Fix threading test.

Add threading demo from 2.0, with minor improvements to make the
prime number generation faster/more realistic.


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1823 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Michael R Sweet 2001-12-08 16:23:51 +00:00
parent a93a8031f1
commit 64f2cc0635
6 changed files with 266 additions and 27 deletions

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@ -1,5 +1,5 @@
/*
* "$Id: configh.in,v 1.11.2.11.2.4 2001/10/19 14:04:08 easysw Exp $"
* "$Id: configh.in,v 1.11.2.11.2.5 2001/12/08 16:23:51 easysw Exp $"
*
* Configuration file for the Fast Light Tool Kit (FLTK).
* @configure_input@
@ -201,5 +201,12 @@
/*
* End of "$Id: configh.in,v 1.11.2.11.2.4 2001/10/19 14:04:08 easysw Exp $".
* Do we have POSIX threading?
*/
#undef HAVE_PTHREAD
/*
* End of "$Id: configh.in,v 1.11.2.11.2.5 2001/12/08 16:23:51 easysw Exp $".
*/

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@ -1,7 +1,7 @@
dnl -*- sh -*-
dnl the "configure" script is made from this by running GNU "autoconf"
dnl
dnl "$Id: configure.in,v 1.33.2.31.2.37 2001/12/06 22:16:48 easysw Exp $"
dnl "$Id: configure.in,v 1.33.2.31.2.38 2001/12/08 16:23:51 easysw Exp $"
dnl
dnl Configuration script for the Fast Light Tool Kit (FLTK).
dnl
@ -313,7 +313,7 @@ case $uname in
AC_SEARCH_LIBS(pthread_create, pthread)
fi
if test "x$ac_cv_search_pthread" != x; then
if test "x$ac_cv_search_pthread_create" != x; then
AC_DEFINE(HAVE_PTHREAD)
fi
@ -604,5 +604,5 @@ AC_OUTPUT(makeinclude fltk.list fltk-config FL/Makefile)
chmod +x fltk-config
dnl
dnl End of "$Id: configure.in,v 1.33.2.31.2.37 2001/12/06 22:16:48 easysw Exp $".
dnl End of "$Id: configure.in,v 1.33.2.31.2.38 2001/12/08 16:23:51 easysw Exp $".
dnl

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@ -1,5 +1,5 @@
#
# "$Id: Makefile,v 1.19.2.7.2.16 2001/12/06 02:20:36 matthiaswm Exp $"
# "$Id: Makefile,v 1.19.2.7.2.17 2001/12/08 16:23:51 easysw Exp $"
#
# Test/example program makefile for the Fast Light Tool Kit (FLTK).
#
@ -83,6 +83,7 @@ CPPFILES =\
subwindow.cxx \
symbols.cxx \
tabs.cxx \
threads.cxx \
tile.cxx \
tiled_image.cxx \
valuators.cxx
@ -135,6 +136,7 @@ ALL = \
subwindow$(EXEEXT) \
symbols$(EXEEXT) \
tabs$(EXEEXT) \
threads$(EXEEXT) \
tile$(EXEEXT) \
tiled_image$(EXEEXT) \
valuators$(EXEEXT)
@ -245,5 +247,5 @@ uninstall:
@echo Nothing to uninstall in test directory.
#
# End of "$Id: Makefile,v 1.19.2.7.2.16 2001/12/06 02:20:36 matthiaswm Exp $".
# End of "$Id: Makefile,v 1.19.2.7.2.17 2001/12/08 16:23:51 easysw Exp $".
#

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@ -62,11 +62,12 @@
@e:Checkers:checkers
@main:Other\nTests:@o
@o:color choosers:color_chooser r
@o:file chooser:file_chooser
@o:Color Choosers:color_chooser r
@o:File Chooser:file_chooser
@o:XForms Emulation:forms
@o:fonts:fonts
@o:Fonts:fonts
@o:HelpDialog:help
@o:Threading:threads
@main:Tutorial\nfrom\nManual:@j
@j:ask\n(modified):ask

