mirror of https://github.com/fltk/fltk
Fix threading test.
Add threading demo from 2.0, with minor improvements to make the prime number generation faster/more realistic. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1823 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
parent
a93a8031f1
commit
64f2cc0635
11
configh.in
11
configh.in
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@ -1,5 +1,5 @@
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/*
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* "$Id: configh.in,v 1.11.2.11.2.4 2001/10/19 14:04:08 easysw Exp $"
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* "$Id: configh.in,v 1.11.2.11.2.5 2001/12/08 16:23:51 easysw Exp $"
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*
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* Configuration file for the Fast Light Tool Kit (FLTK).
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* @configure_input@
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@ -201,5 +201,12 @@
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/*
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* End of "$Id: configh.in,v 1.11.2.11.2.4 2001/10/19 14:04:08 easysw Exp $".
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* Do we have POSIX threading?
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*/
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#undef HAVE_PTHREAD
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/*
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* End of "$Id: configh.in,v 1.11.2.11.2.5 2001/12/08 16:23:51 easysw Exp $".
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*/
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@ -1,7 +1,7 @@
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dnl -*- sh -*-
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dnl the "configure" script is made from this by running GNU "autoconf"
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dnl
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dnl "$Id: configure.in,v 1.33.2.31.2.37 2001/12/06 22:16:48 easysw Exp $"
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dnl "$Id: configure.in,v 1.33.2.31.2.38 2001/12/08 16:23:51 easysw Exp $"
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dnl
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dnl Configuration script for the Fast Light Tool Kit (FLTK).
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dnl
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@ -313,7 +313,7 @@ case $uname in
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AC_SEARCH_LIBS(pthread_create, pthread)
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fi
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if test "x$ac_cv_search_pthread" != x; then
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if test "x$ac_cv_search_pthread_create" != x; then
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AC_DEFINE(HAVE_PTHREAD)
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fi
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@ -604,5 +604,5 @@ AC_OUTPUT(makeinclude fltk.list fltk-config FL/Makefile)
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chmod +x fltk-config
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dnl
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dnl End of "$Id: configure.in,v 1.33.2.31.2.37 2001/12/06 22:16:48 easysw Exp $".
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dnl End of "$Id: configure.in,v 1.33.2.31.2.38 2001/12/08 16:23:51 easysw Exp $".
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dnl
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@ -1,5 +1,5 @@
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#
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# "$Id: Makefile,v 1.19.2.7.2.16 2001/12/06 02:20:36 matthiaswm Exp $"
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# "$Id: Makefile,v 1.19.2.7.2.17 2001/12/08 16:23:51 easysw Exp $"
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#
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# Test/example program makefile for the Fast Light Tool Kit (FLTK).
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#
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@ -83,6 +83,7 @@ CPPFILES =\
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subwindow.cxx \
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symbols.cxx \
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tabs.cxx \
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threads.cxx \
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tile.cxx \
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tiled_image.cxx \
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valuators.cxx
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@ -135,6 +136,7 @@ ALL = \
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subwindow$(EXEEXT) \
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symbols$(EXEEXT) \
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tabs$(EXEEXT) \
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threads$(EXEEXT) \
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tile$(EXEEXT) \
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tiled_image$(EXEEXT) \
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valuators$(EXEEXT)
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@ -245,5 +247,5 @@ uninstall:
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@echo Nothing to uninstall in test directory.
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#
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# End of "$Id: Makefile,v 1.19.2.7.2.16 2001/12/06 02:20:36 matthiaswm Exp $".
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# End of "$Id: Makefile,v 1.19.2.7.2.17 2001/12/08 16:23:51 easysw Exp $".
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#
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@ -62,11 +62,12 @@
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@e:Checkers:checkers
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@main:Other\nTests:@o
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@o:color choosers:color_chooser r
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@o:file chooser:file_chooser
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@o:Color Choosers:color_chooser r
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@o:File Chooser:file_chooser
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@o:XForms Emulation:forms
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@o:fonts:fonts
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@o:Fonts:fonts
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@o:HelpDialog:help
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@o:Threading:threads
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@main:Tutorial\nfrom\nManual:@j
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@j:ask\n(modified):ask
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@ -1,26 +1,75 @@
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#include <fltk/Fl.h>
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#include <fltk/Fl_Window.h>
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#include <fltk/Fl_Browser.h>
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#include <fltk/Fl_Threads.h>
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#include <stdio.h>
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//
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// "$Id: threads.cxx,v 1.10.2.1 2001/12/08 16:23:51 easysw Exp $"
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//
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// Threading example program for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2001 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems to "fltk-bugs@fltk.org".
