Now correctly draws XPM files with 16-bit color indexes.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@674 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -1,5 +1,5 @@
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#
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# "$Id: Makefile,v 1.10.2.2 1999/04/19 14:01:23 mike Exp $"
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# "$Id: Makefile,v 1.10.2.3 1999/08/25 05:37:38 bill Exp $"
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#
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# Fluid makefile for the Fast Light Tool Kit (FLTK).
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#
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@ -59,7 +59,7 @@ include ../makeinclude
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$(CXX) -I.. $(CXXFLAGS) -o $@ $< -L../lib -lfltk $(LDLIBS)
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$(PROGRAM) : $(OBJECTS) ../lib/$(LIBNAME)
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$(CXX) $(CXXFLAGS) -o $(PROGRAM) $(OBJECTS) -L../lib -lfltk $(LDLIBS)
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$(CXX) $(LDFLAGS) -o $(PROGRAM) $(OBJECTS) -L../lib -lfltk $(LDLIBS)
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clean :
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-@ rm -f *.o $(PROGRAM) $(CLEAN) core *~ makedepend
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@ -91,5 +91,5 @@ rebuild:
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./fluid -c widget_panel.fl
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#
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# End of "$Id: Makefile,v 1.10.2.2 1999/04/19 14:01:23 mike Exp $".
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# End of "$Id: Makefile,v 1.10.2.3 1999/08/25 05:37:38 bill Exp $".
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#
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@ -1,5 +1,5 @@
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//
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// "$Id: fl_draw_pixmap.cxx,v 1.4.2.1 1999/07/27 17:24:13 bill Exp $"
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// "$Id: fl_draw_pixmap.cxx,v 1.4.2.2 1999/08/25 05:37:40 bill Exp $"
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//
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// Pixmap drawing code for the Fast Light Tool Kit (FLTK).
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//
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@ -55,20 +55,23 @@ int fl_measure_pixmap(/*const*/char * const *data, int &w, int &h) {
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// The callback from fl_draw_image to get a row of data passes this:
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struct pixmap_data {
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int w, h;
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char*const* data;
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const uchar*const* data;
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union {
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U64 colors[256];
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U64* byte1[256];
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};
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};
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// callback for 1 byte per pixel:
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static void cb1(void*v, int x, int y, int w, uchar* buf) {
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pixmap_data& d = *(pixmap_data*)v;
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const char* p = d.data[y]+x;
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const uchar* p = d.data[y]+x;
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U64* q = (U64*)buf;
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for (int X=(w+1)/2; X--; p += 2) {
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#if WORDS_BIGENDIAN
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*q++ = (d.colors[p[0]&255]<<32) | d.colors[p[1]&255];
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*q++ = (d.colors[p[0]]<<32) | d.colors[p[1]];
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#else
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*q++ = (d.colors[p[1]&255]<<32) | d.colors[p[0]&255];
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*q++ = (d.colors[p[1]]<<32) | d.colors[p[0]];
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#endif
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}
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}
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@ -76,15 +79,17 @@ static void cb1(void*v, int x, int y, int w, uchar* buf) {
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// callback for 2 bytes per pixel:
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static void cb2(void*v, int x, int y, int w, uchar* buf) {
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pixmap_data& d = *(pixmap_data*)v;
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const char* p = d.data[y]+2*x;
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const uchar* p = d.data[y]+2*x;
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U64* q = (U64*)buf;
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for (int X=(w+1)/2; X--;) {
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int index = *p++; int t = *p++; index += (t<<4)+(t>>4);
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int index1= *p++; t = *p++; index1 += (t<<4)+(t>>4);
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U64* colors = d.byte1[*p++];
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int index = *p++;
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U64* colors1 = d.byte1[*p++];
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int index1 = *p++;
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#if WORDS_BIGENDIAN
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*q++ = (d.colors[index&255]<<32) | d.colors[index1&255];
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*q++ = (colors[index]<<32) | colors1[index1];
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#else
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*q++ = (d.colors[index1&255]<<32) | d.colors[index&255];
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*q++ = (colors1[index1]<<32) | colors[index];
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#endif
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}
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}
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@ -94,26 +99,29 @@ static void cb2(void*v, int x, int y, int w, uchar* buf) {
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// The callback from fl_draw_image to get a row of data passes this:
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struct pixmap_data {
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int w, h;
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char*const* data;
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const uchar*const* data;
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union {
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U32 colors[256];
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U32* byte1[256];
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};
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};
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// callback for 1 byte per pixel:
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static void cb1(void*v, int x, int y, int w, uchar* buf) {
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pixmap_data& d = *(pixmap_data*)v;
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const char* p = d.data[y]+x;
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const uchar* p = d.data[y]+x;
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U32* q = (U32*)buf;
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for (int X=w; X--;) *q++ = d.colors[(*p++)&255];
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for (int X=w; X--;) *q++ = d.colors[*p++];
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}
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// callback for 2 bytes per pixel:
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static void cb2(void*v, int x, int y, int w, uchar* buf) {
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pixmap_data& d = *(pixmap_data*)v;
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const char* p = d.data[y]+2*x;
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const uchar* p = d.data[y]+2*x;
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U32* q = (U32*)buf;
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for (int X=w; X--;) {
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int index = *p++; int t = *p++; index += (t<<4)+(t>>4);
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*q++ = d.colors[index&255];
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U32* colors = d.byte1[*p++];
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*q++ = colors[*p++];
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}
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}
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@ -126,15 +134,15 @@ extern int fl_parse_color(const char*, uchar&, uchar&, uchar&);
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uchar **fl_mask_bitmap; // if non-zero, create bitmap and store pointer here
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int fl_draw_pixmap(/*const*/char*const* data, int x, int y, Fl_Color bg) {