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@ -1,26 +1,75 @@
#include <fltk/Fl.h>
#include <fltk/Fl_Window.h>
#include <fltk/Fl_Browser.h>
#include <fltk/Fl_Threads.h>
#include <stdio.h>
//
// "$Id: threads.cxx,v 1.10.2.1 2001/12/08 16:23:51 easysw Exp $"
//
// Threading example program for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2001 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems to "fltk-bugs@fltk.org".
//
#include <config.h>
#if HAVE_PTHREAD || defined(WIN32)
# include <FL/Fl.H>
# include <FL/Fl_Window.H>
# include <FL/Fl_Browser.H>
# include <FL/Fl_Value_Output.H>
# include "threads.h"
# include <stdio.h>
# include <math.h>
Fl_Thread prime_thread;
Fl_Browser *browser1, *browser2;
Fl_Value_Output *value1, *value2;
int start2 = 3;
void* prime_func(void* p)
{
Fl_Browser* browser = (Fl_Browser*) p;
Fl_Value_Output *value;
int n;
int step;
// very loosy prime number calculator !
for (int n=1000000; ; n++) {
if (browser == browser2) {
n = start2;
start2 += 2;
step = 12;
value = value2;
} else {
n = 3;
step = 2;
value = value1;
}
// very simple prime number calculator !
for (; ; n+= step) {
int p;
for (p=2; p<n; p++) if ( n%p == 0 ) break;
if (p == n) {
int hn = (int)sqrt(n);
for (p=3; p<=hn; p+=2) if ( n%p == 0 ) break;
if (p >= hn) {
char s[128];
sprintf(s, "%d", n);
Fl::lock();
browser->add(s);
browser->bottomline(browser->size());
if (n > value->value()) value->value(n);
Fl::unlock();
Fl::awake((void*) (browser == browser1? p:0)); // Cause the browser to redraw ...
}
@ -30,17 +79,21 @@ void* prime_func(void* p)
int main()
{
Fl_Window* w = new Fl_Window(200, 300, "Multithread test");
browser1 = new Fl_Browser(0, 0, 200, 300);
Fl_Window* w = new Fl_Window(200, 200, "Single Thread");
browser1 = new Fl_Browser(0, 0, 200, 175);
w->resizable(browser1);
value1 = new Fl_Value_Output(100, 175, 200, 25, "Max Prime:");
w->end();
w->show();
w = new Fl_Window(200, 300, "Multithread test");
browser2 = new Fl_Browser(0, 0, 200, 300);
w = new Fl_Window(200, 200, "Six Threads");
browser2 = new Fl_Browser(0, 0, 200, 175);
w->resizable(browser2);
value2 = new Fl_Value_Output(100, 175, 200, 25, "Max Prime:");
w->end();
w->show();
browser1->add("Prime numbers :");
browser2->add("Prime numbers :");
browser1->add("Prime numbers:");
browser2->add("Prime numbers:");
Fl::lock(); // you must do this before creating any threads!
@ -57,9 +110,21 @@ int main()
// Fl::run();
while (w->visible()) {
Fl::wait();
void* m = Fl::thread_message();
if (m) printf("Recieved message: %d\n", int(m));
// void* m = Fl::thread_message();
// printf("Received message: %p\n", m);
}
return 0;
}
#else
# include <FL/fl_ask.H>
int main() {
fl_alert("Sorry, threading not supported on this platform!");
}
#endif // HAVE_PTHREAD || WIN32
//
// End of "$Id: threads.cxx,v 1.10.2.1 2001/12/08 16:23:51 easysw Exp $".
//

