Remove XOR-based code that was unused and incomplete (#673)
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@ -1,7 +1,7 @@
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//
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// Overlay support for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2021 by Bill Spitzak and others.
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// Copyright 1998-2023 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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@ -23,45 +23,16 @@
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#include <FL/platform.H>
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#include <FL/fl_draw.H>
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//#define USE_XOR
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// unless USE_XOR is defined, this source file is cross-platform
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#ifdef USE_XOR
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#include <config.h>
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#endif
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static int px,py,pw,ph;
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#ifndef USE_XOR
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#include <stdlib.h>
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#include "Fl_Screen_Driver.H"
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#include <FL/Fl_RGB_Image.H>
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static Fl_RGB_Image *s_bgN = 0, *s_bgS = 0, *s_bgE = 0, *s_bgW = 0;
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static int bgx, bgy, bgw, bgh;
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#endif
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static void draw_current_rect() {
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#ifdef USE_XOR
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# if defined(FLTK_USE_X11)
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GC gc = (GC)fl_graphics_driver->gc();
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XSetFunction(fl_display, gc, GXxor);
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XSetForeground(fl_display, gc, 0xffffffff);
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XDrawRectangle(fl_display, fl_window, gc, px, py, pw, ph);
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XSetFunction(fl_display, gc, GXcopy);
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# elif defined(_WIN32)
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int old = SetROP2(fl_graphics_driver->gc(), R2_NOT);
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fl_rect(px, py, pw, ph);
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SetROP2(fl_graphics_driver->gc(), old);
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# elif defined(__APPLE__)
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// warning: Quartz does not support xor drawing
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// Use the Fl_Overlay_Window instead.
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fl_color(FL_WHITE);
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fl_rect(px, py, pw, ph);
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# else
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# error unsupported platform
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# endif
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#else
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if (s_bgN) { delete s_bgN; s_bgN = 0; }
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if (s_bgS) { delete s_bgS; s_bgS = 0; }
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if (s_bgE) { delete s_bgE; s_bgE = 0; }
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@ -94,22 +65,13 @@ static void draw_current_rect() {
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fl_line_style(FL_DOT);
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fl_graphics_driver->overlay_rect(px, py, pw, ph);
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fl_line_style(FL_SOLID);
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#endif // USE_XOR
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}
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static void erase_current_rect() {
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#ifdef USE_XOR
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# ifdef __APPLE__ // PORTME: Fl_Window_Driver - platform overlay
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fl_rect(px, py, pw, ph);
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# else
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draw_current_rect();
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# endif
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#else
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if (s_bgN) s_bgN->draw(bgx, bgy);
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if (s_bgS) s_bgS->draw(bgx, (bgy+bgh-1));
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if (s_bgW) s_bgW->draw(bgx, bgy);
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if (s_bgE) s_bgE->draw((bgx+bgw-1), bgy);
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#endif
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}
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/**
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