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int fl_draw_pixmap(/*const*/char*const* di, int x, int y, Fl_Color bg) {
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pixmap_data d;
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if (!fl_measure_pixmap(data, d.w, d.h)) return 0;
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data++;
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if (!fl_measure_pixmap(di, d.w, d.h)) return 0;
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const uchar*const* data = (uchar**)(di+1);
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int transparent_index = -1;
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if (ncolors < 0) { // fltk (non standard) compressed colormap
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ncolors = -ncolors;
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const char *p = *data++;
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const uchar *p = *data++;
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// if first color is ' ' it is transparent (put it later to make
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// it not be transparent):
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if (*p == ' ') {
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@ -152,7 +160,7 @@ int fl_draw_pixmap(/*const*/char*const* data, int x, int y, Fl_Color bg) {
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}
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// read all the rest of the colors:
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for (int i=0; i < ncolors; i++) {
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uchar* c = (uchar*)&d.colors[(*p++)&255];
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uchar* c = (uchar*)&d.colors[*p++];
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#ifdef U64
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*(U64*)c = 0;
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#if WORDS_BIGENDIAN
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@ -165,15 +173,29 @@ int fl_draw_pixmap(/*const*/char*const* data, int x, int y, Fl_Color bg) {
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*c = 0;
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}
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} else { // normal XPM colormap with names
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if (chars_per_pixel>1) memset(d.byte1, 0, sizeof(d.byte1));
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for (int i=0; i<ncolors; i++) {
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const char *p = *data++;
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const uchar *p = *data++;
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// the first 1 or 2 characters are the color index:
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int index = *p++;
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if (chars_per_pixel>1) {int t = *p++; index += (t<<4)+(t>>4);}
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uchar* c;
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if (chars_per_pixel>1) {
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#ifdef U64
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U64* colors = d.byte1[index];
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if (!colors) colors = d.byte1[index] = new U64[256];
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#else
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U32* colors = d.byte1[index];
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if (!colors) colors = d.byte1[index] = new U32[256];
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#endif
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c = (uchar*)&colors[*p];
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index = (index<<8)+*p++;
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} else {
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c = (uchar *)&d.colors[index];
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}
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// look for "c word", or last word if none:
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const char *previous_word = p;
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const uchar *previous_word = p;
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for (;;) {
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while (*p && isspace(*p)) p++; char what = *p++;
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while (*p && isspace(*p)) p++; uchar what = *p++;
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while (*p && !isspace(*p)) p++;
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while (*p && isspace(*p)) p++;
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if (!*p) {p = previous_word; break;}
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@ -181,7 +203,6 @@ int fl_draw_pixmap(/*const*/char*const* data, int x, int y, Fl_Color bg) {
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previous_word = p;
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while (*p && !isspace(*p)) p++;
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}
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uchar *c = (uchar *)&d.colors[index&255];
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#ifdef U64
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*(U64*)c = 0;
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#if WORDS_BIGENDIAN
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@ -192,13 +213,13 @@ int fl_draw_pixmap(/*const*/char*const* data, int x, int y, Fl_Color bg) {
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if (fl_parse_color(p, c[0], c[1], c[2])) {;
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#else
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XColor x;
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if (XParseColor(fl_display, fl_colormap, p, &x)) {
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if (XParseColor(fl_display, fl_colormap, (const char*)p, &x)) {
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c[0] = x.red>>8; c[1] = x.green>>8; c[2] = x.blue>>8;
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#endif
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} else { // assumme "None" or "#transparent" for any errors
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// this should be transparent...
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Fl::get_color(bg, c[0], c[1], c[2]);
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transparent_index = index&255;
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transparent_index = index;
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}
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}
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}
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@ -210,7 +231,7 @@ int fl_draw_pixmap(/*const*/char*const* data, int x, int y, Fl_Color bg) {
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uchar* bitmap = new uchar[W * d.h];
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*fl_mask_bitmap = bitmap;
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for (int y = 0; y < d.h; y++) {
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uchar* p = (uchar*)data[y];
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const uchar* p = data[y];
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if (chars_per_pixel <= 1) {
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for (int x = 0; x < W; x++) {
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int b = (*p++ != transparent_index);
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@ -227,8 +248,9 @@ int fl_draw_pixmap(/*const*/char*const* data, int x, int y, Fl_Color bg) {
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for (int x = 0; x < W; x++) {
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int b = 0;
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for (int i = 0; i < 8; i++) {
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int index = *p++; int t = *p++; index += (t<<4)+(t>>4);
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if ((index&255) != transparent_index) b |= (1<<i);
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int index = *p++;
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index = (index<<8) | (*p++);
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if (index != transparent_index) b |= (1<<i);
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}
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*bitmap++ = b;
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}
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@ -237,9 +259,10 @@ int fl_draw_pixmap(/*const*/char*const* data, int x, int y, Fl_Color bg) {
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}
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fl_draw_image(chars_per_pixel==1 ? cb1 : cb2, &d, x, y, d.w, d.h, 4);
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if (chars_per_pixel > 1) for (int i = 0; i < 256; i++) delete d.byte1[i];
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return 1;
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}
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//
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// End of "$Id: fl_draw_pixmap.cxx,v 1.4.2.1 1999/07/27 17:24:13 bill Exp $".
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// End of "$Id: fl_draw_pixmap.cxx,v 1.4.2.2 1999/08/25 05:37:40 bill Exp $".
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//
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