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//
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#include <config.h>
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#if HAVE_PTHREAD || defined(WIN32)
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# include <FL/Fl.H>
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# include <FL/Fl_Window.H>
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# include <FL/Fl_Browser.H>
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# include <FL/Fl_Value_Output.H>
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# include "threads.h"
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# include <stdio.h>
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# include <math.h>
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Fl_Thread prime_thread;
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Fl_Browser *browser1, *browser2;
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Fl_Value_Output *value1, *value2;
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int start2 = 3;
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void* prime_func(void* p)
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{
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Fl_Browser* browser = (Fl_Browser*) p;
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Fl_Value_Output *value;
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int n;
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int step;
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// very loosy prime number calculator !
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for (int n=1000000; ; n++) {
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if (browser == browser2) {
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n = start2;
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start2 += 2;
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step = 12;
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value = value2;
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} else {
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n = 3;
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step = 2;
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value = value1;
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}
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// very simple prime number calculator !
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for (; ; n+= step) {
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int p;
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for (p=2; p<n; p++) if ( n%p == 0 ) break;
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if (p == n) {
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int hn = (int)sqrt(n);
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for (p=3; p<=hn; p+=2) if ( n%p == 0 ) break;
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if (p >= hn) {
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char s[128];
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sprintf(s, "%d", n);
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Fl::lock();
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browser->add(s);
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browser->bottomline(browser->size());
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if (n > value->value()) value->value(n);
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Fl::unlock();
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Fl::awake((void*) (browser == browser1? p:0)); // Cause the browser to redraw ...
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}
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int main()
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{
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Fl_Window* w = new Fl_Window(200, 300, "Multithread test");
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browser1 = new Fl_Browser(0, 0, 200, 300);
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Fl_Window* w = new Fl_Window(200, 200, "Single Thread");
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browser1 = new Fl_Browser(0, 0, 200, 175);
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w->resizable(browser1);
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value1 = new Fl_Value_Output(100, 175, 200, 25, "Max Prime:");
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w->end();
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w->show();
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w = new Fl_Window(200, 300, "Multithread test");
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browser2 = new Fl_Browser(0, 0, 200, 300);
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w = new Fl_Window(200, 200, "Six Threads");
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browser2 = new Fl_Browser(0, 0, 200, 175);
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w->resizable(browser2);
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value2 = new Fl_Value_Output(100, 175, 200, 25, "Max Prime:");
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w->end();
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w->show();
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browser1->add("Prime numbers :");
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browser2->add("Prime numbers :");
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browser1->add("Prime numbers:");
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browser2->add("Prime numbers:");
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Fl::lock(); // you must do this before creating any threads!
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// Fl::run();
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while (w->visible()) {
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Fl::wait();
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void* m = Fl::thread_message();
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if (m) printf("Recieved message: %d\n", int(m));
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// void* m = Fl::thread_message();
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// printf("Received message: %p\n", m);
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}
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return 0;
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}
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#else
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# include <FL/fl_ask.H>
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int main() {
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fl_alert("Sorry, threading not supported on this platform!");
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}
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#endif // HAVE_PTHREAD || WIN32
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//
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// End of "$Id: threads.cxx,v 1.10.2.1 2001/12/08 16:23:51 easysw Exp $".
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//
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@ -0,0 +1,164 @@
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//
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// "$Id: threads.h,v 1.1.2.1 2001/12/08 16:23:51 easysw Exp $"
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//
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// Simple threading API for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2001 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems to "fltk-bugs@fltk.org".
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//
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// Inline classes to provide portable support for threads and mutexes.
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//
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// FLTK does not use this (it has an internal mutex implementation
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// that is used if Fl::lock() is called). This header file's only
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// purpose is so we can write portable demo programs. It may be useful
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// or an inspiration to people who want to try writing multithreaded
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// programs themselves.
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//
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// FLTK has no multithreaded support unless the main thread calls Fl::lock().
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// This main thread is the only thread allowed to call Fl::run() or Fl::wait().
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// From then on FLTK will be locked except when the main thread is actually
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// waiting for events from the user. Other threads must call Fl::lock() and
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// Fl::unlock() to surround calls to FLTK (such as to change widgets or
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// redraw them).
