CMake: improve FLTKConfig.cmake[.in] (#898)

This update makes sure to find and use a `fluid` executable on the
host (build system) and does no longer add the `fluid` target when
cross-compiling.

This makes PR #898 obsolete and fixes the reported issue.
This commit is contained in:
Albrecht Schlosser 2024-08-16 15:08:13 +02:00
parent 3dfa0c4b05
commit 63d7c71e1a
1 changed files with 39 additions and 19 deletions

View File

@ -2,15 +2,15 @@
# FLTKConfig.cmake - FLTK CMake configuration file for external projects.
#
# This file is generated by CMake and used to load FLTK's settings for
# an external project.
# an external project, i.e. a project using FLTK.
#
# It defines the following variables:
#
# FLTK_VERSION - FLTK version string ("x.y.z")
# FLTK_INCLUDE_DIRS - FLTK include directories
# FLTK_LIBRARIES - list of FLTK libraries built (not yet implemented)
# FLTK_LIBRARIES - list of built FLTK libraries (not yet implemented)
# FLTK_FLUID_EXECUTABLE - needed by the function FLTK_RUN_FLUID
# (or the deprecated fltk_wrap_ui() CMake command)
# (or the deprecated fltk_wrap_ui() CMake command)
#
# It defines the following deprecated variables for backwards
# compatibility (do not use for new projects):
@ -26,28 +26,48 @@
# above that may be changed if necessary.
#
set (FLTK_VERSION @FLTK_VERSION@)
set(FLTK_VERSION @FLTK_VERSION@)
include (${CMAKE_CURRENT_LIST_DIR}/FLTK-Targets.cmake)
include(${CMAKE_CURRENT_LIST_DIR}/FLTK-Targets.cmake)
set (FLTK_INCLUDE_DIRS "@INCLUDE_DIRS@")
set (FLTK_USE_FILE ${CMAKE_CURRENT_LIST_DIR}/UseFLTK.cmake)
set(FLTK_INCLUDE_DIRS "@INCLUDE_DIRS@")
set(FLTK_USE_FILE ${CMAKE_CURRENT_LIST_DIR}/UseFLTK.cmake)
# for compatibility with CMake's FindFLTK.cmake
# For compatibility with CMake's FindFLTK.cmake:
set (FLTK_INCLUDE_DIR "${FLTK_INCLUDE_DIRS}")
set(FLTK_INCLUDE_DIR "${FLTK_INCLUDE_DIRS}")
if (CMAKE_CROSSCOMPILING)
find_file(FLUID_PATH
if(CMAKE_CROSSCOMPILING)
# Find a fluid executable on the build host to be able to build fluid programs
find_program(FLTK_FLUID_HOST
NAMES fluid fluid.exe
PATHS ENV PATH
NO_DEFAULT_PATH
NO_CMAKE_FIND_ROOT_PATH
)
add_executable(fluid IMPORTED)
set_target_properties(fluid
PROPERTIES IMPORTED_LOCATION ${FLUID_PATH}
)
set (FLTK_FLUID_EXECUTABLE ${FLUID_PATH})
else ()
set (FLTK_FLUID_EXECUTABLE fluid)
endif (CMAKE_CROSSCOMPILING)
if(FLTK_FLUID_HOST)
set(FLTK_FLUID_EXECUTABLE "${FLTK_FLUID_HOST}")
else() # fluid not found on build host
message(STATUS "FLTKConfig.cmake (cross-compiling): fluid not found on the build host")
message(STATUS "Programs using fluid can't be built")
# note: this assigns "FLTK_FLUID_HOST-NOTFOUND" and running fluid will fail
set(FLTK_FLUID_EXECUTABLE "${FLTK_FLUID_HOST}")
endif()
else(CMAKE_CROSSCOMPILING)
# Use the target 'fluid' which is built together with the library.
set(FLTK_FLUID_EXECUTABLE fluid)
endif(CMAKE_CROSSCOMPILING)
# Debug: should be commented out
# message(STATUS "FLTKConfig.cmake: FLTK_FLUID_EXECUTABLE = '${FLTK_FLUID_EXECUTABLE}'")