Add support for SDL as a base library on OS X.
This commit adds the basic setup in CMake to allow SDL as a base library for FLTK on OS X (and probably for other platforms as well). The SDL library driver set is derived from yet another new driver set named 'Pico'. 'Pico' is a base class for a driver that will allow porting of FLTK with the tinyest amount of effort. This implementation of the SDL driver shall be documented very well to explain the porting process. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11262 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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169
CMake/FindSDL2.cmake
Normal file
169
CMake/FindSDL2.cmake
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@ -0,0 +1,169 @@
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# This module defines
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# SDL2_LIBRARY, the name of the library to link against
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# SDL2_FOUND, if false, do not try to link to SDL2
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# SDL2_INCLUDE_DIR, where to find SDL.h
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#
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# This module responds to the the flag:
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# SDL2_BUILDING_LIBRARY
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# If this is defined, then no SDL2main will be linked in because
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# only applications need main().
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# Otherwise, it is assumed you are building an application and this
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# module will attempt to locate and set the the proper link flags
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# as part of the returned SDL2_LIBRARY variable.
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#
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# Don't forget to include SDLmain.h and SDLmain.m your project for the
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# OS X framework based version. (Other versions link to -lSDL2main which
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# this module will try to find on your behalf.) Also for OS X, this
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# module will automatically add the -framework Cocoa on your behalf.
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#
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#
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# Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your configuration
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# and no SDL2_LIBRARY, it means CMake did not find your SDL2 library
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# (SDL2.dll, libsdl2.so, SDL2.framework, etc).
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# Set SDL2_LIBRARY_TEMP to point to your SDL2 library, and configure again.
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# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value
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# as appropriate. These values are used to generate the final SDL2_LIBRARY
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# variable, but when these values are unset, SDL2_LIBRARY does not get created.
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#
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#
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# $SDL2DIR is an environment variable that would
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# correspond to the ./configure --prefix=$SDL2DIR
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# used in building SDL2.
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# l.e.galup 9-20-02
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#
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# Modified by Eric Wing.
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# Added code to assist with automated building by using environmental variables
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# and providing a more controlled/consistent search behavior.
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# Added new modifications to recognize OS X frameworks and
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# additional Unix paths (FreeBSD, etc).
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# Also corrected the header search path to follow "proper" SDL guidelines.
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# Added a search for SDL2main which is needed by some platforms.
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# Added a search for threads which is needed by some platforms.
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# Added needed compile switches for MinGW.
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#
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# On OSX, this will prefer the Framework version (if found) over others.
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# People will have to manually change the cache values of
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# SDL2_LIBRARY to override this selection or set the CMake environment
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# CMAKE_INCLUDE_PATH to modify the search paths.
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#
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# Note that the header path has changed from SDL2/SDL.h to just SDL.h
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# This needed to change because "proper" SDL convention
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# is #include "SDL.h", not <SDL2/SDL.h>. This is done for portability
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# reasons because not all systems place things in SDL2/ (see FreeBSD).
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#=============================================================================
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# Copyright 2003-2009 Kitware, Inc.
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#
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# Distributed under the OSI-approved BSD License (the "License");
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# see accompanying file Copyright.txt for details.
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#
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# This software is distributed WITHOUT ANY WARRANTY; without even the
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# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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# See the License for more information.
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#=============================================================================
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# (To distribute this file outside of CMake, substitute the full
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# License text for the above reference.)
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message("<FindSDL2.cmake>")
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SET(SDL2_SEARCH_PATHS
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~/Library/Frameworks
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/Library/Frameworks
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/usr/local
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/usr
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/sw # Fink
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/opt/local # DarwinPorts
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/opt/csw # Blastwave
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/opt
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${SDL2_PATH}
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)
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FIND_PATH(SDL2_INCLUDE_DIR SDL.h
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HINTS
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$ENV{SDL2DIR}
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PATH_SUFFIXES include/SDL2 include
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PATHS ${SDL2_SEARCH_PATHS}
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)
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FIND_LIBRARY(SDL2_LIBRARY_TEMP
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NAMES SDL2
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HINTS
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$ENV{SDL2DIR}
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PATH_SUFFIXES lib64 lib
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PATHS ${SDL2_SEARCH_PATHS}
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)
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IF(NOT SDL2_BUILDING_LIBRARY)
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IF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
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# Non-OS X framework versions expect you to also dynamically link to
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# SDL2main. This is mainly for Windows and OS X. Other (Unix) platforms
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# seem to provide SDL2main for compatibility even though they don't
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# necessarily need it.
