Fl_Tree:
o Added new method Fl_Tree::get_selected_items() o Modified Fl_Tree_Item_Array to usable in a general way (i.e. beyond Fl_Tree's internal use) git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10016 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -373,6 +373,9 @@ public:
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Fl_Tree_Item *last_visible();
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Fl_Tree_Item *first_selected_item();
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Fl_Tree_Item *next_selected_item(Fl_Tree_Item *item=0);
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#if FLTK_ABI_VERSION >= 10303
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int get_selected_items(Fl_Tree_Item_Array &items);
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#endif
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//////////////////////////
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// Item open/close methods
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@ -49,6 +49,12 @@ class FL_EXPORT Fl_Tree_Item_Array {
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int _total; // #items in array
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int _size; // #items *allocated* for array
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int _chunksize; // #items to enlarge mem allocation
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#if FLTK_ABI_VERSION >= 10303
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enum {
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MANAGE_ITEM = 1, ///> manage the Fl_Tree_Item's internals (internal use only)
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};
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char _flags; // flags to control behavior
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#endif
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void enlarge(int count);
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public:
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Fl_Tree_Item_Array(int new_chunksize = 10); // CTOR
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@ -83,6 +89,17 @@ public:
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void insert(int pos, Fl_Tree_Item *new_item);
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void remove(int index);
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int remove(Fl_Tree_Item *item);
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#if FLTK_ABI_VERSION >= 10303
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/// Option to control if Fl_Tree_Item_Array's destructor will also destroy the Fl_Tree_Item's.
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/// If set: items and item array is destroyed.
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/// If clear: only the item array is destroyed, not items themselves.
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void manage_item_destroy(int val) {
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if ( val ) _flags |= MANAGE_ITEM; else _flags &= ~MANAGE_ITEM;
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}
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int manage_item_destroy() const {
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return _flags & MANAGE_ITEM ? 1 : 0;
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}
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#endif
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};
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#endif /*_FL_TREE_ITEM_ARRAY_H*/
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@ -924,6 +924,31 @@ Fl_Tree_Item *Fl_Tree::next_selected_item(Fl_Tree_Item *item) {
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return(0);
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}
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#if FLTK_ABI_VERSION >= 10303 /* reason for this: Fl_Tree_Item_Array::manage_item_destroy() */
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/// Returns the currently selected items as an array. Example:
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/// \code
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/// // Get selected items as an array
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/// Fl_Tree_Item_Array items;
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/// tree->get_selected_items(items);
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/// // Manipulate the returned array
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/// for ( int t=0; t<items.total(); t++ ) {
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/// Fl_Tree_Item &item = items[t];
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/// ..do stuff with each selected item..
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/// }
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/// \endcode
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/// \param[in] items The returned array of selected items.
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/// \returns The number of items in the returned array.
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/// \see first_selected_item(), next_selected_item()
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///
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int Fl_Tree::get_selected_items(Fl_Tree_Item_Array &ret_items) {
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ret_items.clear();
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for ( Fl_Tree_Item *i=first_selected_item(); i; i=next_selected_item(i) ) {
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ret_items.add(i);
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}
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return ret_items.total();
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}
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#endif
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/// Open the specified 'item'.
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/// This causes the item's children (if any) to be shown.
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/// Handles redrawing if anything was actually changed.
