Document fl_close_display()
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@ -2198,12 +2198,19 @@ void Fl::disable_im()
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Opens the display.
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Opens the display.
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Automatically called by the library when the first window is show()'n.
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Automatically called by the library when the first window is show()'n.
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Does nothing if the display is already open.
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Does nothing if the display is already open.
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\note Requires ##include <FL/platform.H>
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*/
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*/
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void fl_open_display()
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void fl_open_display()
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{
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{
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Fl::screen_driver()->open_display();
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Fl::screen_driver()->open_display();
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}
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}
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/** Closes the connection to the windowing system when that's possible.
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You do \e not need to call this to exit, and in fact it is faster to not do so. It may be
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useful to call this if you want your program to continue without
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a GUI. You cannot open the display again, and cannot call any FLTK functions.
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\note Requires ##include <FL/platform.H>
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*/
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void fl_close_display()
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void fl_close_display()
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{
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{
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Fl::screen_driver()->close_display();
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Fl::screen_driver()->close_display();
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