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FIND_LIBRARY(SDL2MAIN_LIBRARY
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NAMES SDL2main
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HINTS
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$ENV{SDL2DIR}
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PATH_SUFFIXES lib64 lib
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PATHS ${SDL2_SEARCH_PATHS}
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)
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ENDIF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
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ENDIF(NOT SDL2_BUILDING_LIBRARY)
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# SDL2 may require threads on your system.
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# The Apple build may not need an explicit flag because one of the
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# frameworks may already provide it.
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# But for non-OSX systems, I will use the CMake Threads package.
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IF(NOT APPLE)
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FIND_PACKAGE(Threads)
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ENDIF(NOT APPLE)
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# MinGW needs an additional library, mwindows
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# It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -lmwindows
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# (Actually on second look, I think it only needs one of the m* libraries.)
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IF(MINGW)
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SET(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW")
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ENDIF(MINGW)
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IF(SDL2_LIBRARY_TEMP)
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# For SDL2main
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IF(NOT SDL2_BUILDING_LIBRARY)
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IF(SDL2MAIN_LIBRARY)
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SET(SDL2_LIBRARY_TEMP ${SDL2MAIN_LIBRARY} ${SDL2_LIBRARY_TEMP})
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ENDIF(SDL2MAIN_LIBRARY)
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ENDIF(NOT SDL2_BUILDING_LIBRARY)
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# For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa.
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# CMake doesn't display the -framework Cocoa string in the UI even
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# though it actually is there if I modify a pre-used variable.
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# I think it has something to do with the CACHE STRING.
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# So I use a temporary variable until the end so I can set the
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# "real" variable in one-shot.
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IF(APPLE)
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SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} "-framework Cocoa")
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ENDIF(APPLE)
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# For threads, as mentioned Apple doesn't need this.
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# In fact, there seems to be a problem if I used the Threads package
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# and try using this line, so I'm just skipping it entirely for OS X.
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IF(NOT APPLE)
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SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT})
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ENDIF(NOT APPLE)
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# For MinGW library
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IF(MINGW)
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SET(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP})
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ENDIF(MINGW)
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# Set the final string here so the GUI reflects the final state.
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SET(SDL2_LIBRARY ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL2 Library can be found")
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# Set the temp variable to INTERNAL so it is not seen in the CMake GUI
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SET(SDL2_LIBRARY_TEMP "${SDL2_LIBRARY_TEMP}" CACHE INTERNAL "")
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ENDIF(SDL2_LIBRARY_TEMP)
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message("</FindSDL2.cmake>")
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INCLUDE(FindPackageHandleStandardArgs)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2 REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR)
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@ -119,7 +119,7 @@ macro(CREATE_EXAMPLE NAME SOURCES LIBRARIES)
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FLTK_RUN_FLUID(FLUID_SOURCES "${flsrcs}")
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endif(flsrcs)
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if(APPLE AND NOT OPTION_APPLE_X11)
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if(APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
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unset(RESOURCE_PATH)
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if(${tname} STREQUAL "blocks" OR ${tname} STREQUAL "checkers" OR ${tname} STREQUAL "sudoku")
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set( ICON_NAME ${tname}.icns )
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@ -138,7 +138,7 @@ macro(CREATE_EXAMPLE NAME SOURCES LIBRARIES)
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endif(DEFINED RESOURCE_PATH)
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else()
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add_executable(${tname} WIN32 ${srcs} ${FLUID_SOURCES})
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endif(APPLE AND NOT OPTION_APPLE_X11)
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endif(APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
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set_target_properties(${tname}
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PROPERTIES OUTPUT_NAME ${oname}
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@ -149,9 +149,9 @@ macro(CREATE_EXAMPLE NAME SOURCES LIBRARIES)
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endif(NOT ${tname} STREQUAL "demo")
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set_target_properties(${tname} PROPERTIES RESOURCE ${RESOURCE_PATH})
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endif(APPLE AND DEFINED RESOURCE_PATH)