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@ -67,6 +67,9 @@ Fl_Tree_Item::Fl_Tree_Item(const Fl_Tree_Prefs &prefs) {
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_usericon = 0;
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_userdata = 0;
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_parent = 0;
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#if FLTK_ABI_VERSION >= 10303
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_children.manage_item_destroy(1); // let array's dtor manage destroying Fl_Tree_Items
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#endif
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#if FLTK_ABI_VERSION >= 10301
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_prev_sibling = 0;
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_next_sibling = 0;
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@ -36,6 +36,9 @@ Fl_Tree_Item_Array::Fl_Tree_Item_Array(int new_chunksize) {
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_items = 0;
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_total = 0;
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_size = 0;
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#if FLTK_ABI_VERSION >= 10303
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_flags = 0;
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#endif
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_chunksize = new_chunksize;
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}
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@ -50,10 +53,24 @@ Fl_Tree_Item_Array::Fl_Tree_Item_Array(const Fl_Tree_Item_Array* o) {
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_total = 0;
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_size = o->_size;
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_chunksize = o->_chunksize;
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#if FLTK_ABI_VERSION >= 10303
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_flags = o->_flags;
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#endif
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for ( int t=0; t<o->_total; t++ ) {
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_items[t] = new Fl_Tree_Item(o->_items[t]);
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#if FLTK_ABI_VERSION >= 10303
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if ( _flags & MANAGE_ITEM ) {
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_items[t] = new Fl_Tree_Item(o->_items[t]); // make new copy of item
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++_total;
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_items[t]->update_prev_next(t); // update uses _total's current value
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} else {
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_items[t] = o->_items[t]; // copy ptr only
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++_total;
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}
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#else
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_items[t] = new Fl_Tree_Item(o->_items[t]); // make new copy of item
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++_total;
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_items[t]->update_prev_next(t); // update uses _total's current value
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#endif
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}
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}
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@ -65,9 +82,14 @@ Fl_Tree_Item_Array::Fl_Tree_Item_Array(const Fl_Tree_Item_Array* o) {
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void Fl_Tree_Item_Array::clear() {
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if ( _items ) {
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for ( int t=0; t<_total; t++ ) {
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#if FLTK_ABI_VERSION >= 10303
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if ( _flags & MANAGE_ITEM )
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#endif
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{
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delete _items[t];
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_items[t] = 0;
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}
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}
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free((void*)_items); _items = 0;
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}
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_total = _size = 0;
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@ -110,7 +132,12 @@ void Fl_Tree_Item_Array::insert(int pos, Fl_Tree_Item *new_item) {
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}
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_items[pos] = new_item;
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_total++;
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#if FLTK_ABI_VERSION >= 10303
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if ( _flags & MANAGE_ITEM )
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#endif
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{
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_items[pos]->update_prev_next(pos); // adjust item's prev/next and its neighbors
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}
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}
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/// Add an item* to the end of the array.
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@ -129,6 +156,9 @@ void Fl_Tree_Item_Array::add(Fl_Tree_Item *val) {
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///
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void Fl_Tree_Item_Array::remove(int index) {
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if ( _items[index] ) { // delete if non-zero
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#if FLTK_ABI_VERSION >= 10303
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if ( _flags & MANAGE_ITEM )
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#endif
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delete _items[index];
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}
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_items[index] = 0;
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@ -136,11 +166,16 @@ void Fl_Tree_Item_Array::remove(int index) {
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for ( int i=index; i<_total; i++ ) { // reshuffle the array
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_items[i] = _items[i+1];
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}
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#if FLTK_ABI_VERSION >= 10303
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if ( _flags & MANAGE_ITEM )
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#endif
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{
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if ( index < _total ) { // removed item not last?
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_items[index]->update_prev_next(index); // update next item's prev/next and neighbors
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} else if ( ((index-1) >= 0) && // removed item IS last?
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((index-1) < _total)) {
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_items[index-1]->update_prev_next(index-1); // update prev item's prev/next and neighbors
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_items[index-1]->update_prev_next(index-1);// update prev item's prev/next and neighbors
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}
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}
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}
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@ -164,9 +199,14 @@ void Fl_Tree_Item_Array::swap(int ax, int bx) {
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Fl_Tree_Item *asave = _items[ax];
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_items[ax] = _items[bx];
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_items[bx] = asave;
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#if FLTK_ABI_VERSION >= 10303
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if ( _flags & MANAGE_ITEM )
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#endif
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{
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// Adjust prev/next ptrs
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_items[ax]->update_prev_next(ax);
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_items[bx]->update_prev_next(bx);
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}
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}
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#endif /* FLTK_ABI_VERSION */
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