Define NSInteger in FL/mac.H when needed, so it's available to all source files.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10779 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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FL/mac.H
10
FL/mac.H
@ -72,6 +72,16 @@ typedef CGContextRef Fl_Offscreen;
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#define MAC_OS_X_VERSION_10_10 101000
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#define MAC_OS_X_VERSION_10_10 101000
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#endif
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#endif
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#ifndef NSINTEGER_DEFINED // appears with 10.5 in NSObjCRuntime.h
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#if defined(__LP64__) && __LP64__
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typedef long NSInteger;
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typedef unsigned long NSUInteger;
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#else
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typedef int NSInteger;
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typedef unsigned int NSUInteger;
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#endif
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#endif
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#ifdef __OBJC__
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#ifdef __OBJC__
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@class NSCursor;
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@class NSCursor;
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@class NSOpenGLPixelFormat;
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@class NSOpenGLPixelFormat;
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@ -532,11 +532,7 @@ int Fl_Native_File_Chooser::runmodal()
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NSString *dir = nil;
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NSString *dir = nil;
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NSString *fname = nil;
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NSString *fname = nil;
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NSString *preset = nil;
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NSString *preset = nil;
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#if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_5
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int retval;
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#else
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NSInteger retval;
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NSInteger retval;
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#endif
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if (_preset_file) {
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if (_preset_file) {
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preset = [[NSString alloc] initWithUTF8String:_preset_file];
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preset = [[NSString alloc] initWithUTF8String:_preset_file];
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if (strchr(_preset_file, '/') != NULL) {
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if (strchr(_preset_file, '/') != NULL) {
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@ -40,16 +40,6 @@
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#import <Cocoa/Cocoa.h>
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#import <Cocoa/Cocoa.h>
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#ifndef NSINTEGER_DEFINED // appears with 10.5 in NSObjCRuntime.h
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#if defined(__LP64__) && __LP64__
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typedef long NSInteger;
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typedef unsigned long NSUInteger;
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#else
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typedef long NSInteger;
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typedef unsigned int NSUInteger;
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#endif
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#endif
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#include "flstring.h"
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#include "flstring.h"
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#include <stdio.h>
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#include <stdio.h>
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#include <ctype.h>
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#include <ctype.h>
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@ -53,17 +53,6 @@ extern "C" {
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#import <Cocoa/Cocoa.h>
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#import <Cocoa/Cocoa.h>
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#ifndef NSINTEGER_DEFINED // appears with 10.5 in NSObjCRuntime.h
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#if defined(__LP64__) && __LP64__
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typedef long NSInteger;
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typedef unsigned long NSUInteger;
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#else
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typedef long NSInteger;
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typedef unsigned int NSUInteger;
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#endif
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#endif
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// #define DEBUG_SELECT // UNCOMMENT FOR SELECT()/THREAD DEBUGGING
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// #define DEBUG_SELECT // UNCOMMENT FOR SELECT()/THREAD DEBUGGING
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#ifdef DEBUG_SELECT
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#ifdef DEBUG_SELECT
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#include <stdio.h> // testing
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#include <stdio.h> // testing
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