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if(APPLE AND (NOT OPTION_APPLE_X11) AND ${tname} STREQUAL "editor")
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if(APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL) AND ${tname} STREQUAL "editor")
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set_target_properties("editor" PROPERTIES MACOSX_BUNDLE_INFO_PLIST "${PROJECT_SOURCE_DIR}/test/editor-Info.plist" )
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endif(APPLE AND (NOT OPTION_APPLE_X11) AND ${tname} STREQUAL "editor")
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endif(APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL) AND ${tname} STREQUAL "editor")
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target_link_libraries(${tname} ${LIBRARIES})
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@ -50,6 +50,7 @@ endif(UNIX)
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#######################################################################
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if(APPLE)
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option(OPTION_APPLE_X11 "use X11" OFF)
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option(OPTION_APPLE_SDL "use SDL" OFF)
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endif(APPLE)
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if((NOT APPLE OR OPTION_APPLE_X11) AND NOT WIN32)
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@ -63,6 +64,15 @@ if((NOT APPLE OR OPTION_APPLE_X11) AND NOT WIN32)
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endif(X11_FOUND)
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endif((NOT APPLE OR OPTION_APPLE_X11) AND NOT WIN32)
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if (OPTION_APPLE_SDL)
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find_package(SDL2 REQUIRED)
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if (SDL2_FOUND)
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set(USE_SDL 1)
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set(FL_PORTING 1)
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list(APPEND FLTK_LDLIBS SDL2_LIBRARIES)
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endif(SDL2_FOUND)
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endif(OPTION_APPLE_SDL)
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#######################################################################
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option(OPTION_USE_POLL "use poll if available" OFF)
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@ -134,6 +144,8 @@ if(OPTION_USE_GL)
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set(OPENGL_FOUND TRUE)
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get_filename_component(PATH_TO_XLIBS ${X11_X11_LIB} PATH)
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set(OPENGL_LIBRARIES -L${PATH_TO_XLIBS} -lGLU -lGL)
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elseif(OPTION_APPLE_SDL)
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set(OPENGL_FOUND FALSE)
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else()
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include(FindOpenGL)
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endif(OPTION_APPLE_X11)
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@ -99,6 +99,9 @@ if(APPLE)
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if(OPTION_APPLE_X11)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -U__APPLE__")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -U__APPLE__")
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elseif(OPTION_APPLE_SDL)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${SDL2_INCLUDE_DIRS} -U__APPLE__ -DFL_PORTING")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${SDL2_INCLUDE_DIRS} -U__APPLE__ -DFL_PORTING")
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else()
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set(__APPLE_QUARTZ__ 1)
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -framework Cocoa")
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2
FL/Fl.H
2
FL/Fl.H
@ -205,7 +205,7 @@ public: // should be private!
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#elif defined(WIN32)
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// not needed in WIN32
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#elif defined(FL_PORTING)
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# pragma message "FL_PORTING: define a type for FL_SOCKET"
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# pragma message "FL_PORTING: add these functions to all platforms?"
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// no default implementation
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#else
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// not needed in X11
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@ -63,6 +63,7 @@
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#elif defined(FL_PORTING)
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# pragma message "FL_PORTING: include utf8 support files and define utf8 types"
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# define xchar unsigned short
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// TODO: the condition below is not portable!
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#else /* X11 */
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# include <sys/types.h>
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# include <sys/stat.h>
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94
FL/porting.H
94
FL/porting.H
@ -78,7 +78,7 @@ public:
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int wait_for_expose;
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// NSCursor *cursor;
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static Fl_X* first;
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static Fl_X* i(const Fl_Window* w) {return w->i;}
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static Fl_X* i(const Fl_Window* w) {return (Fl_X*)w->i;}
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static int fake_X_wm(const Fl_Window*,int&,int&,int&,int&,int&);
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static Fl_X* make(Fl_Window*);
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void flush();
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@ -155,6 +155,98 @@ extern void fl_end_offscreen();
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extern int fl_parse_color(const char* p, uchar& r, uchar& g, uchar& b);
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extern void fl_open_display();
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/*
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The following symbols are not found if we naively compile the core modules and
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no specific platform implementations. This list is a hint at all the functions
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and methods that probably need to be refactored into the driver system.