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#ifndef Threads_H
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# define Threads_H
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# ifndef WIN32
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// Use POSIX threading...
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# include <pthread.h>
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typedef pthread_t Fl_Thread;
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static int fl_create_thread(Fl_Thread& t, void *(*f) (void *), void* p)
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{
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return pthread_create((pthread_t*)&t, 0, f, p);
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}
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// Linux supports recursive locks, use them directly, with some cheating:
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# ifdef PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP
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extern pthread_mutexattr_t Fl_Mutex_attrib;
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class Fl_Mutex {
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friend class Fl_SignalMutex;
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pthread_mutex_t mutex;
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Fl_Mutex(const Fl_Mutex&);
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Fl_Mutex& operator=(const Fl_Mutex&);
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public:
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Fl_Mutex() {pthread_mutex_init(&mutex, &Fl_Mutex_attrib);}
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void lock() {pthread_mutex_lock(&mutex);}
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void unlock() {pthread_mutex_unlock(&mutex);}
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~Fl_Mutex() {pthread_mutex_destroy(&mutex);}
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};
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class Fl_SignalMutex : public Fl_Mutex {
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pthread_cond_t cond;
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public:
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Fl_SignalMutex() : Fl_Mutex() {pthread_cond_init(&cond, 0);}
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void signal() {pthread_cond_broadcast(&cond);}
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void wait() {
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int save_counter = mutex.m_count; mutex.m_count = 1;
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pthread_cond_wait(&cond, &mutex);
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mutex.m_count = save_counter;
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}
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};
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# else // standard pthread mutexes need a bit of work to be recursive:
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class Fl_Mutex {
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friend class Fl_SignalMutex;
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pthread_mutex_t mutex;
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pthread_t owner;
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int counter;
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Fl_Mutex(const Fl_Mutex&);
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Fl_Mutex& operator=(const Fl_Mutex&);
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public:
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Fl_Mutex() : counter(0) {pthread_mutex_init(&mutex, 0);}
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void lock() {
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if (!counter || owner != pthread_self()) {
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pthread_mutex_lock(&mutex); owner = pthread_self();
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}
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counter++;
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}
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void unlock() {if (!--counter) pthread_mutex_unlock(&mutex);}
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~Fl_Mutex() {pthread_mutex_destroy(&mutex);}
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};
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class Fl_SignalMutex : public Fl_Mutex {
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pthread_cond_t cond;
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public:
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Fl_SignalMutex() : Fl_Mutex() {pthread_cond_init(&cond, 0);}
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void signal() {pthread_cond_broadcast(&cond);}
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void wait() {
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int save_counter = counter; counter = 0;
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pthread_cond_wait(&cond, &mutex);
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counter = save_counter;
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owner = pthread_self();
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}
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};
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# endif
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# else // Use Windows threading...
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# include <windows.h>
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# include <process.h>
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typedef unsigned long Fl_Thread;
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static int fl_create_thread(Fl_Thread& t, void *(*f) (void *), void* p) {
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return t = (Fl_Thread)_beginthread((void( __cdecl * )( void * ))f, 0, p);
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}
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class FL_API Fl_Mutex {
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friend class Fl_SignalMutex;
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CRITICAL_SECTION cs;
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Fl_Mutex(const Fl_Mutex&);
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Fl_Mutex& operator=(const Fl_Mutex&);
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public:
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Fl_Mutex() {InitializeCriticalSection(&cs);}
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void lock() {EnterCriticalSection(&cs);}
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void unlock() {LeaveCriticalSection(&cs);}
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~Fl_Mutex() {DeleteCriticalSection(&cs);}
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};
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class FL_API Fl_SignalMutex : public Fl_Mutex {
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HANDLE event;
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public:
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Fl_SignalMutex() : Fl_Mutex() {event = CreateEvent(0, FALSE, FALSE, 0);}
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void signal() {SetEvent(event);}
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void wait() {
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// int save_counter = cs.count; cs.count = 1;
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// the following three calls should be atomic, sigh...
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LeaveCriticalSection(&cs);
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WaitForSingleObject(event, INFINITE);
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EnterCriticalSection(&cs);
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// cs.count = save_counter;
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}
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};
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# endif // !WIN32
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#endif // !Threads_h
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//
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// End of "$Id: threads.h,v 1.1.2.1 2001/12/08 16:23:51 easysw Exp $".
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//
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