mirror of https://github.com/fltk/fltk
Remove unnecessary code
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c00f31ab10
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@ -1208,7 +1208,7 @@ static void CocoatoFLTK(Fl_Window *win, int &x, int &y) {
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static NSPoint FLTKtoCocoa(Fl_Window *win, int x, int y, int H) {
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float s = Fl::screen_driver()->scale(0);
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while (win->parent()) {win = win->window(); x += win->x(); y += win->y();}
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return NSMakePoint(x * s, main_screen_height - (y + H)*s);
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return NSMakePoint(round(x * s), main_screen_height - round((y + H)*s));
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}
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static FLWindowDelegate *flwindowdelegate_instance = nil;
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@ -2197,8 +2197,6 @@ static FLTextInputContext* fltextinputcontext_instance = nil;
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BOOL retval = [super did_view_resolution_change];
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if (retval && Fl::use_high_res_GL()) {
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Fl_Window *window = [(FLWindow*)[self window] getFl_Window];
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Fl_Cocoa_Window_Driver *d = Fl_Cocoa_Window_Driver::driver(window);
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[self layer].contentsScale = d->mapped_to_retina() ? 2. : 1.;
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window->redraw(); // necessary with 10.14.2; harmless before
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}
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return retval;
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