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Undefined symbols for architecture x86_64:
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"fl_set_spot(int, int, int, int, int, int, Fl_Window*)", referenced from:
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Fl_Input_::drawtext(int, int, int, int) in libfltkd.a(Fl_Input_.o)
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Fl_Input_::handletext(int, int, int, int, int) in libfltkd.a(Fl_Input_.o)
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"fl_reset_spot()", referenced from:
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Fl_Input_::handletext(int, int, int, int, int) in libfltkd.a(Fl_Input_.o)
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"fl_filename_name(char const*)", referenced from:
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Fl_Window::show(int, char**) in libfltkd.a(Fl_arg.o)
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"fl_clipboard_notify_change()", referenced from:
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Fl::add_clipboard_notify(void (*)(int, void*), void*) in libfltkd.a(Fl.o)
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Fl::remove_clipboard_notify(void (*)(int, void*)) in libfltkd.a(Fl.o)
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"Fl_Screen_Driver::newScreenDriver()", referenced from:
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Fl::screen_driver() in libfltkd.a(Fl.o)
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"Fl_Graphics_Driver::newMainGraphicsDriver()", referenced from:
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Fl_Display_Device::display_device() in libfltkd.a(Fl_Device.o)
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"Fl_Graphics_Driver::global_gc()", referenced from:
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Fl_Surface_Device::set_current() in libfltkd.a(Fl_Device.o)
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"Fl::dnd()", referenced from:
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Fl_Input::handle(int) in libfltkd.a(Fl_Input.o)
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"Fl::copy(char const*, int, int, char const*)", referenced from:
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Fl::selection(Fl_Widget&, char const*, int) in libfltkd.a(Fl.o)
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Fl_Input_::copy(int) in libfltkd.a(Fl_Input_.o)
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Fl_Input_::copy_cuts() in libfltkd.a(Fl_Input_.o)
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"Fl::paste(Fl_Widget&, int, char const*)", referenced from:
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Fl::paste(Fl_Widget&) in libfltkd.a(Fl.o)
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Fl_Input::kf_paste() in libfltkd.a(Fl_Input.o)
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Fl_Input::handle(int) in libfltkd.a(Fl_Input.o)
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"Fl::get_mouse(int&, int&)", referenced from:
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Fl_Screen_Driver::screen_xywh(int&, int&, int&, int&) in libfltkd.a(Fl_Screen_Driver.o)
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Fl_Screen_Driver::screen_work_area(int&, int&, int&, int&) in libfltkd.a(Fl_Screen_Driver.o)
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Fl_Window::hotspot(int, int, int) in libfltkd.a(Fl_Window_hotspot.o)
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"Fl::set_color(unsigned int, unsigned int)", referenced from:
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Fl::set_color(unsigned int, unsigned char, unsigned char, unsigned char) in libfltkd.a(fl_color.o)
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Fl::background2(unsigned char, unsigned char, unsigned char) in libfltkd.a(Fl_get_system_colors.o)
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"Fl_X::set_cursor(Fl_Cursor)", referenced from:
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Fl_Window::cursor(Fl_Cursor) in libfltkd.a(fl_cursor.o)
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"Fl_X::set_cursor(Fl_RGB_Image const*, int, int)", referenced from:
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Fl_Window::cursor(Fl_RGB_Image const*, int, int) in libfltkd.a(fl_cursor.o)
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"Fl_X::set_default_icons(Fl_RGB_Image const**, int)", referenced from:
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Fl_Window::default_icons(Fl_RGB_Image const**, int) in libfltkd.a(Fl_Window.o)
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"Fl_X::flush()", referenced from:
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Fl::flush() in libfltkd.a(Fl.o)
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"Fl_X::set_icons()", referenced from:
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Fl_Window::icons(Fl_RGB_Image const**, int) in libfltkd.a(Fl_Window.o)
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"Fl_Window::size_range_()", referenced from:
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Fl_Window::size_range(int, int, int, int, int, int, int) in libfltkd.a(fl_ask.o)
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"Fl_Window::fullscreen_x()", referenced from:
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Fl_Window::fullscreen() in libfltkd.a(Fl_Window_fullscreen.o)
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Fl_Window::fullscreen_screens(int, int, int, int) in libfltkd.a(Fl_Window_fullscreen.o)
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"Fl_Window::make_current()", referenced from:
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Fl_Window::flush() in libfltkd.a(Fl.o)
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Fl_Double_Window::flush(int) in libfltkd.a(Fl_Double_Window.o)
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traverse_to_gl_subwindows(Fl_Group*, unsigned char*, int, int, int, int, int, Fl_RGB_Image*) in libfltkd.a(fl_read_image.o)
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Fl_Widget_Surface::print_window_part(Fl_Window*, int, int, int, int, int, int) in libfltkd.a(Fl_Widget_Surface.o)
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"Fl_Window::fullscreen_off_x(int, int, int, int)", referenced from:
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Fl_Window::fullscreen_off(int, int, int, int) in libfltkd.a(Fl_Window_fullscreen.o)
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"Fl_Window::show()", referenced from:
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vtable for Fl_Window in libfltkd.a(Fl_Window_shape.o)
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Fl_Double_Window::show() in libfltkd.a(Fl_Double_Window.o)
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Fl_Single_Window::show() in libfltkd.a(Fl_Single_Window.o)
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"Fl_Window::label(char const*, char const*)", referenced from:
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Fl_Window::label(char const*) in libfltkd.a(Fl_Window.o)
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Fl_Window::copy_label(char const*) in libfltkd.a(Fl_Window.o)
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Fl_Window::iconlabel(char const*) in libfltkd.a(Fl_Window.o)
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"Fl_Window::resize(int, int, int, int)", referenced from:
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vtable for Fl_TooltipBox in libfltkd.a(Fl_Tooltip.o)
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vtable for Fl_Window in libfltkd.a(Fl_Window_shape.o)
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vtable for Fl_Menu_Window in libfltkd.a(Fl_Menu_Window.o)
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Fl_Double_Window::resize(int, int, int, int) in libfltkd.a(Fl_Double_Window.o)
|
||||
vtable for menutitle in libfltkd.a(Fl_Menu.o)
|
||||
vtable for menuwindow in libfltkd.a(Fl_Menu.o)
|
||||
vtable for Fl_Single_Window in libfltkd.a(Fl_Single_Window.o)
|
||||
...
