Doc: more details about installation of GLEW.
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@ -550,7 +550,7 @@ and OpenGL 3.
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To access OpenGL 3.0 (or higher versions), use the <tt>FL_OPENGL3</tt> flag
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when calling Fl_Gl_Window::mode(int a) or glutInitDisplayMode().
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<b>On the Windows, X11, and Wayland platforms</b>, FLTK creates contexts
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<b>On the Windows and Linux platforms</b>, FLTK creates contexts
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implementing the highest OpenGL version supported by the hardware.
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Such contexts may also be compatible with lower OpenGL versions.
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Access to functions from OpenGL
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@ -561,14 +561,31 @@ necessary to install the GLEW library (see below).
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<b>On the macOS platform</b>, MacOS 10.7 or above is required;
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GLEW is possible but not necessary. FLTK creates contexts for OpenGL
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versions 1 and 2 without the FL_OPENGL3
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flag and for OpenGL versions 3.2 and above with it.
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flag and for OpenGL versions 3.2 and above (<b>but not below</b>) with it.
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\par GLEW installation (X11, Wayland, and Windows platforms)
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GLEW is available as a package for most Linux distributions and in source
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form at http://glew.sourceforge.net/.
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For the Windows platform, a Visual Studio static library (glew32.lib) can
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be downloaded from the same web site; a MinGW-style static library (libglew32.a)
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can be built from source with the make command.
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\par GLEW installation (Linux and Windows platforms)
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FLTK needs a header file, \c GL/glew.h, and a library, \c libGLEW.* or
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equivalent, to support OpenGL 3 and above.
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<br>These can be obtained for most Linux distributions
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by installing package libglew-dev.
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<br>For the Windows platform :
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<ul>
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<li> the header and a Visual Studio static library (glew32.lib) can
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be downloaded from http://glew.sourceforge.net/ ;
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<li> a MinGW-style static library (libglew32.a)
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can be built from source (same web site) with the make command.
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Alternatively, pre-built files are available for these architectures :
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<ul><li>x86: download files
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<a href=https://github.com/McNopper/OpenGL/blob/42fa2736e2b37db1df99c2b205279855ec6f2b1d/External/x86/Windows/MinGW/include/GL/glew.h>
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glew.h</a> and
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<a href=https://github.com/McNopper/OpenGL/blob/42fa2736e2b37db1df99c2b205279855ec6f2b1d/External/x86/Windows/MinGW/lib/libglew32.a>
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libglew32.a</a>;
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<li>x86_64: install GLEW as an MSYS2 package with command :
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\code
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pacman -S mingw-w64-x86_64-glew
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\endcode
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</ul>
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</ul>
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\par Source-level changes for OpenGL 3:
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\li Put this in all OpenGL-using source files (instead of \#include <FL/gl.h>,
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