Fluid printing used wrong colors under Windows (STR #2195)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6784 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -1,5 +1,6 @@
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CHANGES IN FLTK 1.3.0
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CHANGES IN FLTK 1.3.0
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- Fluid printing used wrong colors under Windows (STR #2195)
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- Updated documentation for Fl_Input_
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- Updated documentation for Fl_Input_
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- Fixed fl_draw_image to obey the alpha channel, hoping that
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- Fixed fl_draw_image to obey the alpha channel, hoping that
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this has no adverse effect on existing software (OS X only)
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this has no adverse effect on existing software (OS X only)
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@ -1018,6 +1018,14 @@ void print_menu_cb(Fl_Widget *, void *) {
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win = (Fl_Window *)(windows[winpage]->o);
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win = (Fl_Window *)(windows[winpage]->o);
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pixels = windows[winpage]->read_image(w, h);
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pixels = windows[winpage]->read_image(w, h);
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// Swap colors: FLTK uses R-G-B --> Windows GDI uses B-G-R
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{ uchar *p = pixels;
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for (int i=0; i<w*h; i++, p+=3) {
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uchar temp = p[0]; p[0] = p[2]; p[2] = temp;
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}
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}
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// Figure out the window size, first at 100 PPI and then scaled
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// Figure out the window size, first at 100 PPI and then scaled
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// down if that is too big...
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// down if that is too big...
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ww = w * xdpi / 100;
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ww = w * xdpi / 100;
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