|
||||
"Fl_Window::current_", referenced from:
|
||||
Fl_Window::current() in libfltkd.a(Fl_Window.o)
|
||||
"vtable for Fl_Image_Surface", referenced from:
|
||||
Fl_Image_Surface::Fl_Image_Surface(int, int, int) in libfltkd.a(Fl_Image_Surface.o)
|
||||
NOTE: a missing vtable usually means the first non-inline virtual member function has no definition.
|
||||
"_fl_show_iconic", referenced from:
|
||||
Fl::arg(int, char**, int&) in libfltkd.a(Fl_arg.o)
|
||||
"_fl_window", referenced from:
|
||||
fl_read_image(unsigned char*, int, int, int, int, int) in libfltkd.a(fl_read_image.o)
|
||||
Fl_Image_Surface::set_current() in libfltkd.a(Fl_Image_Surface.o)
|
||||
Fl_Image_Surface::end_current() in libfltkd.a(Fl_Image_Surface.o)
|
||||
*/
|
||||
|
||||
//
|
||||
// End of "$Id$".
|
||||
//
|
||||
|
19
FL/x.H
19
FL/x.H
@ -33,6 +33,25 @@
|
||||
# include "mac.H"
|
||||
# elif defined(ANDROID)
|
||||
# pragma message "A clean port requires a driver-style system for Fl_X"
|
||||
# elif defined(USE_SDL)
|
||||
# pragma message "FL_PORTING: write a header file based on this file, win32.H, or mac.H to define the FLTK core internals"
|
||||
|
||||
//typedef void *Window;
|
||||
//typedef void *Fl_Region;
|
||||
//typedef void *Fl_Bitmask;
|
||||
//typedef void *Fl_Offscreen;
|
||||
//#include <FL/Fl_Window.H>
|
||||
//class FL_EXPORT Fl_X {
|
||||
//public:
|
||||
// Window xid;
|
||||
// Window other_xid;
|
||||
// Fl_X *next;
|
||||
// char wait_for_expose;
|
||||
// static Fl_X* first;
|
||||
// static Fl_X* i(const Fl_Window* wi) {return (Fl_X*)wi->i;}
|
||||
//};
|
||||
|
||||
# include "porting.H"
|
||||
# elif defined(FL_PORTING)
|
||||
# pragma message "FL_PORTING: write a header file based on this file, win32.H, or mac.H to define the FLTK core internals"
|
||||
# include "porting.H"
|
||||
|
@ -159,6 +159,24 @@
|
||||
|
||||
#cmakedefine USE_X11 1
|
||||
|
||||
/*
|
||||
* USE_SDL
|
||||
*
|
||||
* Should we use SDL for the current platform
|
||||
*
|
||||
*/
|
||||
|
||||
#cmakedefine USE_SDL 1
|
||||
|
||||
/*
|
||||
* FL_PORTING
|
||||
*
|
||||
* A little helper that points to locations in the core that still need to be ported to
|
||||
* the core driver setup.
