Complete removing platform-dependent code from the Fl.H header file.
Type FL_SOCKET is now declared in Fl_System_Driver.H with all other platform-dependent public types. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11484 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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FL/Fl.H
18
FL/Fl.H
@ -23,6 +23,7 @@
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#ifndef Fl_H
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# define Fl_H
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#include <FL/Fl_System_Driver.H>
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#ifdef FLTK_HAVE_CAIRO
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# include <FL/Fl_Cairo.H>
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#endif
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@ -48,23 +49,6 @@ class Fl_Image;
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struct Fl_Label;
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class Fl_Screen_Driver;
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// Keep avoiding having the socket deps at that level but mke sure it will work in both 32 & 64 bit builds
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#if defined(WIN32) && !defined(__CYGWIN__)
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# if defined(_WIN64)
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# define FL_SOCKET unsigned __int64
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# else
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# define FL_SOCKET int
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# endif
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#elif defined(__APPLE__) // PORTME: Fl_System_Driver - socket types
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# define FL_SOCKET int
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#elif defined(FL_PORTING)
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# pragma message "FL_PORTING: define a type for FL_SOCKET"
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# define FL_SOCKET int // default if not ported
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# undef check
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#else
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# define FL_SOCKET int
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#endif
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// Pointers you can use to change FLTK to a foreign language.
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// Note: Similar pointers are defined in FL/fl_ask.H and src/fl_ask.cxx
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@ -25,30 +25,39 @@
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#define FL_SYSTEM_DRIVER_H
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#include <FL/Fl_Export.H>
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#include <FL/Fl.H>
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#include <stdio.h>
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#include <stdarg.h>
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// platform-dependent types are declared here
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#ifdef __APPLE__
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typedef struct CGContext* Fl_Offscreen;
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typedef struct CGImage* Fl_Bitmask;
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typedef struct flCocoaRegion* Fl_Region;
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typedef int FL_SOCKET;
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#elif defined(WIN32)
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typedef struct HBITMAP__ *HBITMAP;
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typedef HBITMAP Fl_Offscreen;
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typedef HBITMAP Fl_Bitmask;
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typedef struct HRGN__ *Fl_Region;
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# if defined(_WIN64)
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typedef unsigned __int64 FL_SOCKET;
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# else
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typedef int FL_SOCKET;
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# endif
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#elif defined(FL_PORTING)
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# pragma message "FL_PORTING: define OS-dependent types"
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typedef void* Fl_Offscreen;
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typedef void* Fl_Bitmask;
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typedef void *Fl_Region;
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typedef int FL_SOCKET;
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#else
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typedef unsigned long Fl_Offscreen;
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typedef unsigned long Fl_Bitmask;
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typedef struct _XRegion *Fl_Region;
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typedef int FL_SOCKET;
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#endif // __APPLE__
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@ -91,7 +100,7 @@ public:
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// implement so text-editing widgets support dead keys
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virtual int compose(int &del) {del = 0; return 0;}
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// default implementation may be enough
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virtual void compose_reset() { Fl::compose_state = 0; }
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virtual void compose_reset();
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// implement to support drag-n-drop. use_selection = 1 means the GUI is welcome to display
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// the selected text during the D&D operation
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virtual int dnd(int use_selection = 0) {return 0;}
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@ -18,6 +18,7 @@
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#include <FL/Fl_System_Driver.H>
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#include <FL/Fl.H>
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#include <FL/fl_utf8.h>
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#include <stdlib.h>
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#include <stdio.h>
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@ -371,6 +372,10 @@ int Fl_System_Driver::clocale_printf(FILE *output, const char *format, va_list a
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return vfprintf(output, format, args);
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}
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void Fl_System_Driver::compose_reset() {
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Fl::compose_state = 0;
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}
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//
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// End of "$Id$".
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//
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@ -26,6 +26,7 @@
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#define FL_DARWIN_SYSTEM_DRIVER_H
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#include <FL/Fl_System_Driver.H>
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#include <stdlib.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <sys/stat.h>
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@ -26,6 +26,7 @@
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#define FL_POSIX_SYSTEM_DRIVER_H
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#include <FL/Fl_System_Driver.H>
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#include <stdlib.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <sys/stat.h>
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