Documentation: reveal where the Fl_Preferences text files are located on each platform.
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reasons. One application can have multiple preferences files.
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Extensive binary data however should be stored in separate
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files: see getUserdataPath().
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\note Platform-specific location of the Fl_Preferences text files.
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This construct
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\code new Fl_Preferences(Fl_Preferences::USER, "vendor", "application"); \endcode
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where "vendor" and "application" are any user-chosen strings, will create these text files:
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\li Windows XP platform: <tt>C:\\Documents and Settings\\<i>username</i>\\Application Data\\<i>vendor</i>\\<i>application</i>.prefs</tt>
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\li Windows 7+ platform: <tt>C:\\Users\\<i>username</i>\\AppData\\Roaming\\<i>vendor</i>\\<i>application</i>.prefs </tt>
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\li X11 platform: <tt>$HOME/.fltk/<i>vendor</i>/<i>application</i>.prefs </tt>
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\li MacOS platform: <tt>$HOME/Library/Preferences/<i>vendor</i>/<i>application</i>.prefs </tt>
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\note Starting with FLTK 1.3, preference databases are expected to
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be in UTF-8 encoding. Previous databases were stored in the
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