|
||||
*/
|
||||
|
||||
#cmakedefine FL_PORTING 0
|
||||
|
||||
/*
|
||||
* HAVE_OVERLAY:
|
||||
*
|
||||
|
@ -38,13 +38,13 @@ set(CPPFILES
|
||||
widget_panel.cxx
|
||||
)
|
||||
|
||||
if(APPLE AND NOT OPTION_APPLE_X11)
|
||||
if(APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
|
||||
set( ICON_NAME fluid.icns )
|
||||
set( ICON_PATH "${PROJECT_SOURCE_DIR}/fluid/Fluid.app/Contents/Resources/${ICON_NAME}" )
|
||||
add_executable(fluid MACOSX_BUNDLE ${CPPFILES} ${ICON_PATH})
|
||||
else()
|
||||
add_executable(fluid ${CPPFILES})
|
||||
endif(APPLE AND NOT OPTION_APPLE_X11)
|
||||
endif(APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
|
||||
|
||||
target_link_libraries(fluid fltk fltk_images fltk_forms)
|
||||
|
||||
@ -61,7 +61,7 @@ if(HAVE_XRENDER)
|
||||
target_link_libraries(fluid ${X11_Xrender_LIB})
|
||||
endif(HAVE_XRENDER)
|
||||
|
||||
if(APPLE AND NOT OPTION_APPLE_X11)
|
||||
if(APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
|
||||
set_target_properties(fluid PROPERTIES MACOSX_BUNDLE_ICON_FILE ${ICON_NAME})
|
||||
set_target_properties(fluid PROPERTIES RESOURCE ${ICON_PATH})
|
||||
install(TARGETS fluid DESTINATION ${FLTK_BINDIR})
|
||||
@ -72,7 +72,7 @@ else()
|
||||
LIBRARY DESTINATION ${FLTK_LIBDIR}
|
||||
ARCHIVE DESTINATION ${FLTK_LIBDIR}
|
||||
)
|
||||
endif(APPLE AND NOT OPTION_APPLE_X11)
|
||||
endif(APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
|
||||
|
||||
if(UNIX)
|
||||
install(FILES fluid.desktop
|
||||
|
@ -152,7 +152,7 @@ file(GLOB
|
||||
"../FL/*.h"
|
||||
)
|
||||
|
||||
if (USE_X11 AND NOT OPTION_PRINT_SUPPORT)
|
||||
if ((USE_X11 OR USE_SDL) AND NOT OPTION_PRINT_SUPPORT)
|
||||
set(PSFILES
|
||||
)
|
||||
else()
|
||||
@ -160,7 +160,7 @@ else()
|
||||
drivers/PostScript/Fl_PostScript.cxx
|
||||
drivers/PostScript/Fl_PostScript_image.cxx
|
||||
)
|
||||
endif(USE_X11 AND NOT OPTION_PRINT_SUPPORT)
|
||||
endif((USE_X11 OR USE_SDL) AND NOT OPTION_PRINT_SUPPORT)
|
||||
|
||||
set(DRIVER_FILES)
|
||||
|
||||
@ -199,6 +199,35 @@ if (USE_X11)
|
||||
drivers/Xlib/Fl_Xlib_Copy_Surface.H
|
||||
)
|
||||
|
||||
elseif (USE_SDL)
|
||||
|
||||
# SDL2
|
||||
|
||||
set(DRIVER_FILES
|
||||
drivers/Pico/Fl_Pico_System_Driver.cxx
|
||||
drivers/Pico/Fl_Pico_Screen_Driver.cxx
|
||||
drivers/Pico/Fl_Pico_Window_Driver.cxx
|
||||
drivers/Pico/Fl_Pico_Graphics_Driver.cxx
|
||||
drivers/Pico/Fl_Pico_Copy_Surface.cxx
|
||||
drivers/SDL/Fl_SDL_System_Driver.cxx
|
||||
drivers/SDL/Fl_SDL_Screen_Driver.cxx
|
||||
drivers/SDL/Fl_SDL_Window_Driver.cxx
|
||||
drivers/SDL/Fl_SDL_Graphics_Driver.cxx
|
||||
drivers/SDL/Fl_SDL_Copy_Surface.cxx
|
||||
)
|
||||
set(DRIVER_HEADER_FILES
|
||||
drivers/Pico/Fl_Pico_System_Driver.H
|
||||
drivers/Pico/Fl_Pico_Screen_Driver.H
|
||||
drivers/Pico/Fl_Pico_Window_Driver.H
|
||||
drivers/Pico/Fl_Pico_Graphics_Driver.H
|
||||
drivers/Pico/Fl_Pico_Copy_Surface.H
|
||||
drivers/SDL/Fl_SDL_System_Driver.H
|
||||
drivers/SDL/Fl_SDL_Screen_Driver.H
|
||||
