Add fl_remove_scale()/fl_restore_scale() to transiently draw without scaling factor.
This new API is a response to this message in fltk.general : Can custom box type functions handle their own high-DPI screen scaling?
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@ -81,7 +81,9 @@ public:
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/** \brief Returns the graphics driver of this drawing surface. */
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inline Fl_Graphics_Driver *driver() {return pGraphicsDriver; };
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/** The current drawing surface.
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In other words, the Fl_Surface_Device object that currently receives all graphics requests */
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In other words, the Fl_Surface_Device object that currently receives all graphics requests
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\note It's possible to transiently remove the GUI scaling factor in force in the current
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drawing surface with \ref fl_remove_scale(). */
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static inline Fl_Surface_Device *surface() {
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return surface_ ? surface_ : default_surface();
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};
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@ -364,6 +364,8 @@ public:
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virtual void font_name(int num, const char *name);
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// Defaut implementation may be enough
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virtual void overlay_rect(int x, int y, int w , int h);
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virtual float remove_scale();
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virtual void restore_scale(float);
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};
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#ifndef FL_DOXYGEN
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@ -486,6 +488,8 @@ protected:
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void transformed_vertex(double xf, double yf);
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virtual void transformed_vertex0(float x, float y);
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void vertex(double x, double y);
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virtual float remove_scale();
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virtual void restore_scale(float);
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};
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#endif // FL_DOXYGEN
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@ -687,6 +687,11 @@ FL_EXPORT const char *fl_local_to_mac_roman(const char *t, int n=-1);
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/** \addtogroup fl_drawings
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@{ */
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FL_EXPORT float fl_remove_scale();
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FL_EXPORT void fl_restore_scale(float s);
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/**
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Draws a nul-terminated UTF-8 string starting at the given \p x, \p y location.
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@ -626,6 +626,9 @@ void Fl_Graphics_Driver::overlay_rect(int x, int y, int w , int h) {
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loop(x, y, x+w-1, y, x+w-1, y+h-1, x, y+h-1);
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}
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float Fl_Graphics_Driver::remove_scale() { return 1.f;}
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void Fl_Graphics_Driver::restore_scale(float) { }
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/**
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\}
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@ -976,4 +979,20 @@ void Fl_Scalable_Graphics_Driver::draw_image_mono_unscaled(Fl_Draw_Image_Cb cb,
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void Fl_Scalable_Graphics_Driver::transformed_vertex0(float x, float y) {}
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float Fl_Scalable_Graphics_Driver::remove_scale() {
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float s = scale();
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if (s != 1.f) {
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push_no_clip();
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scale(1.f);
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}
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return s;
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}
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void Fl_Scalable_Graphics_Driver::restore_scale(float s) {
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if (s != 1.f) {
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scale(s);
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pop_clip();
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}
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}
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#endif
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@ -188,6 +188,8 @@ protected:
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void descriptor_init(const char* name, Fl_Fontsize Size, Fl_Quartz_Font_Descriptor *d);
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#endif
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virtual void overlay_rect(int x, int y, int w , int h);
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virtual float remove_scale();
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virtual void restore_scale(float);
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};
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class Fl_Quartz_Printer_Graphics_Driver : public Fl_Quartz_Graphics_Driver {
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@ -17,6 +17,7 @@
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#include <config.h>
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#include "Fl_Quartz_Graphics_Driver.H"
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#include "../Darwin/Fl_Darwin_System_Driver.H"
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#include "../../Fl_Screen_Driver.H"
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#include <FL/platform.H>
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#include <FL/fl_draw.H>
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#include <FL/Fl_Image_Surface.H>
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@ -158,3 +159,19 @@ void Fl_Quartz_Graphics_Driver::cache_size(Fl_Image *img, int &width, int &heigh
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width *= 2 * scale();
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height *= 2 * scale();
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}
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float Fl_Quartz_Graphics_Driver::remove_scale() {
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float s = scale();
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if (s != 1.f && Fl_Display_Device::display_device()->is_current()) {
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Fl::screen_driver()->scale(0, 1.f);
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CGContextScaleCTM(gc_, 1/s, 1/s);
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}
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return s;
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}
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void Fl_Quartz_Graphics_Driver::restore_scale(float s) {
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if (s != 1.f && Fl_Display_Device::display_device()->is_current()) {
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Fl::screen_driver()->scale(0, s);
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CGContextScaleCTM(gc_, s, s);
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}
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}
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@ -458,3 +458,20 @@ int fl_height(int font, int size) {
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fl_font(tf,ts); // restore
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return(height);
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}
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/** Removes any GUI scaling factor in subsequent drawing operations.
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This must be matched by a later call to fl_restore_scale().
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This function can be used to transiently perform drawing operations
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that are not rescaled by the current value of the GUI scaling factor.
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The resulting drawing context has no clipping region.
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\return The GUI scaling factor value that was applied when the function started.
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*/
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float fl_remove_scale() {
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return fl_graphics_driver->remove_scale();
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}
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/** Restores the GUI scaling factor and the clipping region in subsequent drawing operations.
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\param s Value returned by a previous call to fl_remove_scale(). */
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void fl_restore_scale(float s) {
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fl_graphics_driver->restore_scale(s);
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}
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