MacOS 10.10+: Fl_Window::fullscreen() and fullscreen_off() no longer call Fl_Window::hide() + Fl_Window::show()

The new procedure essentially resizes the window, as done on the X11+EWMH and Windows platforms.
 This improves in particular the possibility to turn an Fl_Gl_Window fullscreen on and off.
 MacOS 10.10+ is required because the procedure isn't stable (random crashes during fast switches) with 10.9.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@13051 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy 2018-09-17 08:08:39 +00:00
parent 226b64e9bd
commit 39bb0bf488

View File

@ -2926,18 +2926,42 @@ void Fl_X::GLcontext_makecurrent(NSOpenGLContext* ctxt)
void Fl_Window::fullscreen_x() {
_set_fullscreen();
/* On OS X < 10.6, it is necessary to recreate the window. This is done
with hide+show. */
hide();
show();
if (fl_mac_os_version < 101000) {
// On OS X < 10.6, it is necessary to recreate the window. This is done with hide+show.
// The alternative procedure isn't stable until MacOS 10.10
hide();
show();
} else {
#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6
[i->xid setStyleMask:NSBorderlessWindowMask]; //10.6
#endif
[i->xid setLevel:NSStatusWindowLevel];
int X,Y,W,H;
Fl::screen_xywh(X, Y, W, H, x(), y(), w(), h());
resize(X, Y, W, H);
}
Fl::handle(FL_FULLSCREEN, this);
}
void Fl_Window::fullscreen_off_x(int X, int Y, int W, int H) {
_clear_fullscreen();
hide();
resize(X, Y, W, H);
show();
if (fl_mac_os_version < 101000) {
hide();
resize(X, Y, W, H);
show();
} else {
NSUInteger winstyle = (border() ?
(NSTitledWindowMask | NSClosableWindowMask | NSResizableWindowMask) : NSBorderlessWindowMask);
if (!modal()) winstyle |= NSMiniaturizableWindowMask;
NSInteger level = NSNormalWindowLevel;
if (modal()) level = modal_window_level();
else if (non_modal()) level = non_modal_window_level();
[i->xid setLevel:level];
resize(X, Y, W, H);
#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6
[i->xid setStyleMask:winstyle]; //10.6
#endif
}
Fl::handle(FL_FULLSCREEN, this);
}
@ -3293,7 +3317,7 @@ void Fl_Window::resize(int X,int Y,int W,int H) {
by += parent->y();
parent = parent->window();
}
NSRect r = NSMakeRect(bx, main_screen_height - (by + H), W, H + (border()?bt:0));
NSRect r = NSMakeRect(bx, main_screen_height - (by + H), W, H + ( (border()&&!fullscreen_active())?bt:0 ));
if (visible_r()) [fl_xid(this) setFrame:r display:YES];
} else {
bx = X; by = Y;