MacOS: fix turning GL window to/from fullscreen state.

This fix completes that at r.13039.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13042 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy 2018-09-06 12:56:08 +00:00
parent 6e5c5d58e8
commit 3669f9a8cc

View File

@ -264,9 +264,9 @@ void Fl_Cocoa_Window_Driver::fullscreen_on() {
void Fl_Cocoa_Window_Driver::fullscreen_off(int X, int Y, int W, int H) {
pWindow->_clear_fullscreen();
hide();
resize(X, Y, W, H);
show();
pWindow->hide();
pWindow->resize(X, Y, W, H);
pWindow->show();
Fl::handle(FL_FULLSCREEN, pWindow);
}