Resizing or moving a window through the widget panel now resets the

window size_range() so that the window can still be resized through the
window manager controls...



git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4180 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Michael R Sweet 2005-03-24 13:14:43 +00:00
parent 9e84259e6c
commit 2bf787ce69
2 changed files with 19 additions and 1 deletions

View File

@ -2,6 +2,8 @@ CHANGES IN FLTK 1.1.7
- Documentation fixes (STR #648, STR #692, STR #730, STR
#744, STR #745)
- FLUID windows that are resized through the widget panel
now remain resizable by the window manager.
- Increased the size of the background image used by
the plastic scheme to reduce the CPU load of redraws
(STR #769)

View File

@ -423,7 +423,11 @@ void x_cb(Fl_Value_Input *i, void *v) {
if (o->selected && o->is_widget()) {
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
w->resize((int)i->value(), w->y(), w->w(), w->h());
if (w->window()) w->window()->redraw();
if (w->window()) w->window();
if (o->is_window()) {
((Fl_Window *)w)->size_range(gridx, gridy, Fl::w(), Fl::h(),
gridx, gridy, 0);
}
}
}
}
@ -441,6 +445,10 @@ void y_cb(Fl_Value_Input *i, void *v) {
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
w->resize(w->x(), (int)i->value(), w->w(), w->h());
if (w->window()) w->window()->redraw();
if (o->is_window()) {
((Fl_Window *)w)->size_range(gridx, gridy, Fl::w(), Fl::h(),
gridx, gridy, 0);
}
}
}
}
@ -458,6 +466,10 @@ void w_cb(Fl_Value_Input *i, void *v) {
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
w->resize(w->x(), w->y(), (int)i->value(), w->h());
if (w->window()) w->window()->redraw();
if (o->is_window()) {
((Fl_Window *)w)->size_range(gridx, gridy, Fl::w(), Fl::h(),
gridx, gridy, 0);
}
}
}
}
@ -475,6 +487,10 @@ void h_cb(Fl_Value_Input *i, void *v) {
Fl_Widget *w = ((Fl_Widget_Type *)o)->o;
w->resize(w->x(), w->y(), w->w(), (int)i->value());
if (w->window()) w->window()->redraw();
if (o->is_window()) {
((Fl_Window *)w)->size_range(gridx, gridy, Fl::w(), Fl::h(),
gridx, gridy, 0);
}
}
}
}