macOS: Avoid premature FL_RELEASE event at start of drag-n-drop operation.
This fixes this issue mentioned in fltk.general : https://www.fltk.org/newsgroups.php?s40623+gfltk.general+v40638+T
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@ -2700,6 +2700,17 @@ static FLTextInputContext* fltextinputcontext_instance = nil;
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}
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fl_unlock_function();
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}
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- (void)draggingSession:(NSDraggingSession *)session
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endedAtPoint:(NSPoint)screenPoint
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operation:(NSDragOperation)operation {
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Fl_Widget *w = Fl::pushed();
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if ( w ) {
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int old_event = Fl::e_number;
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w->handle(Fl::e_number = FL_RELEASE);
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Fl::e_number = old_event;
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Fl::pushed( 0 );
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}
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}
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- (NSDragOperation)draggingSourceOperationMaskForLocal:(BOOL)isLocal
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{
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return NSDragOperationGeneric;
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@ -4342,14 +4353,14 @@ int Fl_X::dnd(int use_selection)
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[myview dragImage:image at:pt offset:offset // deprecated in 10.7
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event:theEvent pasteboard:mypasteboard
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source:myview slideBack:YES];
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if ( w ) {
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int old_event = Fl::e_number;
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w->handle(Fl::e_number = FL_RELEASE);
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Fl::e_number = old_event;
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Fl::pushed( 0 );
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}
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}
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CFRelease(text);
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if ( w ) {
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int old_event = Fl::e_number;
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w->handle(Fl::e_number = FL_RELEASE);
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Fl::e_number = old_event;
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Fl::pushed( 0 );
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}
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[localPool release];
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return true;
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}
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