HiDPI support: keep window's cursor after rescaling.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12275 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy 2017-06-28 13:33:53 +00:00
parent 9041a3dc70
commit 322b62a9f1
8 changed files with 38 additions and 3 deletions

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@ -152,6 +152,8 @@ public:
// --- window cursor stuff
virtual int set_cursor(Fl_Cursor);
virtual int set_cursor(const Fl_RGB_Image*, int, int);
virtual void reuse_cursor(fl_uintptr_t);
virtual fl_uintptr_t current_cursor();
// --- window shape stuff
void shape_pixmap_(Fl_Image* pixmap); // platform-independent, support function

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@ -365,6 +365,7 @@ void Fl_Screen_Driver::rescale_all_windows_from_screen(int screen, float f)
for (i = count - 1; i >= 0; i--) { // rescale all top-level windows, finishing with front one
win = win_array[i];
int oldx = win->x(), oldy = win->y();
fl_uintptr_t current = win->driver()->current_cursor();
win->hide();
win->driver()->screen_num(screen);
win->position(oldx*old_f/f, oldy*old_f/f);
@ -373,6 +374,7 @@ void Fl_Screen_Driver::rescale_all_windows_from_screen(int screen, float f)
win->size(win->w() * old_f/f, win->h() * old_f/f);
}
win->show();
win->driver()->reuse_cursor(current);
win->wait_for_expose();
}
delete[] win_array;

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@ -239,6 +239,14 @@ int Fl_Window_Driver::set_cursor(const Fl_RGB_Image*, int, int) {
return 0;
}
void Fl_Window_Driver::reuse_cursor(fl_uintptr_t) {
}
fl_uintptr_t Fl_Window_Driver::current_cursor() {
return 0;
}
void Fl_Window_Driver::wait_for_expose() {
if (!shown()) return;
Fl_X *i = Fl_X::i(pWindow);

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@ -2294,6 +2294,7 @@ int Fl_WinAPI_Window_Driver::set_cursor(Fl_Cursor c) {
custom_cursor = 0;
SetCursor(cursor);
current_cursor_ = c;
return 1;
}
@ -2316,6 +2317,16 @@ int Fl_WinAPI_Window_Driver::set_cursor(const Fl_RGB_Image *image, int hotx, int
return 1;
}
void Fl_WinAPI_Window_Driver::reuse_cursor(fl_uintptr_t c) {
// calling SetCursor(cursor) does not work, so we call the crossplatform API
pWindow->cursor((Fl_Cursor)c);
}
fl_uintptr_t Fl_WinAPI_Window_Driver::current_cursor() {
return (fl_uintptr_t)current_cursor_;
}
////////////////////////////////////////////////////////////////
// Implement the virtual functions for the base Fl_Window class:

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@ -2420,9 +2420,6 @@ void Fl_X::make_xid(Fl_Window* win, XVisualInfo *visual, Colormap colormap)
fl_background_pixel = -1;
mask |= CWBackPixel;
}
// reproduce the window cursor if a window is hidden and then recreated (e.g., rescaled)
attr.cursor = Fl_X11_Window_Driver::driver(win)->current_cursor_;
mask |= CWCursor;
float s = 1;
#if USE_XFT
//compute adequate screen where to put the window
@ -2885,6 +2882,7 @@ int Fl_X11_Window_Driver::set_cursor(const Fl_RGB_Image *image, int hotx, int ho
xc = XcursorImageLoadCursor(fl_display, cursor);
XDefineCursor(fl_display, fl_xid(pWindow), xc);
current_cursor_ = xc;
XFreeCursor(fl_display, xc);
XcursorImageDestroy(cursor);
@ -2893,6 +2891,13 @@ int Fl_X11_Window_Driver::set_cursor(const Fl_RGB_Image *image, int hotx, int ho
#endif
}
void Fl_X11_Window_Driver::reuse_cursor(fl_uintptr_t c)
{
if (c) {
XDefineCursor(fl_display, fl_xid(pWindow), (Cursor)c);
}
}
////////////////////////////////////////////////////////////////
// returns pointer to the filename, or null if name ends with '/'

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@ -61,6 +61,7 @@ class FL_EXPORT Fl_WinAPI_Window_Driver : public Fl_Window_Driver
HICON big_icon;
HICON small_icon;
};
Fl_Cursor current_cursor_;
private:
void shape_bitmap_(Fl_Image* b);
void shape_alpha_(Fl_Image* img, int offset);
@ -100,6 +101,8 @@ public:
// --- window cursor stuff
virtual int set_cursor(Fl_Cursor);
virtual int set_cursor(const Fl_RGB_Image*, int, int);
virtual void reuse_cursor(fl_uintptr_t);
virtual fl_uintptr_t current_cursor();
virtual void shape(const Fl_Image* img);
virtual void icons(const Fl_RGB_Image *icons[], int count);

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@ -47,6 +47,8 @@ Fl_WinAPI_Window_Driver::Fl_WinAPI_Window_Driver(Fl_Window *win)
{
icon_ = new icon_data;
memset(icon_, 0, sizeof(icon_data));
cursor = NULL;
current_cursor_ = FL_CURSOR_DEFAULT;
}

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@ -130,6 +130,8 @@ public:
// --- window cursor stuff
virtual int set_cursor(Fl_Cursor);
virtual int set_cursor(const Fl_RGB_Image*, int, int);
virtual void reuse_cursor(fl_uintptr_t);
virtual fl_uintptr_t current_cursor() {return current_cursor_;}
virtual void shape(const Fl_Image* img);
virtual void icons(const Fl_RGB_Image *icons[], int count);