Remove unnecessary code

This commit is contained in:
ManoloFLTK 2019-05-07 12:45:44 +02:00
parent c00f31ab10
commit 5a57c928a1
1 changed files with 1 additions and 3 deletions

View File

@ -1208,7 +1208,7 @@ static void CocoatoFLTK(Fl_Window *win, int &x, int &y) {
static NSPoint FLTKtoCocoa(Fl_Window *win, int x, int y, int H) {
float s = Fl::screen_driver()->scale(0);
while (win->parent()) {win = win->window(); x += win->x(); y += win->y();}
return NSMakePoint(x * s, main_screen_height - (y + H)*s);
return NSMakePoint(round(x * s), main_screen_height - round((y + H)*s));
}
static FLWindowDelegate *flwindowdelegate_instance = nil;
@ -2197,8 +2197,6 @@ static FLTextInputContext* fltextinputcontext_instance = nil;
BOOL retval = [super did_view_resolution_change];
if (retval && Fl::use_high_res_GL()) {
Fl_Window *window = [(FLWindow*)[self window] getFl_Window];
Fl_Cocoa_Window_Driver *d = Fl_Cocoa_Window_Driver::driver(window);
[self layer].contentsScale = d->mapped_to_retina() ? 2. : 1.;
window->redraw(); // necessary with 10.14.2; harmless before
}
return retval;