new_timers;
delete [] delete_me;
}
static void delete_timer(MacTimeout& t)
{
if (t.timer) {
CFRunLoopRemoveTimer(CFRunLoopGetCurrent(),
t.timer,
kCFRunLoopDefaultMode);
CFRelease(t.timer);
memset(&t, 0, sizeof(MacTimeout));
}
}
static void do_timer(CFRunLoopTimerRef timer, void* data)
{
fl_lock_function();
fl_intptr_t timerId = (fl_intptr_t)data;
current_timer = &mac_timers[timerId];
current_timer->pending = 0;
(current_timer->callback)(current_timer->data);
if (current_timer && current_timer->pending == 0)
delete_timer(*current_timer);
current_timer = NULL;
Fl_Cocoa_Screen_Driver::breakMacEventLoop();
fl_unlock_function();
}
void Fl_Cocoa_Screen_Driver::add_timeout(double time, Fl_Timeout_Handler cb, void* data)
{
// check, if this timer slot exists already
for (int i = 0; i < mac_timer_used; ++i) {
MacTimeout& t = mac_timers[i];
// if so, simply change the fire interval
if (t.callback == cb && t.data == data) {
t.next_timeout = CFAbsoluteTimeGetCurrent() + time;
CFRunLoopTimerSetNextFireDate(t.timer, t.next_timeout );
t.pending = 1;
return;
}
}
// no existing timer to use. Create a new one:
fl_intptr_t timer_id = -1;
// find an empty slot in the timer array
for (int i = 0; i < mac_timer_used; ++i) {
if ( !mac_timers[i].timer ) {
timer_id = i;
break;
}
}
// if there was no empty slot, append a new timer
if (timer_id == -1) {
// make space if needed
if (mac_timer_used == mac_timer_alloc) {
realloc_timers();
}
timer_id = mac_timer_used++;
}
// now install a brand new timer
MacTimeout& t = mac_timers[timer_id];
CFRunLoopTimerContext context = {0, (void*)timer_id, NULL,NULL,NULL};
CFRunLoopTimerRef timerRef = CFRunLoopTimerCreate(kCFAllocatorDefault,
CFAbsoluteTimeGetCurrent() + time,
1E30,
0,
0,
do_timer,
&context
);
if (timerRef) {
CFRunLoopAddTimer(CFRunLoopGetCurrent(),
timerRef,
kCFRunLoopDefaultMode);
t.callback = cb;
t.data = data;
t.timer = timerRef;
t.pending = 1;
t.next_timeout = CFRunLoopTimerGetNextFireDate(timerRef);
}
}
void Fl_Cocoa_Screen_Driver::repeat_timeout(double time, Fl_Timeout_Handler cb, void* data)
{
// k = how many times 'time' seconds after the last scheduled timeout until the future
double k = ceil( (CFAbsoluteTimeGetCurrent() - current_timer->next_timeout) / time);
if (k < 1) k = 1;
current_timer->next_timeout += k * time;
CFRunLoopTimerSetNextFireDate(current_timer->timer, current_timer->next_timeout );
current_timer->callback = cb;
current_timer->data = data;
current_timer->pending = 1;
}
int Fl_Cocoa_Screen_Driver::has_timeout(Fl_Timeout_Handler cb, void* data)
{
for (int i = 0; i < mac_timer_used; ++i) {
MacTimeout& t = mac_timers[i];
if (t.callback == cb && t.data == data && t.pending) {
return 1;
}
}
return 0;
}
void Fl_Cocoa_Screen_Driver::remove_timeout(Fl_Timeout_Handler cb, void* data)
{
for (int i = 0; i < mac_timer_used; ++i) {
MacTimeout& t = mac_timers[i];
if (t.callback == cb && ( t.data == data || data == NULL)) {
delete_timer(t);
}
}
}
//
// End of "$Id$".
//