Running FLTK in static initializers (cont'd):
To make sure that fl_graphics_driver is initialized, it is enough to test whether it is null. This saves the memory cost of a static variable. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10971 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -141,10 +141,9 @@ Fl_Widget::Fl_Widget(int X, int Y, int W, int H, const char* L) {
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parent_ = 0;
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if (Fl_Group::current()) Fl_Group::current()->add(this);
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static int been_here = 0;
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if (!been_here) {
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been_here = 1;
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Fl_Display_Device::display_device(); // make sure fl_graphics_driver is initialized
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if (!fl_graphics_driver) {
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// Make sure fl_graphics_driver is initialized. Important if we are called by a static initializer.
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Fl_Display_Device::display_device();
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}
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}
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