164
test/threads.h Normal file
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@ -0,0 +1,164 @@
//
// "$Id: threads.h,v 1.1.2.1 2001/12/08 16:23:51 easysw Exp $"
//
// Simple threading API for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2001 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems to "fltk-bugs@fltk.org".
//
// Inline classes to provide portable support for threads and mutexes.
//
// FLTK does not use this (it has an internal mutex implementation
// that is used if Fl::lock() is called). This header file's only
// purpose is so we can write portable demo programs. It may be useful
// or an inspiration to people who want to try writing multithreaded
// programs themselves.
//
// FLTK has no multithreaded support unless the main thread calls Fl::lock().
// This main thread is the only thread allowed to call Fl::run() or Fl::wait().
// From then on FLTK will be locked except when the main thread is actually
// waiting for events from the user. Other threads must call Fl::lock() and
// Fl::unlock() to surround calls to FLTK (such as to change widgets or
// redraw them).
#ifndef Threads_H
# define Threads_H
# ifndef WIN32
// Use POSIX threading...
# include <pthread.h>
typedef pthread_t Fl_Thread;
static int fl_create_thread(Fl_Thread& t, void *(*f) (void *), void* p)
{
return pthread_create((pthread_t*)&t, 0, f, p);
}
// Linux supports recursive locks, use them directly, with some cheating:
# ifdef PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP
extern pthread_mutexattr_t Fl_Mutex_attrib;
class Fl_Mutex {
friend class Fl_SignalMutex;
pthread_mutex_t mutex;
Fl_Mutex(const Fl_Mutex&);
Fl_Mutex& operator=(const Fl_Mutex&);
public:
Fl_Mutex() {pthread_mutex_init(&mutex, &Fl_Mutex_attrib);}
void lock() {pthread_mutex_lock(&mutex);}
void unlock() {pthread_mutex_unlock(&mutex);}
~Fl_Mutex() {pthread_mutex_destroy(&mutex);}
};
class Fl_SignalMutex : public Fl_Mutex {
pthread_cond_t cond;
public:
Fl_SignalMutex() : Fl_Mutex() {pthread_cond_init(&cond, 0);}
void signal() {pthread_cond_broadcast(&cond);}
void wait() {
int save_counter = mutex.m_count; mutex.m_count = 1;
pthread_cond_wait(&cond, &mutex);
mutex.m_count = save_counter;
}
};
# else // standard pthread mutexes need a bit of work to be recursive:
class Fl_Mutex {
friend class Fl_SignalMutex;
pthread_mutex_t mutex;
pthread_t owner;
int counter;
Fl_Mutex(const Fl_Mutex&);
Fl_Mutex& operator=(const Fl_Mutex&);
public:
Fl_Mutex() : counter(0) {pthread_mutex_init(&mutex, 0);}
void lock() {
if (!counter || owner != pthread_self()) {
pthread_mutex_lock(&mutex); owner = pthread_self();
}
counter++;
}
void unlock() {if (!--counter) pthread_mutex_unlock(&mutex);}
~Fl_Mutex() {pthread_mutex_destroy(&mutex);}
};
class Fl_SignalMutex : public Fl_Mutex {
pthread_cond_t cond;
public:
Fl_SignalMutex() : Fl_Mutex() {pthread_cond_init(&cond, 0);}
void signal() {pthread_cond_broadcast(&cond);}
void wait() {
int save_counter = counter; counter = 0;
pthread_cond_wait(&cond, &mutex);
counter = save_counter;
owner = pthread_self();
}
};
# endif
# else // Use Windows threading...
# include <windows.h>
# include <process.h>
typedef unsigned long Fl_Thread;
static int fl_create_thread(Fl_Thread& t, void *(*f) (void *), void* p) {
return t = (Fl_Thread)_beginthread((void( __cdecl * )( void * ))f, 0, p);
}
class FL_API Fl_Mutex {
friend class Fl_SignalMutex;
CRITICAL_SECTION cs;
Fl_Mutex(const Fl_Mutex&);
Fl_Mutex& operator=(const Fl_Mutex&);
public:
Fl_Mutex() {InitializeCriticalSection(&cs);}
void lock() {EnterCriticalSection(&cs);}
void unlock() {LeaveCriticalSection(&cs);}
~Fl_Mutex() {DeleteCriticalSection(&cs);}
};
class FL_API Fl_SignalMutex : public Fl_Mutex {
HANDLE event;
public:
Fl_SignalMutex() : Fl_Mutex() {event = CreateEvent(0, FALSE, FALSE, 0);}
void signal() {SetEvent(event);}
void wait() {
// int save_counter = cs.count; cs.count = 1;
// the following three calls should be atomic, sigh...
LeaveCriticalSection(&cs);
WaitForSingleObject(event, INFINITE);
EnterCriticalSection(&cs);
// cs.count = save_counter;
}
};
# endif // !WIN32
#endif // !Threads_h
//
// End of "$Id: threads.h,v 1.1.2.1 2001/12/08 16:23:51 easysw Exp $".
//