drivers/SDL/Fl_SDL_Window_Driver.H
|
||||
drivers/SDL/Fl_SDL_Graphics_Driver.H
|
||||
drivers/SDL/Fl_SDL_Copy_Surface.H
|
||||
)
|
||||
|
||||
elseif (APPLE)
|
||||
|
||||
# Apple Quartz
|
||||
@ -340,7 +369,7 @@ set(CFILES
|
||||
|
||||
add_definitions(-DFL_LIBRARY)
|
||||
|
||||
if(APPLE AND NOT OPTION_APPLE_X11)
|
||||
if(APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
|
||||
set(MMFILES
|
||||
Fl_cocoa.mm
|
||||
Fl_Quartz_Printer.mm
|
||||
@ -350,7 +379,7 @@ if(APPLE AND NOT OPTION_APPLE_X11)
|
||||
else()
|
||||
set(MMFILES
|
||||
)
|
||||
endif(APPLE AND NOT OPTION_APPLE_X11)
|
||||
endif(APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
|
||||
|
||||
#######################################################################
|
||||
FL_ADD_LIBRARY(fltk STATIC "${CPPFILES};${PSFILES};${MMFILES};${CFILES};fl_call_main.c;${HEADER_FILES};${DRIVER_HEADER_FILES}")
|
||||
@ -367,6 +396,10 @@ if(USE_X11)
|
||||
target_link_libraries(fltk ${X11_LIBRARIES})
|
||||
endif(USE_X11)
|
||||
|
||||
if (USE_SDL)
|
||||
target_link_libraries(fltk ${SDL2_LIBRARIES})
|
||||
endif(USE_SDL)
|
||||
|
||||
if(WIN32)
|
||||
target_link_libraries(fltk comctl32)
|
||||
endif(WIN32)
|
||||
@ -446,6 +479,10 @@ if(USE_X11)
|
||||
target_link_libraries(fltk_SHARED ${X11_LIBRARIES})
|
||||
endif(USE_X11)
|
||||
|
||||
if (USE_SDL)
|
||||
target_link_libraries(fltk ${SDL2_LIBRARIES})
|
||||
endif(USE_SDL)
|
||||
|
||||
if(WIN32)
|
||||
target_link_libraries(fltk_SHARED comctl32)
|
||||
endif(WIN32)
|
||||
|
@ -221,6 +221,8 @@ void Fl_Image_Surface::untranslate() {
|
||||
((Fl_Translated_GDI_Graphics_Driver*)driver())->untranslate_all();
|
||||
}
|
||||
|
||||
#elif defined(USE_SDL)
|
||||
|
||||
#else
|
||||
|
||||
void Fl_Image_Surface::translate(int x, int y) {
|
||||
|
@ -16,6 +16,8 @@
|
||||
// http://www.fltk.org/str.php
|
||||
//
|
||||
|
||||
#include "config.h"
|
||||
|
||||
// make this available on all platforms to make code maintainability easier
|
||||
class Fl_Widget *fl_selection_requestor;
|
||||
|
||||
@ -25,6 +27,8 @@ class Fl_Widget *fl_selection_requestor;
|
||||
// PORTME: Fl_Screen_Driver
|
||||
// PORTME: Fl_Window_Driver
|
||||
//# include "Fl_mac.cxx" // now Fl_cocoa.mm
|
||||
#elif defined(USE_SDL)
|
||||
# pragma message "FL_SDL: implement the FLTK core in its own file"
|
||||
#elif defined(FL_PORTING)
|
||||
# pragma message "FL_PORTING: implement the FLTK core in its own file"
|
||||
# include "Fl_porting.cxx"
|
||||
|
1
src/drivers/Pico/Fl_Pico_Copy_Surface.H
Normal file
1
src/drivers/Pico/Fl_Pico_Copy_Surface.H
Normal file
@ -0,0 +1 @@
|
||||
|
1
src/drivers/Pico/Fl_Pico_Copy_Surface.cxx
Normal file
1
src/drivers/Pico/Fl_Pico_Copy_Surface.cxx
Normal file
@ -0,0 +1 @@
|
||||
|
1
src/drivers/Pico/Fl_Pico_Graphics_Driver.H
Normal file
1
src/drivers/Pico/Fl_Pico_Graphics_Driver.H
Normal file
@ -0,0 +1 @@
|
||||
|
1
src/drivers/Pico/Fl_Pico_Graphics_Driver.cxx
Normal file
1
src/drivers/Pico/Fl_Pico_Graphics_Driver.cxx
Normal file
@ -0,0 +1 @@
|
||||
|
1
src/drivers/Pico/Fl_Pico_Screen_Driver.H
Normal file
1
src/drivers/Pico/Fl_Pico_Screen_Driver.H
Normal file
@ -0,0 +1 @@
|
||||
|
1
src/drivers/Pico/Fl_Pico_Screen_Driver.cxx
Normal file
1
src/drivers/Pico/Fl_Pico_Screen_Driver.cxx
Normal file
@ -0,0 +1 @@
|
||||
|
1
src/drivers/Pico/Fl_Pico_System_Driver.H
Normal file
1
src/drivers/Pico/Fl_Pico_System_Driver.H
Normal file
@ -0,0 +1 @@
|
||||
|
1
src/drivers/Pico/Fl_Pico_System_Driver.cxx
Normal file
1
src/drivers/Pico/Fl_Pico_System_Driver.cxx
Normal file
@ -0,0 +1 @@
|
||||
|
1
src/drivers/Pico/Fl_Pico_Window_Driver.H
Normal file
1
src/drivers/Pico/Fl_Pico_Window_Driver.H
Normal file
@ -0,0 +1 @@
|
||||
|
1
src/drivers/Pico/Fl_Pico_Window_Driver.cxx
Normal file
1
src/drivers/Pico/Fl_Pico_Window_Driver.cxx
Normal file
@ -0,0 +1 @@
|
||||
|
1
src/drivers/SDL/Fl_SDL_Copy_Surface.H
Normal file
1
src/drivers/SDL/Fl_SDL_Copy_Surface.H
Normal file
@ -0,0 +1 @@
|
||||
|
1
src/drivers/SDL/Fl_SDL_Copy_Surface.cxx
Normal file
1
src/drivers/SDL/Fl_SDL_Copy_Surface.cxx
Normal file
@ -0,0 +1 @@
|
||||
|
1
src/drivers/SDL/Fl_SDL_Graphics_Driver.H
Normal file
1
src/drivers/SDL/Fl_SDL_Graphics_Driver.H
Normal file
@ -0,0 +1 @@
|
||||
|
1
src/drivers/SDL/Fl_SDL_Graphics_Driver.cxx
Normal file
1
src/drivers/SDL/Fl_SDL_Graphics_Driver.cxx
Normal file
@ -0,0 +1 @@
|
||||
|
1
src/drivers/SDL/Fl_SDL_Screen_Driver.H
Normal file
1
src/drivers/SDL/Fl_SDL_Screen_Driver.H
Normal file
@ -0,0 +1 @@
|
||||
|
1
src/drivers/SDL/Fl_SDL_Screen_Driver.cxx
Normal file
1
src/drivers/SDL/Fl_SDL_Screen_Driver.cxx
Normal file
@ -0,0 +1 @@
|
||||
|
1
src/drivers/SDL/Fl_SDL_System_Driver.H
Normal file
1
src/drivers/SDL/Fl_SDL_System_Driver.H
Normal file
@ -0,0 +1 @@
|
||||
|
1
src/drivers/SDL/Fl_SDL_System_Driver.cxx
Normal file
1
src/drivers/SDL/Fl_SDL_System_Driver.cxx
Normal file
@ -0,0 +1 @@
|
||||
|
1
src/drivers/SDL/Fl_SDL_Window_Driver.H
Normal file
1
src/drivers/SDL/Fl_SDL_Window_Driver.H
Normal file
@ -0,0 +1 @@
|
||||
|
1
src/drivers/SDL/Fl_SDL_Window_Driver.cxx
Normal file
1
src/drivers/SDL/Fl_SDL_Window_Driver.cxx
Normal file
@ -0,0 +1 @@
|
||||
|
@ -14,6 +14,8 @@
|
||||
* http://www.fltk.org/str.php
|
||||
*/
|
||||
|
||||
#include <config.h>
|
||||
|
||||
#if defined(WIN32) || defined(__APPLE__) /* PORTME: Fl_Screen_Driver - platform unicode */
|
||||
#elif defined(FL_PORTING)
|
||||
# pragma message "FL_PORTING: utf8"
|
||||
|
@ -14,6 +14,8 @@
|
||||
* http://www.fltk.org/str.php
|
||||
*/
|
||||
|
||||
#include <config.h>
|
||||
|
||||
#if defined(WIN32) || defined(__APPLE__) /* PORTME: Fl_Screen_Driver - platform unicode */
|
||||
#elif defined(FL_PORTING)
|
||||
# pragma message "FL_PORTING: utf8"
|
||||
|
@ -33,6 +33,10 @@ int main(int, char**) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
#elif defined(FL_PORTING)
|
||||
|
||||
# pragma message "FL_PORTING: list_visuals"
|
||||
|
||||
#else
|
||||
|
||||
#include <config.h>
|
||||
|
Loading…
Reference in New Issue
Block a user